Player Matchup

Khepri
Khepri
Big E Protects
Khepri
Level 120
God Stats
2W - 1L
1,573 SR
Queue Stats
18W - 15L
1,517 Elo+
Party 2
Hades
Hades
MasterWaffles15
Hades
Level 123
God Stats
14W - 7L
1,721 SR
Queue Stats
158W - 131L
1,544 Elo+
Party 2
Cerberus
Cerberus
ayzala
Cerberus
Level 99
God Stats
6W - 3L
1,455 SR
Queue Stats
152W - 148L
1,511 Elo+
Party 1
Apollo
Apollo
garrz
Apollo
Level 115
God Stats
16W - 9L
1,771 SR
Queue Stats
437W - 434L
1,467 Elo+
Party 1
Tsukuyomi
Tsukuyomi
kingreaux
Tsukuyomi
Level 140
God Stats
23W - 29L
1,556 SR
Queue Stats
342W - 373L
1,462 Elo+
Solo
Team Averages
Level 119
1,615 SR
1,500 Elo+

VS

Team Averages
Level 98
1,618 SR
1,475 Elo+
Ra
Ra
FlushedFoil86
Ra
Level 100
God Stats
0W - 1L
1,794 SR
Queue Stats
15W - 18L
1,475 Elo+
Solo
He Bo
He Bo
SvenBloker
He Bo
Level 106
God Stats
2W - 2L
1,795 SR
Queue Stats
228W - 252L
1,515 Elo+
Solo
Danzaburou
Danzaburou
apolloismydaddy
Danzaburou
Level 60
God Stats
14W - 9L
1,633 SR
Queue Stats
73W - 90L
1,441 Elo+
Party 3
Ganesha
Ganesha
genbuddha
Ganesha
Level 158
God Stats
7W - 11L
1,482 SR
Queue Stats
588W - 543L
1,502 Elo+
Solo
Loki
Loki
iGalxxy
Loki
Level 67
God Stats
13W - 14L
1,386 SR
Queue Stats
355W - 372L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 7
8,948
471
4,462
12,744
12,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
8 / 1 / 3
10,731
565
7,421
13,199
6,197
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
ayzala
Cerberus
18
0 / 1 / 5
10,154
534
4,931
12,752
10,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
garrz
Apollo
17
5 / 2 / 5
10,539
555
9,802
9,775
3,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
kingreaux
Tsukuyomi
18
9 / 1 / 4
11,089
584
11,076
11,437
4,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 3
8,778
462
7,632
9,847
2,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
17
1 / 4 / 0
10,174
535
8,666
11,140
2,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
apolloismydaddy
Danzaburou
15
3 / 7 / 0
9,464
498
6,214
13,738
4,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
genbuddha
Ganesha
13
0 / 3 / 4
8,253
434
3,242
10,513
6,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Loki
iGalxxy
Loki
14
2 / 3 / 2
9,153
482
6,519
11,528
3,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
23
Kills
6
7
Deaths
23
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
2
7
2.25
L
0
6
3
0.25
W
8
1
3
9.5
L
He Bo
1
4
0
0.25
L
Danzaburou
apolloismydaddy
Danzaburou
3
7
0
0.43
W
Cerberus
ayzala
Cerberus
0
1
5
2.5
W
Apollo
garrz
Apollo
5
2
5
3.75
L
Ganesha
genbuddha
Ganesha
0
3
4
0.67
L
Loki
iGalxxy
Loki
2
3
2
1
W
Tsukuyomi
kingreaux
Tsukuyomi
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,692
Damage
32,273
59,907
Taken
56,766
37,095
Mitigated
21,093
24,662
Healing
17,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,462
473
0
1,674
12,744
12,511
722
2,115
10,629
24,573
0
L
7,632
871
1,476
3,096
9,847
2,905
0
4,646
5,201
53,301
0
W
7,421
928
1,173
8,280
13,199
6,197
0
5,311
7,888
76,617
0
L
He Bo
8,666
539
0
4,174
11,140
2,928
184
2,892
7,973
72,463
0
L
Danzaburou
apolloismydaddy
Danzaburou
6,214
2,854
0
4,596
13,738
4,823
156
3,062
10,676
0
67,676
W
Cerberus
ayzala
Cerberus
4,931
0
0
5,290
12,752
10,459
272
7,051
5,701
62,171
0
W
Apollo
garrz
Apollo
9,802
6,790
0
3,024
9,775
3,405
2,784
1,709
8,066
0
77,114
L
Ganesha
genbuddha
Ganesha
3,242
284
0
1,787
10,513
6,681
0
3,905
6,583
29,793
0
L
Loki
iGalxxy
Loki
6,519
1,867
0
1,991
11,528
3,756
0
1,984
9,519
0
46,786
W
Tsukuyomi
kingreaux
Tsukuyomi
11,076
3,350
0
5,221
11,437
4,523
557
3,354
8,083
0
67,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,461
Gold Earned
45,822
589
Minions Killed
514
0
Camps Cleared
0
1,917,223
Distance Traveled
1,652,287
29
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,948
471
31
2
0
354,185
2
L
Ra
8,778
462
106
6
0
356,383
12
W
Hades
10,731
565
150
8
0
356,198
5
L
He Bo
10,174
535
153
8
0
257,213
7
L
Danzaburou
9,464
498
131
7
0
309,968
4
W
Cerberus
10,154
534
160
8
0
368,797
5
W
Apollo
10,539
555
136
7
0
396,092
8
L
Ganesha
8,253
434
26
1
0
305,305
2
L
Loki
9,153
482
98
5
0
423,418
1
W
Tsukuyomi
11,089
584
112
6
0
441,951
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role