Player Matchup

Bellona
Bellona
CelloJ
Bellona
Level 26
God Stats
13W - 18L
1,576 SR
Queue Stats
112W - 109L
1,497 Elo+
Party 1
Merlin
Merlin
Holemedel
Merlin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ares
Ares
PotatochipJJ
Ares
Level 5
God Stats
1W - 2L
1,769 SR
Queue Stats
2W - 9L
1,288 Elo+
Party 1
Thanatos
Thanatos
RazterWine
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cernunnos
Cernunnos
VheXen
Cernunnos
Level 9
God Stats
69W - 48L
1,594 SR
Queue Stats
248W - 216L
1,459 Elo+
Solo
Team Averages
Level 9
1,588 SR
1,449 Elo+

VS

Team Averages
Level 25
1,554 SR
1,280 Elo+
Nemesis
Nemesis
Angepro11
Nemesis
Level 23
God Stats
2W - 4L
1,500 SR
Queue Stats
42W - 65L
1,277 Elo+
Party 2
Hou Yi
Hou Yi
ChaosEmperorIV
Hou Yi
Level 29
God Stats
4W - 2L
1,464 SR
Queue Stats
207W - 246L
1,337 Elo+
Solo
Chaac
Chaac
Zeruck666
Chaac
Level 17
God Stats
21W - 13L
1,838 SR
Queue Stats
109W - 132L
1,177 Elo+
Solo
Anubis
Anubis
blasmv
Anubis
Level 36
God Stats
27W - 27L
1,468 SR
Queue Stats
83W - 113L
1,295 Elo+
Party 2
Ymir
Ymir
kidsMIND911
Ymir
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 84L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CelloJ
Bellona
8
2 / 3 / 1
5,026
503
3,975
9,097
4,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Holemedel
Merlin
6
1 / 7 / 0
4,266
427
2,559
4,875
854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 4 / 0
3,753
375
390
4,906
1,237
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
RazterWine
Thanatos
6
0 / 2 / 0
4,467
447
934
5,918
1,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cernunnos
VheXen
Cernunnos
7
0 / 1 / 0
4,435
444
3,926
2,959
707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Angepro11
Nemesis
10
5 / 0 / 1
5,861
586
2,954
4,125
1,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
5 / 0 / 3
5,865
587
3,249
4,424
1,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
Zeruck666
Chaac
8
2 / 3 / 4
5,145
515
2,728
5,768
3,378
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
blasmv
Anubis
10
4 / 0 / 3
5,818
582
3,604
3,294
1,499
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
1 / 0 / 6
5,224
522
1,101
4,428
1,936
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
3
Kills
17
17
Deaths
3
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Angepro11
Nemesis
5
0
1
5.5
L
Bellona
CelloJ
Bellona
2
3
1
0.83
W
5
0
3
6.5
L
Merlin
Holemedel
Merlin
1
7
0
0.14
L
0
4
0
0
L
Thanatos
RazterWine
Thanatos
0
2
0
0
L
Cernunnos
VheXen
Cernunnos
0
1
0
0
W
Chaac
Zeruck666
Chaac
2
3
4
1.33
W
Anubis
blasmv
Anubis
4
0
3
5.5
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,784
Damage
13,636
27,755
Taken
22,039
8,291
Mitigated
9,222
10,353
Healing
6,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Angepro11
Nemesis
2,954
853
0
639
4,125
1,259
213
278
3,797
0
26,335
L
Bellona
CelloJ
Bellona
3,975
1,628
0
3,944
9,097
4,095
414
2,034
6,813
0
19,548
W
3,249
2,155
0
1,915
4,424
1,150
0
346
4,036
0
19,591
L
Merlin
Holemedel
Merlin
2,559
167
0
0
4,875
854
162
1,704
3,121
12,623
0
L
390
68
0
750
4,906
1,237
0
206
4,700
4,104
0
L
Thanatos
RazterWine
Thanatos
934
271
0
4,525
5,918
1,398
0
338
5,580
0
17,121
L
Cernunnos
VheXen
Cernunnos
3,926
2,349
0
1,134
2,959
707
0
423
2,536
0
19,512
W
Chaac
Zeruck666
Chaac
2,728
322
0
1,655
5,768
3,378
304
674
4,917
0
12,704
W
Anubis
blasmv
Anubis
3,604
188
318
1,866
3,294
1,499
754
707
2,373
23,441
0
W
1,101
527
0
0
4,428
1,936
48
393
3,967
9,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,947
Gold Earned
27,913
139
Minions Killed
197
0
Camps Cleared
0
790,115
Distance Traveled
837,070
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,861
586
65
7
0
198,917
1
L
Bellona
5,026
503
41
4
0
173,682
1
W
Hou Yi
5,865
587
44
4
0
161,381
0
L
Merlin
4,266
427
22
2
0
172,591
2
L
Ares
3,753
375
6
1
0
140,230
0
L
Thanatos
4,467
447
34
3
0
150,045
3
L
Cernunnos
4,435
444
36
4
0
153,567
2
W
Chaac
5,145
515
23
2
0
174,028
1
W
Anubis
5,818
582
44
4
0
141,409
2
W
Ymir
5,224
522
21
2
0
161,335
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role