Player Matchup

Fenrir
Fenrir
ImWoozy
Fenrir
Level 14
God Stats
4W - 1L
1,283 SR
Queue Stats
29W - 24L
1,491 Elo+
Solo
Sylvanus
Sylvanus
LewdLoliiiii
Sylvanus
Level 23
God Stats
9W - 12L
1,678 SR
Queue Stats
165W - 137L
1,822 Elo+
Party 3
Jing Wei
Jing Wei
squidsRderpiest
Jing Wei
Level 24
God Stats
4W - 8L
1,700 SR
Queue Stats
195W - 160L
1,834 Elo+
Party 3
Hades
Hades
与您无关
Hades
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 44L
1,381 Elo+
Party 1
Bellona
Bellona
水无月baldr
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,560 Elo+
Party 1
Team Averages
Level 18
1,532 SR
1,618 Elo+

VS

Team Averages
Level 13
1,421 SR
1,489 Elo+
Kukulkan
Kukulkan
Dani130
Kukulkan
Level 16
God Stats
1W - 2L
1,165 SR
Queue Stats
1W - 3L
997 Elo+
Party 4
Sun Wukong
Sun Wukong
FlegCz
Sun Wukong
Level 17
God Stats
1W - 3L
1,386 SR
Queue Stats
26W - 27L
1,531 Elo+
Party 2
Artemis
Artemis
Keelerak
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,696 Elo+
Party 4
Cu Chulainn
Cu Chulainn
Thanawulf
Cu Chulainn
Level 9
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 11L
1,679 Elo+
Party 2
Fenrir
Fenrir
vvhytea
Fenrir
Level 16
God Stats
9W - 13L
1,553 SR
Queue Stats
28W - 27L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ImWoozy
Fenrir
13
8 / 2 / 6
8,142
626
10,318
12,020
5,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
LewdLoliiiii
Sylvanus
11
4 / 1 / 10
7,536
580
4,110
8,585
5,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jing Wei
15
13 / 0 / 2
8,935
687
9,200
7,765
2,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
5 / 1 / 2
6,875
529
5,008
7,322
4,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 4 / 2
6,010
462
3,364
8,817
5,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dani130
Kukulkan
10
0 / 8 / 2
6,303
485
3,751
7,391
2,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
FlegCz
Sun Wukong
11
3 / 4 / 1
7,282
560
6,472
10,401
5,012
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Keelerak
Artemis
9
0 / 9 / 0
5,518
424
1,937
8,219
2,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
Thanawulf
Cu Chulainn
8
2 / 6 / 0
5,435
418
2,554
6,837
3,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
vvhytea
Fenrir
11
3 / 4 / 2
6,913
532
6,957
10,692
3,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
30
Kills
8
8
Deaths
31
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Dani130
Kukulkan
0
8
2
0.13
L
Sun Wukong
FlegCz
Sun Wukong
3
4
1
0.88
W
Fenrir
ImWoozy
Fenrir
8
2
6
5.5
L
Artemis
Keelerak
Artemis
0
9
0
0
W
Sylvanus
LewdLoliiiii
Sylvanus
4
1
10
9
L
Cu Chulainn
Thanawulf
Cu Chulainn
2
6
0
0.33
W
Jing Wei
13
0
2
14
L
Fenrir
vvhytea
Fenrir
3
4
2
1
W
5
1
2
6
W
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,000
Damage
21,671
44,509
Taken
43,540
23,020
Mitigated
17,291
22,501
Healing
5,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Dani130
Kukulkan
3,751
334
0
50
7,391
2,329
303
3,081
4,310
26,699
0
L
Sun Wukong
FlegCz
Sun Wukong
6,472
2,123
0
2,114
10,401
5,012
201
475
9,676
0
34,360
W
Fenrir
ImWoozy
Fenrir
10,318
2,406
0
5,070
12,020
5,427
0
431
11,510
0
46,499
L
Artemis
Keelerak
Artemis
1,937
1,212
0
30
8,219
2,626
0
667
7,552
0
21,023
W
Sylvanus
LewdLoliiiii
Sylvanus
4,110
923
2,007
3,937
8,585
5,476
857
1,590
6,832
17,279
0
L
Cu Chulainn
Thanawulf
Cu Chulainn
2,554
825
0
166
6,837
3,352
0
403
6,434
0
11,710
W
Jing Wei
9,200
6,104
0
5,924
7,765
2,674
533
0
7,590
0
62,467
L
Fenrir
vvhytea
Fenrir
6,957
1,633
0
2,818
10,692
3,972
0
4,492
6,150
0
33,057
W
5,008
1,251
188
3,239
7,322
4,017
966
1,383
5,784
25,800
0
W
3,364
789
0
2,136
8,817
5,426
0
0
8,792
0
26,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,498
Gold Earned
31,451
334
Minions Killed
252
0
Camps Cleared
0
1,221,182
Distance Traveled
1,021,992
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,303
485
70
5
0
201,699
0
L
Sun Wukong
7,282
560
59
5
0
224,217
1
W
Fenrir
8,142
626
84
6
0
260,468
2
L
Artemis
5,518
424
41
3
0
187,332
0
W
Sylvanus
7,536
580
25
2
0
242,909
0
L
Cu Chulainn
5,435
418
24
2
0
171,806
0
W
Jing Wei
8,935
687
110
8
0
234,832
5
L
Fenrir
6,913
532
58
4
0
236,938
2
W
Hades
6,875
529
64
5
0
241,039
0
W
Bellona
6,010
462
51
4
0
241,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role