Player Matchup

Danzaburou
Danzaburou
Freshedits
Danzaburou
Level 22
God Stats
36W - 36L
1,484 SR
Queue Stats
203W - 217L
1,388 Elo+
Party 4
Set
Set
Preechie
Set
Level 17
God Stats
2W - 2L
1,564 SR
Queue Stats
81W - 69L
1,465 Elo+
Party 1
Cthulhu
Cthulhu
SiphilAIDS
Cthulhu
Level 28
God Stats
43W - 33L
1,476 SR
Queue Stats
71W - 68L
1,488 Elo+
Party 1
Discordia
Discordia
TheDeathHurts
Discordia
Level 18
God Stats
34W - 28L
1,704 SR
Queue Stats
534W - 563L
1,508 Elo+
Party 4
Chaac
Chaac
krimzanangel
Chaac
Level 23
God Stats
6W - 7L
1,517 SR
Queue Stats
253W - 275L
1,433 Elo+
Party 4
Team Averages
Level 22
1,549 SR
1,456 Elo+

VS

Team Averages
Level 18
1,496 SR
1,488 Elo+
Thanatos
Thanatos
DopeBoy420
Thanatos
Level 16
God Stats
6W - 5L
1,592 SR
Queue Stats
12W - 14L
1,521 Elo+
Party 2
Odin
Odin
HighLordSwolnir
Odin
Level 28
God Stats
13W - 21L
1,446 SR
Queue Stats
62W - 80L
1,385 Elo+
Solo
Hou Yi
Hou Yi
WannaBlairMe
Hou Yi
Level 38
God Stats
1W - 3L
1,237 SR
Queue Stats
8W - 6L
1,631 Elo+
Party 2
Poseidon
Poseidon
sssssssssso
Poseidon
Level 4
God Stats
1W - 1L
1,704 SR
Queue Stats
2W - 4L
1,401 Elo+
Party 3
Ares
Ares
wsedxh
Ares
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Freshedits
Danzaburou
17
2 / 4 / 10
12,047
463
12,769
13,299
5,851
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
11 / 4 / 6
14,429
555
17,436
19,684
9,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
SiphilAIDS
Cthulhu
17
4 / 3 / 6
12,655
487
8,984
20,136
21,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
TheDeathHurts
Discordia
19
11 / 2 / 6
13,986
538
20,370
8,984
3,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 4 / 3
11,597
446
6,424
14,700
13,347
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DopeBoy420
Thanatos
19
6 / 8 / 5
13,367
514
16,213
21,730
8,489
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 4 / 6
10,317
397
4,248
16,993
16,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
19
4 / 1 / 4
11,661
449
10,897
14,192
5,455
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
sssssssssso
Poseidon
20
3 / 7 / 7
12,540
482
9,603
13,760
4,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
wsedxh
Ares
16
3 / 10 / 7
11,561
445
6,831
22,204
20,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
46
30
Kills
17
17
Deaths
30
31
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DopeBoy420
Thanatos
6
8
5
1.06
W
Danzaburou
Freshedits
Danzaburou
2
4
10
1.75
L
1
4
6
1
W
11
4
6
3.5
W
Cthulhu
SiphilAIDS
Cthulhu
4
3
6
2.33
W
Discordia
TheDeathHurts
Discordia
11
2
6
7
L
Hou Yi
4
1
4
6
W
2
4
3
0.88
L
Poseidon
sssssssssso
Poseidon
3
7
7
0.93
L
Ares
wsedxh
Ares
3
10
7
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,983
Damage
47,792
76,803
Taken
88,879
53,429
Mitigated
55,466
26,249
Healing
21,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DopeBoy420
Thanatos
16,213
4,532
135
13,988
21,730
8,489
2,512
5,554
15,970
0
86,799
W
Danzaburou
Freshedits
Danzaburou
12,769
6,540
267
5,195
13,299
5,851
3,445
2,600
10,632
0
72,236
L
4,248
837
0
892
16,993
16,029
262
2,586
14,343
0
40,080
W
17,436
11,787
0
6,995
19,684
9,254
1,370
3,408
16,017
0
105,648
W
Cthulhu
SiphilAIDS
Cthulhu
8,984
335
149
4,522
20,136
21,557
713
1,693
18,397
50,990
0
W
Discordia
TheDeathHurts
Discordia
20,370
3,280
1,169
3,582
8,984
3,420
2,339
4,219
4,565
86,209
0
L
Hou Yi
10,897
5,072
0
5,721
14,192
5,455
300
4,919
9,133
0
87,621
W
6,424
1,590
0
4,370
14,700
13,347
1,693
3,774
10,413
0
43,946
L
Poseidon
sssssssssso
Poseidon
9,603
1,349
0
0
13,760
4,756
448
4,342
9,103
75,757
0
L
Ares
wsedxh
Ares
6,831
1,074
0
915
22,204
20,737
342
10,904
10,976
23,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,714
Gold Earned
59,446
582
Minions Killed
554
0
Camps Cleared
0
2,362,841
Distance Traveled
2,384,039
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
13,367
514
127
5
0
487,839
5
W
Danzaburou
12,047
463
119
5
0
452,499
6
L
Odin
10,317
397
74
3
0
492,495
0
W
Set
14,429
555
172
7
0
508,065
4
W
Cthulhu
12,655
487
60
2
0
508,010
1
W
Discordia
13,986
538
154
6
0
458,130
4
L
Hou Yi
11,661
449
155
6
0
462,768
8
W
Chaac
11,597
446
77
3
0
436,137
1
L
Poseidon
12,540
482
167
6
0
487,491
2
L
Ares
11,561
445
31
1
0
453,446
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role