Player Matchup

Eset
Eset
KarimKhaneZand
Eset
Level 56
God Stats
3W - 1L
1,910 SR
Queue Stats
320W - 325L
1,506 Elo+
Party 1
Chiron
Chiron
TZAR19
Chiron
Level 121
God Stats
1W - 4L
1,454 SR
Queue Stats
11W - 20L
1,471 Elo+
Party 2
Sobek
Sobek
TariumsLord
Sobek
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,499 Elo+
Party 2
Hercules
Hercules
YAZAN97
Hercules
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
bardooliii
Pele
Level 39
God Stats
3W - 4L
1,482 SR
Queue Stats
96W - 104L
1,445 Elo+
Party 1
Team Averages
Level 84
1,569 SR
1,484 Elo+

VS

Team Averages
Level 49
1,534 SR
1,411 Elo+
Chaac
Chaac
ErRomi
Chaac
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 23L
1,475 Elo+
Party 3
Tsukuyomi
Tsukuyomi
RaulG512
Tsukuyomi
Level 68
God Stats
4W - 7L
1,747 SR
Queue Stats
151W - 148L
1,448 Elo+
Party 3
Cthulhu
Cthulhu
Themulaitor
Cthulhu
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
68W - 73L
1,224 Elo+
Party 3
Medusa
Medusa
fenix15100
Medusa
Level 89
God Stats
1W - 4L
1,206 SR
Queue Stats
206W - 219L
1,330 Elo+
Party 3
Nu Wa
Nu Wa
tiodelpratsemete
Nu Wa
Level 18
God Stats
2W - 0L
1,715 SR
Queue Stats
11W - 13L
1,577 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 10 / 1
10,968
522
8,661
15,630
5,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
TZAR19
Chiron
14
2 / 7 / 9
9,194
438
10,180
17,541
5,757
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 9 / 6
8,709
415
5,112
23,121
18,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
YAZAN97
Hercules
17
0 / 3 / 2
9,594
457
11,012
25,930
13,037
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

15
7 / 7 / 5
10,131
482
11,051
21,422
7,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ErRomi
Chaac
19
4 / 2 / 5
11,905
567
18,166
21,117
23,643
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tsukuyomi
RaulG512
Tsukuyomi
19
9 / 4 / 19
12,295
585
21,619
16,903
7,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Themulaitor
Cthulhu
16
6 / 4 / 14
10,150
483
8,434
20,645
17,845
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
fenix15100
Medusa
18
9 / 3 / 10
12,056
574
15,060
12,049
5,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
8 / 5 / 8
11,539
549
18,293
11,463
4,655
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
92
18
Kills
36
36
Deaths
18
23
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Chaac
ErRomi
Chaac
4
2
5
3.25
L
7
10
1
0.75
W
Tsukuyomi
RaulG512
Tsukuyomi
9
4
19
4.63
L
Chiron
TZAR19
Chiron
2
7
9
0.93
L
2
9
6
0.56
W
Cthulhu
Themulaitor
Cthulhu
6
4
14
3.25
L
Hercules
YAZAN97
Hercules
0
3
2
0.33
L
7
7
5
1.36
W
Medusa
fenix15100
Medusa
9
3
10
4.67
W
8
5
8
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,016
Damage
81,572
103,644
Taken
82,177
50,808
Mitigated
58,629
28,795
Healing
21,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
ErRomi
Chaac
18,166
5,629
0
7,912
21,117
23,643
1,302
485
20,632
0
81,613
L
8,661
731
136
997
15,630
5,707
0
5,439
10,191
54,117
0
W
Tsukuyomi
RaulG512
Tsukuyomi
21,619
5,314
0
5,588
16,903
7,110
373
3,755
13,008
0
85,323
L
Chiron
TZAR19
Chiron
10,180
4,567
721
5,480
17,541
5,757
0
6,476
10,980
0
61,430
L
5,112
169
0
2,933
23,121
18,379
0
6,368
16,728
24,258
0
W
Cthulhu
Themulaitor
Cthulhu
8,434
957
1,119
2,062
20,645
17,845
198
3,683
16,824
38,341
0
L
Hercules
YAZAN97
Hercules
11,012
4,577
0
12,284
25,930
13,037
0
4,425
21,480
230
62,767
L
11,051
3,830
568
5,676
21,422
7,928
12
3,885
17,537
0
51,143
W
Medusa
fenix15100
Medusa
15,060
6,796
0
3,646
12,049
5,376
1,581
1,857
10,096
0
80,767
W
18,293
4,345
0
1,559
11,463
4,655
622
3,621
7,616
78,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,596
Gold Earned
57,945
438
Minions Killed
541
0
Camps Cleared
0
1,785,050
Distance Traveled
1,916,775
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,905
567
149
7
0
356,605
0
L
Eset
10,968
522
110
5
0
328,881
4
W
Tsukuyomi
12,295
585
100
5
0
432,529
2
L
Chiron
9,194
438
99
5
0
383,594
10
L
Sobek
8,709
415
22
1
0
377,634
4
W
Cthulhu
10,150
483
41
2
0
402,252
9
L
Hercules
9,594
457
120
6
0
346,258
5
L
Pele
10,131
482
87
4
0
348,683
0
W
Medusa
12,056
574
126
6
0
377,721
5
W
Nu Wa
11,539
549
125
6
0
347,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role