Player Matchup

Osiris
Osiris
MrUsme
Osiris
Level 82
God Stats
0W - 1L
1,578 SR
Queue Stats
10W - 8L
1,596 Elo+
Party 3
Ymir
Ymir
afelipedlc
Ymir
Level 16
God Stats
4W - 4L
1,468 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
ee0355
Baron Samedi
Level 98
God Stats
1W - 1L
1,799 SR
Queue Stats
3W - 7L
1,394 Elo+
Party 3
Hercules
Hercules
elyor123
Hercules
Level 106
God Stats
0W - 1L
1,748 SR
Queue Stats
20W - 14L
1,395 Elo+
Party 3
Team Averages
Level 76
1,648 SR
1,472 Elo+

VS

Team Averages
Level 99
1,522 SR
1,344 Elo+
Tyr
Tyr
Headiot
Tyr
Level 31
God Stats
4W - 3L
1,328 SR
Queue Stats
28W - 33L
1,234 Elo+
Party 1
Scylla
Scylla
STUDBOLT
Scylla
Level 89
God Stats
2W - 0L
1,437 SR
Queue Stats
22W - 20L
1,234 Elo+
Party 1
King Arthur
King Arthur
ThiagoSantana17
King Arthur
Level 156
God Stats
3W - 1L
1,836 SR
Queue Stats
49W - 67L
1,466 Elo+
Party 2
Chang'e
Chang'e
Vinicius Zika02
Chang'e
Level 119
God Stats
3W - 0L
1,488 SR
Queue Stats
34W - 45L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
MrUsme
Osiris
13
2 / 3 / 1
7,479
748
5,865
8,988
6,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 3 / 3
7,301
730
1,652
7,279
3,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
ee0355
Baron Samedi
14
4 / 3 / 2
8,162
816
6,807
7,697
3,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
elyor123
Hercules
12
1 / 4 / 3
7,502
750
6,101
8,408
4,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
13
2 / 1 / 9
7,954
795
6,076
8,722
6,950
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
STUDBOLT
Scylla
15
5 / 3 / 5
8,667
867
7,317
6,786
2,401
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
ThiagoSantana17
King Arthur
13
2 / 1 / 3
7,819
782
3,825
6,838
5,043
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

14
4 / 3 / 3
8,188
819
7,265
8,016
2,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
7
Kills
13
13
Deaths
8
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tyr
2
1
9
6.5
L
Osiris
MrUsme
Osiris
2
3
1
0.83
W
Scylla
STUDBOLT
Scylla
5
3
5
2.5
W
King Arthur
ThiagoSantana17
King Arthur
2
1
3
3.5
W
4
3
3
1.83
L
0
3
3
0.5
L
Baron Samedi
ee0355
Baron Samedi
4
3
2
1.67
L
Hercules
elyor123
Hercules
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,425
Damage
24,483
32,372
Taken
30,362
18,222
Mitigated
17,228
6,335
Healing
7,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
6,076
1,787
0
1,278
8,722
6,950
1,184
2,300
6,168
0
18,858
L
Osiris
MrUsme
Osiris
5,865
2,587
0
1,422
8,988
6,640
277
3,440
5,548
0
17,441
W
Scylla
STUDBOLT
Scylla
7,317
138
0
1,953
6,786
2,401
0
1,492
5,199
31,947
0
W
King Arthur
ThiagoSantana17
King Arthur
3,825
414
0
470
6,838
5,043
217
1,670
4,918
0
17,050
W
7,265
698
1,603
2,208
8,016
2,834
158
3,017
4,624
24,575
0
L
1,652
0
0
517
7,279
3,920
323
3,657
3,580
8,975
0
L
Baron Samedi
ee0355
Baron Samedi
6,807
237
881
2,175
7,697
3,587
486
2,785
4,842
24,556
0
L
Hercules
elyor123
Hercules
6,101
2,247
0
1,340
8,408
4,075
411
4,998
3,380
0
19,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,444
Gold Earned
32,628
134
Minions Killed
158
3
Camps Cleared
13
680,595
Distance Traveled
744,377
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,954
795
35
4
2
211,773
0
L
Osiris
7,479
748
25
3
0
159,203
0
W
Scylla
8,667
867
55
6
7
184,742
1
W
King Arthur
7,819
782
26
3
3
182,947
2
W
Chang'e
8,188
819
42
4
1
164,915
2
L
Ymir
7,301
730
24
2
1
163,001
0
L
Baron Samedi
8,162
816
51
5
1
176,912
2
L
Hercules
7,502
750
34
3
1
181,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role