Player Matchup

Neith
Neith
ErockKillz
Neith
Level 45
God Stats
2W - 0L
1,654 SR
Queue Stats
14W - 23L
1,312 Elo+
Party 1
Chaac
Chaac
PercSmoothie
Chaac
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 25L
1,350 Elo+
Party 1
Anubis
Anubis
SkittlePakX
Anubis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 11L
1,373 Elo+
Party 1
Team Averages
Level 47
1,551 SR
1,345 Elo+

VS

Team Averages
Level 27
1,429 SR
1,349 Elo+
Tiamat
Tiamat
CashBagZach
Tiamat
Level 16
God Stats
1W - 5L
1,287 SR
Queue Stats
30W - 56L
1,257 Elo+
Solo
King Arthur
King Arthur
Jonin WRLD
King Arthur
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,408 Elo+
Party 2
Thor
Thor
SalmonGen
Thor
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 21L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
4 / 4 / 8
8,208
684
6,705
8,440
2,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
7 / 0 / 6
9,023
752
13,139
10,491
9,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
12
4 / 3 / 8
8,439
703
5,080
7,249
2,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
2 / 4 / 3
7,848
654
4,900
9,227
3,698
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Jonin WRLD
King Arthur
11
2 / 6 / 3
7,686
641
7,042
12,353
8,535
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
11
3 / 5 / 3
8,127
677
5,684
10,512
3,462
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
15
Kills
7
7
Deaths
15
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tiamat
2
4
3
0.88
W
Neith
4
4
8
2
L
King Arthur
Jonin WRLD
King Arthur
2
6
3
0.58
W
7
0
6
10
L
Thor
3
5
3
0.9
W
Anubis
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,924
Damage
17,626
26,180
Taken
32,092
14,965
Mitigated
15,695
7,959
Healing
3,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
4,900
853
0
1,867
9,227
3,698
254
909
7,990
27,208
0
W
Neith
6,705
3,496
0
1,968
8,440
2,665
344
1,415
7,025
0
27,037
L
King Arthur
Jonin WRLD
King Arthur
7,042
1,021
418
1,362
12,353
8,535
0
2,892
9,149
0
25,502
W
13,139
2,204
0
4,001
10,491
9,589
192
2,367
8,124
6,369
26,737
L
Thor
5,684
1,689
0
0
10,512
3,462
0
3,208
7,154
0
23,502
W
Anubis
5,080
208
0
1,990
7,249
2,711
428
1,214
6,035
14,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,670
Gold Earned
23,661
111
Minions Killed
107
0
Camps Cleared
0
601,378
Distance Traveled
587,579
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,848
654
41
3
0
198,102
0
W
Neith
8,208
684
47
4
0
192,389
0
L
King Arthur
7,686
641
35
3
0
206,068
3
W
Chaac
9,023
752
36
3
0
241,010
1
L
Thor
8,127
677
31
3
0
183,409
2
W
Anubis
8,439
703
28
2
0
167,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role