Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Eset
Eset
BlackPearl25612
Eset
Level 92
God Stats
21W - 13L
1,477 SR
Queue Stats
267W - 307L
1,405 Elo+
Solo
Athena
Athena
DragonKingKid
Athena
Level 101
God Stats
10W - 10L
1,624 SR
Queue Stats
236W - 241L
1,480 Elo+
Party 3
Hades
Hades
MickyWasawsky
Hades
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,559 Elo+
Solo
Team Averages
Level 109
1,520 SR
1,489 Elo+

VS

Team Averages
Level 72
1,567 SR
1,465 Elo+
Discordia
Discordia
CausticStar
Discordia
Level 81
God Stats
1W - 3L
1,732 SR
Queue Stats
87W - 79L
1,419 Elo+
Party 1
Bellona
Bellona
LtRad
Bellona
Level 69
God Stats
41W - 37L
1,661 SR
Queue Stats
619W - 581L
1,468 Elo+
Party 2
Aphrodite
Aphrodite
Mangboy
Aphrodite
Level 56
God Stats
8W - 6L
1,574 SR
Queue Stats
142W - 143L
1,432 Elo+
Party 2
Hachiman
Hachiman
OCTAVIOUSZ
Hachiman
Level 89
God Stats
2W - 6L
1,331 SR
Queue Stats
89W - 98L
1,581 Elo+
Party 1
Ao Kuang
Ao Kuang
TurboSmegma
Ao Kuang
Level 65
God Stats
17W - 15L
1,538 SR
Queue Stats
71W - 66L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
4 / 2 / 7
8,283
592
6,633
12,373
4,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cupid
 
Cupid
13
1 / 2 / 0
8,025
573
2,638
5,947
1,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
5 / 3 / 4
7,950
568
10,174
10,534
5,454
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
1 / 0 / 6
7,496
535
4,113
6,412
4,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 2 / 5
8,322
594
5,459
8,338
3,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CausticStar
Discordia
13
2 / 4 / 2
7,456
533
7,264
4,675
1,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
LtRad
Bellona
13
2 / 4 / 3
7,714
551
6,288
12,897
8,817
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
Mangboy
Aphrodite
10
0 / 4 / 5
6,878
491
3,712
9,917
4,825
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hachiman
OCTAVIOUSZ
Hachiman
11
1 / 1 / 1
6,928
495
2,616
4,751
1,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
TurboSmegma
Ao Kuang
11
4 / 4 / 2
7,098
507
6,390
9,758
3,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
16
Kills
9
9
Deaths
17
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
2
7
3.75
W
Cupid
 
Cupid
1
2
0
0.5
W
5
3
4
2.33
L
Discordia
CausticStar
Discordia
2
4
2
0.75
W
1
0
6
4
L
Bellona
LtRad
Bellona
2
4
3
0.88
L
Aphrodite
Mangboy
Aphrodite
0
4
5
0.63
W
5
2
5
3.75
L
Hachiman
OCTAVIOUSZ
Hachiman
1
1
1
1.5
L
Ao Kuang
TurboSmegma
Ao Kuang
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,017
Damage
26,270
43,604
Taken
41,998
20,061
Mitigated
20,303
19,577
Healing
12,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,633
1,081
0
4,170
12,373
4,898
562
4,958
7,160
0
45,270
W
Cupid
 
Cupid
2,638
1,552
299
2,178
5,947
1,858
1,706
521
5,346
0
57,210
W
10,174
1,153
252
5,246
10,534
5,454
0
4,672
5,722
39,015
0
L
Discordia
CausticStar
Discordia
7,264
42
0
426
4,675
1,635
789
2,158
2,517
40,258
0
W
4,113
1,076
0
1,484
6,412
4,299
130
1,852
4,484
22,566
0
L
Bellona
LtRad
Bellona
6,288
3,803
0
2,832
12,897
8,817
400
6,601
6,296
0
46,221
L
Aphrodite
Mangboy
Aphrodite
3,712
601
2,065
2,760
9,917
4,825
346
6,375
3,542
19,321
0
W
5,459
299
764
5,184
8,338
3,552
454
4,502
3,526
48,672
0
L
Hachiman
OCTAVIOUSZ
Hachiman
2,616
1,488
0
949
4,751
1,526
0
780
3,971
0
31,755
L
Ao Kuang
TurboSmegma
Ao Kuang
6,390
1,582
0
3,204
9,758
3,500
885
3,832
5,926
29,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,076
Gold Earned
36,074
420
Minions Killed
347
0
Camps Cleared
0
1,344,712
Distance Traveled
1,323,415
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,283
592
91
7
0
303,671
0
W
Cupid
8,025
573
125
9
0
230,048
3
W
Eset
7,950
568
74
5
0
237,188
2
L
Discordia
7,456
533
89
6
0
287,084
5
W
Athena
7,496
535
35
3
0
289,174
3
L
Bellona
7,714
551
115
8
0
256,379
0
L
Aphrodite
6,878
491
24
2
0
285,890
0
W
Hades
8,322
594
95
7
0
284,631
4
L
Hachiman
6,928
495
70
5
0
221,680
6
L
Ao Kuang
7,098
507
49
4
0
272,382
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role