Player Matchup

Loki
Loki
BABYB0Y1337
Loki
Level 16
God Stats
28W - 28L
1,447 SR
Queue Stats
290W - 315L
1,384 Elo+
Solo
Cerberus
Cerberus
Meiryy2011Meiryy
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,183 Elo+
Party 2
Aphrodite
Aphrodite
Nebulosa81
Aphrodite
Level 7
God Stats
2W - 3L
1,293 SR
Queue Stats
11W - 21L
1,222 Elo+
Party 2
Ymir
Ymir
donbolo07
Ymir
Level 16
God Stats
8W - 4L
1,547 SR
Queue Stats
26W - 32L
1,483 Elo+
Solo
Zeus
Zeus
l--MaLeVoLa--l
Zeus
Level 17
God Stats
14W - 18L
1,500 SR
Queue Stats
15W - 25L
1,500 Elo+
Party 2
Team Averages
Level 12
1,457 SR
1,355 Elo+

VS

Team Averages
Level 17
1,487 SR
1,423 Elo+
Tsukuyomi
Tsukuyomi
Eschec21
Tsukuyomi
Level 17
God Stats
21W - 18L
1,560 SR
Queue Stats
104W - 104L
1,347 Elo+
Solo
Rama
Rama
InfiniteLPRO
Rama
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 27L
1,631 Elo+
Solo
Izanami
Izanami
Kakkoii1
Izanami
Level 13
God Stats
4W - 4L
1,500 SR
Queue Stats
48W - 53L
1,328 Elo+
Solo
Merlin
Merlin
RockBlok
Merlin
Level 24
God Stats
5W - 3L
1,445 SR
Queue Stats
17W - 18L
1,496 Elo+
Party 1
Ares
Ares
x Muy Bien x
Ares
Level 15
God Stats
5W - 2L
1,429 SR
Queue Stats
36W - 36L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 7 / 7
17,918
1,280
23,114
19,048
7,648
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
0 / 11 / 13
12,106
865
4,724
21,507
21,331
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
Nebulosa81
Aphrodite
20
4 / 14 / 14
13,577
970
11,757
28,167
17,837
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ymir
20
1 / 7 / 22
13,609
972
9,397
23,140
25,472
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
4 / 7 / 14
14,028
1,002
22,373
17,550
6,090
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

121

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Eschec21
Tsukuyomi
20
12 / 6 / 18
14,917
1,066
21,344
16,020
6,510
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 8 / 25
14,020
1,001
15,429
17,921
7,721
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Izanami
Kakkoii1
Izanami
20
12 / 6 / 17
14,433
1,031
27,444
17,706
7,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
RockBlok
Merlin
20
12 / 4 / 23
15,999
1,143
25,250
11,318
4,551
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 2 / 31
14,988
1,071
11,667
16,860
17,179
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
160
26
Kills
46
46
Deaths
26
70
Assists
114
Player
Kills
Deaths
Assists
KDA
L
17
7
7
2.93
W
Tsukuyomi
Eschec21
Tsukuyomi
12
6
18
3.5
W
3
8
25
1.94
W
Izanami
Kakkoii1
Izanami
12
6
17
3.42
L
0
11
13
0.59
L
Aphrodite
Nebulosa81
Aphrodite
4
14
14
0.79
W
Merlin
RockBlok
Merlin
12
4
23
5.88
L
Ymir
1
7
22
1.71
L
4
7
14
1.57
W
7
2
31
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,365
Damage
101,134
109,412
Taken
79,825
78,378
Mitigated
43,827
10,242
Healing
6,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,114
6,704
0
0
19,048
7,648
0
8,275
10,400
0
52,763
W
Tsukuyomi
Eschec21
Tsukuyomi
21,344
7,306
0
106
16,020
6,510
0
9,923
6,097
0
36,389
W
15,429
10,557
0
2,943
17,921
7,721
0
11,719
6,202
0
35,125
W
Izanami
Kakkoii1
Izanami
27,444
20,911
0
1,182
17,706
7,866
0
9,882
7,824
0
47,102
L
4,724
840
0
1,038
21,507
21,331
0
5,208
16,074
12,676
0
L
Aphrodite
Nebulosa81
Aphrodite
11,757
2,286
2,110
6,364
28,167
17,837
0
7,140
20,792
25,312
0
W
Merlin
RockBlok
Merlin
25,250
630
122
1,019
11,318
4,551
0
4,629
6,689
57,393
0
L
Ymir
9,397
155
0
0
23,140
25,472
0
8,538
14,115
29,709
0
L
22,373
2,194
0
730
17,550
6,090
0
6,146
11,114
54,078
0
W
11,667
987
0
1,519
16,860
17,179
0
12,098
4,762
19,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,238
Gold Earned
74,357
209
Minions Killed
220
3
Camps Cleared
7
1,228,013
Distance Traveled
1,055,125
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
17,918
1,280
69
5
0
299,381
1
W
Tsukuyomi
14,917
1,066
30
2
1
243,176
0
W
Rama
14,020
1,001
48
3
1
149,760
1
W
Izanami
14,433
1,031
49
4
1
193,659
0
L
Cerberus
12,106
865
16
1
1
228,992
0
L
Aphrodite
13,577
970
24
2
1
200,765
3
W
Merlin
15,999
1,143
77
6
4
228,108
1
L
Ymir
13,609
972
39
3
0
256,796
1
L
Zeus
14,028
1,002
61
4
1
242,079
3
W
Ares
14,988
1,071
16
1
0
240,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role