Player Matchup

Hel
Hel
Jim2099
Hel
Level 64
God Stats
0W - 1L
1,301 SR
Queue Stats
18W - 12L
1,682 Elo+
Party 1
Kumbhakarna
Kumbhakarna
PainAgony1
Kumbhakarna
Level 56
God Stats
6W - 6L
1,686 SR
Queue Stats
41W - 43L
1,424 Elo+
Party 1
Medusa
Medusa
wopp7
Medusa
Level 95
God Stats
0W - 1L
1,611 SR
Queue Stats
91W - 98L
1,501 Elo+
Solo
Team Averages
Level 72
1,533 SR
1,536 Elo+

VS

Team Averages
Level 71
1,428 SR
1,351 Elo+
Khepri
Khepri
 
Khepri
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
DeathKnightm28
Zeus
Level 85
God Stats
2W - 3L
1,285 SR
Queue Stats
42W - 44L
1,352 Elo+
Party 2
Skadi
Skadi
Oremn
Skadi
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,201 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
15
3 / 7 / 10
12,803
640
12,757
21,930
11,901
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kumbhakarna
PainAgony1
Kumbhakarna
16
4 / 3 / 9
13,549
677
6,355
25,786
44,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
wopp7
Medusa
18
10 / 6 / 5
14,122
706
20,715
25,522
11,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
2 / 4 / 10
12,372
619
9,862
18,554
18,691
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
10 / 4 / 6
15,018
751
32,428
10,906
4,165
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
Oremn
Skadi
16
4 / 9 / 8
13,180
659
18,024
16,736
6,482
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
40
17
Kills
16
16
Deaths
17
24
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
4
10
1.75
W
10
4
6
3.25
L
Hel
3
7
10
1.14
W
Skadi
Oremn
Skadi
4
9
8
0.89
L
Kumbhakarna
PainAgony1
Kumbhakarna
4
3
9
2.83
L
Medusa
wopp7
Medusa
10
6
5
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,827
Damage
60,314
73,238
Taken
46,196
68,272
Mitigated
29,338
31,974
Healing
4,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
9,862
234
948
832
18,554
18,691
0
6,327
11,767
29,952
0
W
32,428
1,634
0
19
10,906
4,165
1,143
5,505
5,089
82,882
0
L
Hel
12,757
1,096
6,890
9,972
21,930
11,901
157
14,578
7,352
65,519
0
W
Skadi
Oremn
Skadi
18,024
9,354
0
2,298
16,736
6,482
1,827
6,270
10,172
0
60,935
L
Kumbhakarna
PainAgony1
Kumbhakarna
6,355
189
1,613
3,668
25,786
44,436
551
14,159
11,627
20,499
0
L
Medusa
wopp7
Medusa
20,715
11,043
0
9,831
25,522
11,935
565
13,848
11,674
0
95,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,474
Gold Earned
40,570
211
Minions Killed
179
0
Camps Cleared
0
974,276
Distance Traveled
935,539
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,372
619
34
2
0
370,612
0
W
Zeus
15,018
751
80
4
0
301,620
2
L
Hel
12,803
640
64
3
0
330,468
0
W
Skadi
13,180
659
65
3
0
263,307
0
L
Kumbhakarna
13,549
677
26
1
0
332,711
2
L
Medusa
14,122
706
121
6
0
311,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role