Player Matchup

Yemoja
Yemoja
LeandroSummit
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,267 Elo+
Party 2
Sun Wukong
Sun Wukong
SaggenxD
Sun Wukong
Level 8
God Stats
0W - 1L
1,203 SR
Queue Stats
1W - 4L
1,299 Elo+
Party 2
Loki
Loki
ViRaLAsasin
Loki
Level 13
God Stats
6W - 9L
1,506 SR
Queue Stats
12W - 17L
1,447 Elo+
Party 3
Izanami
Izanami
nicl130
Izanami
Level 14
God Stats
5W - 8L
1,430 SR
Queue Stats
10W - 15L
1,375 Elo+
Party 3
Ra
Ra
sergiomala2021
Ra
Level 7
God Stats
0W - 1L
1,278 SR
Queue Stats
1W - 4L
1,299 Elo+
Party 2
Team Averages
Level 9
1,383 SR
1,337 Elo+

VS

Team Averages
Level 36
1,459 SR
1,411 Elo+
Kukulkan
Kukulkan
Felzek
Kukulkan
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Neith
Neith
ReneIP92
Neith
Level 28
God Stats
4W - 6L
1,384 SR
Queue Stats
9W - 16L
1,389 Elo+
Solo
Bellona
Bellona
TrashMashBash
Bellona
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 3L
1,378 Elo+
Party 1
Ratatoskr
Ratatoskr
mafuzinho
Ratatoskr
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,319 Elo+
Solo
Ymir
Ymir
nathanb1992
Ymir
Level 107
God Stats
1W - 0L
1,411 SR
Queue Stats
14W - 14L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 9
7,847
413
3,262
14,668
9,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
SaggenxD
Sun Wukong
13
4 / 0 / 3
8,573
451
9,374
15,400
13,711
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
13 / 5 / 0
11,259
593
13,764
14,309
5,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
nicl130
Izanami
9
0 / 9 / 4
6,572
346
480
12,539
3,856
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
2 / 6 / 7
8,323
438
6,318
11,801
4,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Felzek
Kukulkan
16
7 / 3 / 3
10,503
553
13,353
7,244
2,883
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
ReneIP92
Neith
16
4 / 4 / 5
10,865
572
10,300
12,020
5,134
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
16
3 / 5 / 5
10,180
536
5,857
11,690
7,935
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ratatoskr
mafuzinho
Ratatoskr
12
4 / 7 / 7
8,993
473
3,605
10,186
3,241
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

16
10 / 0 / 11
11,472
604
18,390
14,628
13,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
59
19
Kills
28
29
Deaths
19
23
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Felzek
Kukulkan
7
3
3
2.83
L
0
9
9
0.5
W
Neith
ReneIP92
Neith
4
4
5
1.63
L
Sun Wukong
SaggenxD
Sun Wukong
4
0
3
5.5
W
Bellona
3
5
5
1.1
L
13
5
0
2.6
W
Ratatoskr
mafuzinho
Ratatoskr
4
7
7
1.07
W
10
0
11
15.5
L
Izanami
nicl130
Izanami
0
9
4
0.22
L
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,198
Damage
51,505
68,717
Taken
55,768
37,645
Mitigated
33,061
7,311
Healing
5,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Felzek
Kukulkan
13,353
2,095
0
135
7,244
2,883
1,943
445
6,679
61,415
0
L
3,262
1,185
900
483
14,668
9,852
168
9,743
4,925
15,352
0
W
Neith
ReneIP92
Neith
10,300
6,060
0
2,939
12,020
5,134
2,417
1,414
10,512
0
71,028
L
Sun Wukong
SaggenxD
Sun Wukong
9,374
2,323
0
258
15,400
13,711
776
8,032
7,368
543
42,961
W
Bellona
5,857
2,281
0
108
11,690
7,935
2,210
1,676
9,832
0
50,463
L
13,764
4,451
0
3,526
14,309
5,647
0
5,011
9,298
0
72,860
W
Ratatoskr
mafuzinho
Ratatoskr
3,605
555
0
0
10,186
3,241
0
1,647
8,494
0
23,466
W
18,390
4,694
0
2,632
14,628
13,868
50
4,232
10,170
57,532
0
L
Izanami
nicl130
Izanami
480
410
0
190
12,539
3,856
514
4,336
8,203
0
14,410
L
6,318
1,378
451
1,503
11,801
4,579
44
4,621
7,180
44,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,574
Gold Earned
52,013
338
Minions Killed
437
0
Camps Cleared
0
1,712,126
Distance Traveled
1,746,898
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,503
553
110
6
0
356,775
0
L
Yemoja
7,847
413
22
1
0
289,333
0
W
Neith
10,865
572
118
6
0
324,016
2
L
Sun Wukong
8,573
451
81
4
0
398,481
2
W
Bellona
10,180
536
103
5
0
366,429
3
L
Loki
11,259
593
118
6
0
353,989
3
W
Ratatoskr
8,993
473
35
2
0
336,580
3
W
Ymir
11,472
604
71
4
0
363,098
10
L
Izanami
6,572
346
33
2
0
337,891
0
L
Ra
8,323
438
84
4
0
332,432
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role