Player Matchup

Danzaburou
Danzaburou
DenisYTB
Danzaburou
Level 129
God Stats
4W - 3L
1,440 SR
Queue Stats
35W - 30L
1,476 Elo+
Party 1
Erlang Shen
Erlang Shen
Ionutcerbul
Erlang Shen
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 24L
1,733 Elo+
Party 1
Ymir
Ymir
OniiiiiiChaann
Ymir
Level 108
God Stats
3W - 1L
1,669 SR
Queue Stats
54W - 50L
1,479 Elo+
Party 1
Ao Kuang
Ao Kuang
RainBowHaxGFG
Ao Kuang
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
lorelaaaaii
Raijin
Level 104
God Stats
0W - 1L
1,242 SR
Queue Stats
32W - 24L
1,531 Elo+
Party 1
Team Averages
Level 111
1,470 SR
1,544 Elo+

VS

Team Averages
Level 88
1,567 SR
1,535 Elo+
Arachne
Arachne
Railgunop
Arachne
Level 84
God Stats
155W - 58L
1,717 SR
Queue Stats
329W - 300L
1,511 Elo+
Solo
Baron Samedi
Baron Samedi
Rinni5
Baron Samedi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
alvaroldan
Chernobog
Level 68
God Stats
7W - 9L
1,504 SR
Queue Stats
401W - 358L
1,579 Elo+
Party 2
Kuzenbo
Kuzenbo
maronicprism
Kuzenbo
Level 84
God Stats
4W - 2L
1,500 SR
Queue Stats
541W - 521L
1,486 Elo+
Solo
Aphrodite
Aphrodite
车GoRob车
Aphrodite
Level 62
God Stats
6W - 3L
1,614 SR
Queue Stats
390W - 338L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DenisYTB
Danzaburou
10
0 / 5 / 1
6,158
411
4,949
7,844
2,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
Ionutcerbul
Erlang Shen
11
0 / 5 / 2
6,530
435
5,614
13,384
5,854
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 4 / 0
6,442
429
6,476
7,911
5,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ao Kuang
RainBowHaxGFG
Ao Kuang
11
3 / 5 / 0
7,567
504
6,865
11,538
3,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Raijin
12
1 / 7 / 1
7,425
495
4,947
8,838
2,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Railgunop
Arachne
16
12 / 1 / 5
9,841
656
13,975
13,758
7,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
Rinni5
Baron Samedi
16
5 / 2 / 5
9,402
627
7,210
8,207
3,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
alvaroldan
Chernobog
12
3 / 1 / 6
7,562
504
7,054
9,351
3,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
maronicprism
Kuzenbo
11
0 / 0 / 5
7,074
472
3,530
8,940
8,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Aphrodite
车GoRob车
Aphrodite
14
5 / 1 / 4
8,659
577
6,978
8,603
8,101
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
5
Kills
25
26
Deaths
5
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DenisYTB
Danzaburou
0
5
1
0.1
L
Erlang Shen
Ionutcerbul
Erlang Shen
0
5
2
0.2
L
1
4
0
0.25
W
Arachne
Railgunop
Arachne
12
1
5
14.5
L
Ao Kuang
RainBowHaxGFG
Ao Kuang
3
5
0
0.6
W
Baron Samedi
Rinni5
Baron Samedi
5
2
5
3.75
W
Chernobog
alvaroldan
Chernobog
3
1
6
6
L
Raijin
1
7
1
0.21
W
Kuzenbo
maronicprism
Kuzenbo
0
0
5
2.5
W
Aphrodite
车GoRob车
Aphrodite
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,851
Damage
38,747
49,515
Taken
48,859
20,211
Mitigated
31,256
11,780
Healing
26,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DenisYTB
Danzaburou
4,949
2,088
0
1,803
7,844
2,348
0
2,041
5,803
0
30,749
L
Erlang Shen
Ionutcerbul
Erlang Shen
5,614
2,989
0
4,167
13,384
5,854
0
6,220
7,150
0
30,800
L
6,476
958
0
824
7,911
5,274
30
2,061
5,810
32,428
0
W
Arachne
Railgunop
Arachne
13,975
9,166
0
7,555
13,758
7,693
143
4,681
8,967
0
64,509
L
Ao Kuang
RainBowHaxGFG
Ao Kuang
6,865
1,612
0
4,343
11,538
3,818
0
3,485
7,987
37,391
0
W
Baron Samedi
Rinni5
Baron Samedi
7,210
583
806
3,832
8,207
3,736
1,673
3,734
4,205
63,543
0
W
Chernobog
alvaroldan
Chernobog
7,054
3,805
0
5,080
9,351
3,661
1,211
3,441
5,910
0
44,550
L
Raijin
4,947
346
0
643
8,838
2,917
0
3,633
5,047
39,692
0
W
Kuzenbo
maronicprism
Kuzenbo
3,530
1,472
0
2,507
8,940
8,065
427
3,795
5,116
22,724
0
W
Aphrodite
车GoRob车
Aphrodite
6,978
1,864
1,463
5,720
8,603
8,101
1,090
2,226
6,373
46,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,122
Gold Earned
42,538
361
Minions Killed
443
0
Camps Cleared
0
1,280,508
Distance Traveled
1,426,917
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,158
411
76
5
0
242,635
2
L
Erlang Shen
6,530
435
57
4
0
263,864
3
L
Ymir
6,442
429
56
4
0
260,183
7
W
Arachne
9,841
656
96
6
0
318,264
4
L
Ao Kuang
7,567
504
73
5
0
258,883
1
W
Baron Samedi
9,402
627
124
8
0
275,164
2
W
Chernobog
7,562
504
89
6
0
269,051
2
L
Raijin
7,425
495
99
7
0
254,943
2
W
Kuzenbo
7,074
472
35
2
0
295,763
2
W
Aphrodite
8,659
577
99
7
0
268,675
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role