Player Matchup

Scylla
Scylla
AkumaSureiya
Scylla
Level 30
God Stats
5W - 1L
1,748 SR
Queue Stats
148W - 139L
1,584 Elo+
Party 1
Danzaburou
Danzaburou
FreudsMother
Danzaburou
Level 26
God Stats
36W - 33L
1,688 SR
Queue Stats
410W - 416L
1,515 Elo+
Solo
Olorun
Olorun
Hownowbrowncow
Olorun
Level 8
God Stats
3W - 3L
1,486 SR
Queue Stats
11W - 12L
1,446 Elo+
Solo
Pele
Pele
ZeusDaGeus
Pele
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 130L
1,630 Elo+
Party 1
Guan Yu
Guan Yu
iKuyaRay
Guan Yu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,740 Elo+
Solo
Team Averages
Level 17
1,584 SR
1,583 Elo+

VS

Team Averages
Level 19
1,586 SR
1,575 Elo+
Hel
Hel
CamleTowJoe
Hel
Level 25
God Stats
73W - 56L
1,652 SR
Queue Stats
270W - 260L
1,525 Elo+
Solo
Vamana
Vamana
Johny15
Vamana
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,798 Elo+
Solo
Tiamat
Tiamat
JorgeChe08
Tiamat
Level 29
God Stats
69W - 48L
1,637 SR
Queue Stats
286W - 299L
1,518 Elo+
Solo
Cernunnos
Cernunnos
Pacifica9864
Cernunnos
Level 22
God Stats
51W - 56L
1,546 SR
Queue Stats
316W - 388L
1,523 Elo+
Solo
Chernobog
Chernobog
TheArmyManAMG
Chernobog
Level 17
God Stats
51W - 40L
1,593 SR
Queue Stats
61W - 55L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
6 / 0 / 14
11,248
1,125
19,690
6,331
2,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
FreudsMother
Danzaburou
17
10 / 2 / 12
12,569
1,257
19,513
14,075
5,725
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
3 / 1 / 16
10,460
1,046
14,484
10,190
4,140
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
3 / 7 / 12
10,040
1,004
11,377
14,861
5,852
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
iKuyaRay
Guan Yu
17
4 / 2 / 14
10,430
1,043
8,363
12,229
13,256
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

231

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 7
9,752
975
8,940
14,295
6,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
Johny15
Vamana
14
0 / 5 / 5
8,507
851
3,426
10,832
7,277
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
JorgeChe08
Tiamat
16
4 / 5 / 6
10,487
1,049
17,031
15,470
12,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
Pacifica9864
Cernunnos
16
3 / 3 / 5
9,839
984
12,394
14,822
5,107
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
TheArmyManAMG
Chernobog
16
3 / 9 / 9
10,315
1,032
9,898
21,003
9,241
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
44
26
Kills
12
12
Deaths
26
68
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Scylla
6
0
14
13
L
2
4
7
1.38
W
Danzaburou
FreudsMother
Danzaburou
10
2
12
8
W
3
1
16
11
L
Vamana
Johny15
Vamana
0
5
5
0.5
L
Tiamat
JorgeChe08
Tiamat
4
5
6
1.4
L
Cernunnos
Pacifica9864
Cernunnos
3
3
5
1.83
L
Chernobog
TheArmyManAMG
Chernobog
3
9
9
0.83
W
3
7
12
1.29
W
Guan Yu
iKuyaRay
Guan Yu
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,427
Damage
51,689
57,686
Taken
76,422
31,371
Mitigated
41,012
15,958
Healing
20,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
19,690
1,089
183
255
6,331
2,398
0
2,232
3,939
34,205
0
L
8,940
107
6,763
4,388
14,295
6,811
0
6,887
7,408
16,661
0
W
Danzaburou
FreudsMother
Danzaburou
19,513
10,820
0
5,426
14,075
5,725
0
5,304
8,423
0
41,758
W
14,484
6,028
1,295
3,687
10,190
4,140
0
4,399
5,317
44,870
0
L
Vamana
Johny15
Vamana
3,426
919
0
1,548
10,832
7,277
0
5,768
5,064
57
10,806
L
Tiamat
JorgeChe08
Tiamat
17,031
330
124
1,635
15,470
12,576
0
6,790
8,680
33,148
0
L
Cernunnos
Pacifica9864
Cernunnos
12,394
6,024
342
2,015
14,822
5,107
0
6,314
8,508
0
31,800
L
Chernobog
TheArmyManAMG
Chernobog
9,898
7,300
494
3,275
21,003
9,241
0
8,415
12,588
0
37,585
W
11,377
2,404
0
2,376
14,861
5,852
0
6,631
7,704
0
25,311
W
Guan Yu
iKuyaRay
Guan Yu
8,363
1,399
1,164
1,572
12,229
13,256
0
5,296
6,275
0
22,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,747
Gold Earned
48,900
210
Minions Killed
188
7
Camps Cleared
3
888,489
Distance Traveled
832,408
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,248
1,125
34
3
1
176,564
0
L
Hel
9,752
975
23
2
1
191,716
0
W
Danzaburou
12,569
1,257
54
5
4
174,392
0
W
Olorun
10,460
1,046
65
7
1
170,815
0
L
Vamana
8,507
851
3
0
0
114,821
1
L
Tiamat
10,487
1,049
45
5
1
190,644
1
L
Cernunnos
9,839
984
52
5
0
180,521
0
L
Chernobog
10,315
1,032
65
7
1
154,706
1
W
Pele
10,040
1,004
32
3
1
162,651
1
W
Guan Yu
10,430
1,043
25
3
0
204,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role