Player Matchup

Khepri
Khepri
DominicG710
Khepri
Level 25
God Stats
10W - 5L
1,579 SR
Queue Stats
77W - 62L
1,447 Elo+
Solo
Arachne
Arachne
Drew5225
Arachne
Level 6
God Stats
8W - 4L
1,655 SR
Queue Stats
94W - 52L
1,634 Elo+
Party 1
Ra
Ra
LateNighttv1
Ra
Level 10
God Stats
10W - 7L
1,275 SR
Queue Stats
138W - 108L
1,520 Elo+
Solo
Neith
Neith
Triggavel1427
Neith
Level 12
God Stats
27W - 21L
1,631 SR
Queue Stats
279W - 251L
1,567 Elo+
Solo
Cupid
Cupid
catanc
Cupid
Level 13
God Stats
32W - 20L
1,575 SR
Queue Stats
286W - 226L
1,504 Elo+
Party 1
Team Averages
Level 13
1,543 SR
1,534 Elo+

VS

Team Averages
Level 14
1,531 SR
1,536 Elo+
Cupid
Cupid
BloodshotFour0
Cupid
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,608 Elo+
Party 2
Mercury
Mercury
HolyBeef1877
Mercury
Level 16
God Stats
1W - 4L
1,500 SR
Queue Stats
58W - 60L
1,496 Elo+
Solo
Anubis
Anubis
Lyhre
Anubis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 95L
1,500 Elo+
Solo
King Arthur
King Arthur
Swert5678
King Arthur
Level 29
God Stats
18W - 12L
1,653 SR
Queue Stats
115W - 129L
1,468 Elo+
Solo
Kumbhakarna
Kumbhakarna
Walledino
Kumbhakarna
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
8
1 / 2 / 4
5,033
629
2,217
4,800
2,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Drew5225
Arachne
11
8 / 1 / 1
6,470
809
3,129
6,302
1,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
2 / 1 / 4
5,472
684
3,517
3,243
871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 0 / 0
5,407
676
3,171
2,533
1,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cupid
catanc
Cupid
8
5 / 1 / 4
5,447
681
4,389
4,693
1,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 6 / 0
3,893
487
1,604
4,808
933
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
HolyBeef1877
Mercury
7
2 / 2 / 0
4,721
590
1,917
5,077
1,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Lyhre
Anubis
8
1 / 5 / 0
4,580
573
2,433
5,299
2,158
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
Swert5678
King Arthur
8
0 / 0 / 0
4,199
525
1,503
5,923
3,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kumbhakarna
Walledino
Kumbhakarna
7
1 / 3 / 2
4,440
555
2,099
5,314
1,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
16
Kills
5
5
Deaths
16
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
Khepri
1
2
4
1.5
W
Arachne
Drew5225
Arachne
8
1
1
8.5
L
Mercury
HolyBeef1877
Mercury
2
2
0
1
W
2
1
4
4
L
Anubis
Lyhre
Anubis
1
5
0
0.2
L
King Arthur
Swert5678
King Arthur
0
0
0
0
W
0
0
0
0
L
Kumbhakarna
Walledino
Kumbhakarna
1
3
2
0.67
W
Cupid
catanc
Cupid
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,423
Damage
9,556
21,571
Taken
26,421
7,299
Mitigated
9,097
9,732
Healing
6,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,604
953
65
31
4,808
933
0
1,440
3,368
0
7,643
W
Khepri
2,217
592
217
862
4,800
2,395
359
863
3,937
13,812
0
W
Arachne
Drew5225
Arachne
3,129
1,904
0
3,690
6,302
1,491
105
1,466
4,836
0
24,331
L
Mercury
HolyBeef1877
Mercury
1,917
851
0
1,428
5,077
1,274
0
796
4,195
0
16,133
W
3,517
621
215
1,268
3,243
871
192
1,465
1,778
23,742
0
L
Anubis
Lyhre
Anubis
2,433
0
0
1,434
5,299
2,158
0
2,423
2,664
21,924
0
L
King Arthur
Swert5678
King Arthur
1,503
0
0
1,765
5,923
3,011
0
0
5,626
0
14,965
W
3,171
1,048
0
1,464
2,533
1,052
650
0
2,308
0
26,261
L
Kumbhakarna
Walledino
Kumbhakarna
2,099
263
0
1,652
5,314
1,721
0
777
4,537
9,665
0
W
Cupid
catanc
Cupid
4,389
3,205
0
2,016
4,693
1,490
1,183
738
3,955
0
21,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,829
Gold Earned
21,833
203
Minions Killed
148
0
Camps Cleared
0
759,881
Distance Traveled
749,875
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
3,893
487
10
1
0
150,911
0
W
Khepri
5,033
629
22
3
0
163,170
2
W
Arachne
6,470
809
55
7
0
176,520
0
L
Mercury
4,721
590
36
5
0
185,781
1
W
Ra
5,472
684
37
5
0
157,860
1
L
Anubis
4,580
573
63
8
0
137,597
3
L
King Arthur
4,199
525
26
3
0
149,603
3
W
Neith
5,407
676
55
7
0
117,500
0
L
Kumbhakarna
4,440
555
13
2
0
125,983
0
W
Cupid
5,447
681
34
4
0
144,831
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role