Player Matchup

Tyr
Tyr
Airist
Tyr
Level 151
God Stats
2W - 2L
1,500 SR
Queue Stats
94W - 47L
1,847 Elo+
Solo
Ao Kuang
Ao Kuang
Floodforce
Ao Kuang
Level 156
God Stats
11W - 13L
1,715 SR
Queue Stats
396W - 272L
1,721 Elo+
Solo
Odin
Odin
Ravage Player
Odin
Level 141
God Stats
145W - 75L
1,818 SR
Queue Stats
337W - 293L
1,661 Elo+
Solo
Chernobog
Chernobog
Reptallic
Chernobog
Level 160
God Stats
26W - 11L
1,594 SR
Queue Stats
467W - 394L
1,679 Elo+
Party 2
Scylla
Scylla
Twitch Zealous
Scylla
Level 139
God Stats
56W - 39L
1,666 SR
Queue Stats
291W - 265L
1,616 Elo+
Party 2
Team Averages
Level 149
1,658 SR
1,705 Elo+

VS

Team Averages
Level 148
1,599 SR
1,619 Elo+
Hun Batz
Hun Batz
Dalkom
Hun Batz
Level 158
God Stats
9W - 4L
1,819 SR
Queue Stats
721W - 478L
1,741 Elo+
Solo
Ymir
Ymir
HeavyWarcrier
Ymir
Level 158
God Stats
1W - 3L
1,831 SR
Queue Stats
141W - 135L
1,541 Elo+
Solo
Vulcan
Vulcan
fixer205
Vulcan
Level 122
God Stats
3W - 2L
1,469 SR
Queue Stats
90W - 93L
1,557 Elo+
Party 1
Cernunnos
Cernunnos
gethuge05
Cernunnos
Level 148
God Stats
0W - 2L
1,352 SR
Queue Stats
49W - 55L
1,598 Elo+
Party 1
Vamana
Vamana
ovillel
Vamana
Level 155
God Stats
19W - 26L
1,526 SR
Queue Stats
704W - 680L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Airist
Tyr
14
8 / 4 / 8
9,034
531
11,599
13,793
7,957
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
Floodforce
Ao Kuang
16
8 / 2 / 5
9,942
585
7,782
11,307
4,412
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
4 / 0 / 8
11,196
659
10,819
10,268
8,892
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
Reptallic
Chernobog
18
4 / 0 / 6
11,645
685
9,356
8,635
3,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 3 / 7
9,300
547
6,803
7,660
2,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Dalkom
Hun Batz
14
0 / 6 / 0
8,056
474
5,943
13,325
9,743
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

10
0 / 6 / 3
7,129
419
3,880
14,615
9,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
fixer205
Vulcan
12
3 / 8 / 1
7,952
468
9,696
9,186
3,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
gethuge05
Cernunnos
14
1 / 2 / 3
8,272
487
3,341
7,964
2,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
ovillel
Vamana
14
5 / 5 / 3
8,774
516
6,173
15,337
8,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
19
27
Kills
9
9
Deaths
27
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tyr
Airist
Tyr
8
4
8
3
L
Hun Batz
Dalkom
Hun Batz
0
6
0
0
W
Ao Kuang
Floodforce
Ao Kuang
8
2
5
5.25
L
0
6
3
0.25
W
4
0
8
8
W
Chernobog
Reptallic
Chernobog
4
0
6
7
W
3
3
7
2.17
L
Vulcan
fixer205
Vulcan
3
8
1
0.44
L
Cernunnos
gethuge05
Cernunnos
1
2
3
1.25
L
Vamana
ovillel
Vamana
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,359
Damage
29,033
51,663
Taken
60,427
27,476
Mitigated
32,801
17,655
Healing
13,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
Airist
Tyr
11,599
1,761
387
5,679
13,793
7,957
585
6,081
7,422
0
35,881
L
Hun Batz
Dalkom
Hun Batz
5,943
2,087
0
2,959
13,325
9,743
0
3,166
10,159
0
54,895
W
Ao Kuang
Floodforce
Ao Kuang
7,782
1,387
118
7,277
11,307
4,412
1,867
1,985
9,203
57,474
0
L
3,880
1,230
0
939
14,615
9,079
0
3,802
10,813
15,528
0
W
10,819
2,739
0
2,779
10,268
8,892
1,261
875
9,357
0
69,528
W
Chernobog
Reptallic
Chernobog
9,356
6,187
0
500
8,635
3,352
4,695
1,482
7,121
0
93,153
W
6,803
440
0
915
7,660
2,863
1,152
2,648
4,984
61,419
0
L
Vulcan
fixer205
Vulcan
9,696
2,894
0
482
9,186
3,552
0
2,565
6,621
54,852
0
L
Cernunnos
gethuge05
Cernunnos
3,341
1,212
0
3,347
7,964
2,291
0
828
7,136
0
55,544
L
Vamana
ovillel
Vamana
6,173
3,711
0
5,792
15,337
8,136
0
4,224
11,113
0
44,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,117
Gold Earned
40,183
589
Minions Killed
443
0
Camps Cleared
0
1,842,603
Distance Traveled
1,589,518
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,034
531
37
2
0
381,510
3
L
Hun Batz
8,056
474
118
7
0
303,689
4
W
Ao Kuang
9,942
585
112
7
0
397,974
2
L
Ymir
7,129
419
13
1
0
350,573
3
W
Odin
11,196
659
158
9
0
357,171
3
W
Chernobog
11,645
685
172
10
0
353,263
1
W
Scylla
9,300
547
110
6
0
352,685
8
L
Vulcan
7,952
468
102
6
0
298,104
10
L
Cernunnos
8,272
487
124
7
0
305,894
1
L
Vamana
8,774
516
86
5
0
331,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role