Player Matchup

Apollo
Apollo
Acriom
Apollo
Level 153
God Stats
8W - 1L
1,808 SR
Queue Stats
57W - 37L
1,578 Elo+
Party 3
Tyr
Tyr
GuaanYu_
Tyr
Level 74
God Stats
26W - 28L
1,500 SR
Queue Stats
436W - 368L
1,512 Elo+
Party 4
Tsukuyomi
Tsukuyomi
TsukaretaDoragon
Tsukuyomi
Level 18
God Stats
22W - 15L
1,934 SR
Queue Stats
65W - 52L
1,468 Elo+
Party 3
Merlin
Merlin
hzeem511
Merlin
Level 83
God Stats
2W - 1L
1,767 SR
Queue Stats
89W - 80L
1,474 Elo+
Party 4
Sobek
Sobek
hzeem5112
Sobek
Level 17
God Stats
6W - 2L
1,325 SR
Queue Stats
80W - 36L
1,628 Elo+
Party 4
Team Averages
Level 69
1,667 SR
1,532 Elo+

VS

Team Averages
Level 67
1,511 SR
1,495 Elo+
Cupid
Cupid
AFR0NINJA2000
Cupid
Level 103
God Stats
0W - 2L
1,246 SR
Queue Stats
265W - 247L
1,571 Elo+
Party 2
Janus
Janus
HenriqueOsvaldo
Janus
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 149L
1,370 Elo+
Party 1
Arachne
Arachne
Iussttiinn
Arachne
Level 18
God Stats
7W - 5L
1,647 SR
Queue Stats
27W - 32L
1,362 Elo+
Party 1
Cu Chulainn
Cu Chulainn
PaleCaliburn
Cu Chulainn
Level 124
God Stats
10W - 11L
1,461 SR
Queue Stats
532W - 485L
1,611 Elo+
Party 2
Athena
Athena
baconman1023
Athena
Level 44
God Stats
3W - 2L
1,700 SR
Queue Stats
28W - 31L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Acriom
Apollo
19
16 / 2 / 3
11,387
712
21,525
12,337
4,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
6 / 1 / 5
9,710
607
9,423
12,764
9,190
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
14
8 / 2 / 3
9,545
597
8,444
11,597
5,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
hzeem511
Merlin
15
7 / 2 / 15
9,890
618
12,500
7,768
2,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
hzeem5112
Sobek
13
4 / 0 / 18
9,059
566
11,441
15,332
14,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 10 / 1
6,346
397
6,081
15,495
4,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 10 / 2
6,229
389
5,356
10,796
2,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
Iussttiinn
Arachne
13
3 / 9 / 3
8,763
548
6,660
14,344
5,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
PaleCaliburn
Cu Chulainn
12
2 / 4 / 1
7,869
492
15,116
19,539
10,078
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
10
0 / 8 / 2
7,374
461
4,172
18,943
12,247
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
16
41
Kills
7
7
Deaths
41
44
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
10
1
0.25
W
Apollo
Acriom
Apollo
16
2
3
8.75
W
6
1
5
8.5
L
0
10
2
0.1
L
Arachne
Iussttiinn
Arachne
3
9
3
0.5
L
Cu Chulainn
PaleCaliburn
Cu Chulainn
2
4
1
0.63
W
Tsukuyomi
8
2
3
4.75
L
Athena
0
8
2
0.13
W
Merlin
hzeem511
Merlin
7
2
15
7.25
W
Sobek
hzeem5112
Sobek
4
0
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,333
Damage
37,385
59,798
Taken
79,117
36,706
Mitigated
35,670
25,295
Healing
14,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,081
3,275
1,074
3,418
15,495
4,410
329
3,913
11,436
0
23,192
W
Apollo
Acriom
Apollo
21,525
14,890
0
3,769
12,337
4,693
3,721
2,561
9,682
0
104,113
W
9,423
1,822
0
6,044
12,764
9,190
0
1,371
11,309
0
52,695
L
5,356
171
0
820
10,796
2,956
0
3,778
6,725
28,659
0
L
Arachne
Iussttiinn
Arachne
6,660
4,786
0
1,764
14,344
5,979
0
5,328
8,766
0
33,538
L
Cu Chulainn
PaleCaliburn
Cu Chulainn
15,116
3,265
0
6,439
19,539
10,078
0
6,079
13,278
0
53,231
W
Tsukuyomi
8,444
1,820
0
6,132
11,597
5,773
0
691
10,840
0
52,479
L
Athena
4,172
1,507
111
946
18,943
12,247
0
3,902
14,971
17,607
0
W
Merlin
hzeem511
Merlin
12,500
912
0
718
7,768
2,839
0
642
6,946
43,118
0
W
Sobek
hzeem5112
Sobek
11,441
1,603
0
8,632
15,332
14,211
0
3,573
11,493
27,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,591
Gold Earned
36,581
502
Minions Killed
254
0
Camps Cleared
0
1,636,372
Distance Traveled
1,397,907
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,346
397
37
2
0
249,850
4
W
Apollo
11,387
712
166
10
0
284,461
0
W
Tyr
9,710
607
106
7
0
351,392
2
L
Janus
6,229
389
35
2
0
279,552
0
L
Arachne
8,763
548
56
4
0
310,672
4
L
Cu Chulainn
7,869
492
90
6
0
280,916
6
W
Tsukuyomi
9,545
597
95
6
0
360,902
1
L
Athena
7,374
461
36
2
0
276,917
0
W
Merlin
9,890
618
103
6
0
295,333
1
W
Sobek
9,059
566
32
2
0
344,284
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role