Player Matchup

Chaac
Chaac
CosmicKingJhin
Chaac
Level 39
God Stats
3W - 4L
1,500 SR
Queue Stats
30W - 36L
1,513 Elo+
Solo
Chang'e
Chang'e
Shoga_19
Chang'e
Level 108
God Stats
1W - 0L
1,315 SR
Queue Stats
3W - 6L
1,294 Elo+
Party 1
Ymir
Ymir
marine_Hound303
Ymir
Level 4
God Stats
1W - 1L
1,257 SR
Queue Stats
4W - 6L
1,270 Elo+
Party 1
Nu Wa
Nu Wa
thedarksoldier16
Nu Wa
Level 121
God Stats
1W - 0L
1,621 SR
Queue Stats
7W - 6L
1,341 Elo+
Party 1
Ra
Ra
unlimited_swords
Ra
Level 140
God Stats
1W - 0L
1,208 SR
Queue Stats
2W - 1L
1,494 Elo+
Party 1
Team Averages
Level 82
1,380 SR
1,382 Elo+

VS

Team Averages
Level 49
1,505 SR
1,548 Elo+
Danzaburou
Danzaburou
Jolly_elo
Danzaburou
Level 37
God Stats
1W - 4L
1,689 SR
Queue Stats
32W - 33L
1,486 Elo+
Party 2
Yemoja
Yemoja
Psylocke25
Yemoja
Level 38
God Stats
33W - 32L
1,342 SR
Queue Stats
309W - 318L
1,481 Elo+
Solo
Thanatos
Thanatos
Rage-Predator666
Thanatos
Level 29
God Stats
0W - 2L
1,230 SR
Queue Stats
16W - 25L
1,415 Elo+
Party 2
Kukulkan
Kukulkan
Social_Sin
Kukulkan
Level 73
God Stats
2W - 1L
1,764 SR
Queue Stats
8W - 9L
1,859 Elo+
Solo
Ah Puch
Ah Puch
WIZARDHANDZ
Ah Puch
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 15L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 17
11,350
946
11,605
15,462
14,412
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chang'e
Shoga_19
Chang'e
20
20 / 1 / 18
15,506
1,292
29,541
12,899
5,089
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
0 / 5 / 29
11,666
972
5,998
17,264
14,561
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
8 / 4 / 22
13,060
1,088
22,434
11,170
3,964
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
13 / 1 / 16
13,637
1,136
20,992
10,277
4,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

223

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jolly_elo
Danzaburou
17
0 / 11 / 8
10,887
907
11,355
19,008
5,515
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Yemoja
Psylocke25
Yemoja
18
3 / 5 / 5
11,956
996
11,559
18,942
6,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 10 / 5
12,324
1,027
9,282
17,353
4,925
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Social_Sin
Kukulkan
17
3 / 9 / 6
11,197
933
17,311
17,740
6,069
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
WIZARDHANDZ
Ah Puch
17
2 / 10 / 8
11,605
967
12,029
26,046
7,547
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
46
43
Kills
14
14
Deaths
45
102
Assists
32
Player
Kills
Deaths
Assists
KDA
W
2
3
17
3.5
L
Danzaburou
Jolly_elo
Danzaburou
0
11
8
0.36
L
Yemoja
Psylocke25
Yemoja
3
5
5
1.1
L
6
10
5
0.85
W
Chang'e
Shoga_19
Chang'e
20
1
18
29
L
Kukulkan
Social_Sin
Kukulkan
3
9
6
0.67
L
Ah Puch
WIZARDHANDZ
Ah Puch
2
10
8
0.6
W
0
5
29
2.9
W
8
4
22
4.75
W
13
1
16
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,570
Damage
61,536
67,072
Taken
99,089
42,630
Mitigated
30,801
17,573
Healing
6,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,605
1,715
0
2,869
15,462
14,412
0
8,651
6,811
565
26,480
L
Danzaburou
Jolly_elo
Danzaburou
11,355
5,625
0
648
19,008
5,515
0
16,994
2,014
0
29,136
L
Yemoja
Psylocke25
Yemoja
11,559
1,081
1,481
1,006
18,942
6,745
0
15,045
3,897
34,547
0
L
9,282
3,856
0
2,948
17,353
4,925
0
14,926
2,427
0
15,182
W
Chang'e
Shoga_19
Chang'e
29,541
917
3,399
5,276
12,899
5,089
0
6,119
6,780
50,032
0
L
Kukulkan
Social_Sin
Kukulkan
17,311
1,356
0
0
17,740
6,069
0
11,577
4,870
36,006
0
L
Ah Puch
WIZARDHANDZ
Ah Puch
12,029
791
0
397
26,046
7,547
0
20,960
5,086
47,732
0
W
5,998
1,659
0
0
17,264
14,561
0
13,062
4,202
10,699
0
W
22,434
6,642
329
908
11,170
3,964
0
8,468
2,702
32,433
0
W
20,992
1,263
2,092
2,700
10,277
4,604
0
4,599
5,678
52,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,219
Gold Earned
57,969
211
Minions Killed
213
5
Camps Cleared
5
1,100,428
Distance Traveled
938,485
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,350
946
32
3
0
231,636
0
L
Danzaburou
10,887
907
31
3
2
193,855
0
L
Yemoja
11,956
996
39
3
0
158,159
0
L
Thanatos
12,324
1,027
9
1
2
200,243
0
W
Chang'e
15,506
1,292
53
4
2
230,790
0
L
Kukulkan
11,197
933
45
4
0
203,096
1
L
Ah Puch
11,605
967
89
7
1
183,132
0
W
Ymir
11,666
972
13
1
0
196,930
0
W
Nu Wa
13,060
1,088
33
3
0
190,413
0
W
Ra
13,637
1,136
80
7
3
250,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role