Player Matchup

Cthulhu
Cthulhu
MRK Epsilon
Cthulhu
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,438 Elo+
Party 1
Izanami
Izanami
Mr Chan 1
Izanami
Level 56
God Stats
1W - 4L
1,500 SR
Queue Stats
22W - 36L
1,473 Elo+
Party 1
Baron Samedi
Baron Samedi
SkepticalSky521
Baron Samedi
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 32L
1,510 Elo+
Party 1
Team Averages
Level 61
1,500 SR
1,473 Elo+

VS

Team Averages
Level 52
1,411 SR
1,360 Elo+
Zeus
Zeus
DOOMSDAY FR
Zeus
Level 107
God Stats
0W - 3L
1,264 SR
Queue Stats
92W - 92L
1,359 Elo+
Party 2
Achilles
Achilles
KunKDB
Achilles
Level 23
God Stats
16W - 19L
1,429 SR
Queue Stats
88W - 75L
1,318 Elo+
Party 2
Cupid
Cupid
cacacacalli
Cupid
Level 26
God Stats
1W - 3L
1,539 SR
Queue Stats
78W - 92L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MRK Epsilon
Cthulhu
15
2 / 8 / 12
12,835
642
8,214
23,640
28,517
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
Mr Chan 1
Izanami
19
11 / 6 / 9
15,839
792
17,716
17,820
7,458
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Baron Samedi
SkepticalSky521
Baron Samedi
19
8 / 6 / 13
15,220
761
20,760
23,575
15,275
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 7 / 6
13,989
699
29,211
22,583
9,235
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Achilles
KunKDB
Achilles
17
3 / 8 / 14
12,609
630
6,482
16,964
8,738
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
6 / 6 / 10
13,866
693
14,625
13,902
5,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
49
21
Kills
19
20
Deaths
21
34
Assists
30
Player
Kills
Deaths
Assists
KDA
L
10
7
6
1.86
L
Achilles
KunKDB
Achilles
3
8
14
1.25
W
Cthulhu
MRK Epsilon
Cthulhu
2
8
12
1
W
Izanami
Mr Chan 1
Izanami
11
6
9
2.58
W
Baron Samedi
SkepticalSky521
Baron Samedi
8
6
13
2.42
L
6
6
10
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,690
Damage
50,318
65,035
Taken
53,449
51,250
Mitigated
23,113
22,121
Healing
9,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
29,211
1,919
1,160
4,514
22,583
9,235
0
12,872
9,711
77,686
0
L
Achilles
KunKDB
Achilles
6,482
2,698
0
1,003
16,964
8,738
0
9,018
7,946
0
40,347
W
Cthulhu
MRK Epsilon
Cthulhu
8,214
78
711
1,421
23,640
28,517
88
7,140
16,500
31,201
0
W
Izanami
Mr Chan 1
Izanami
17,716
12,978
947
4,112
17,820
7,458
1,874
8,135
9,685
0
81,326
W
Baron Samedi
SkepticalSky521
Baron Samedi
20,760
550
1,407
13,523
23,575
15,275
1,215
13,991
9,584
76,525
0
L
14,625
10,162
1,106
1,302
13,902
5,140
899
7,115
6,787
0
49,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,894
Gold Earned
40,464
217
Minions Killed
213
0
Camps Cleared
0
961,509
Distance Traveled
892,416
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
13,989
699
105
5
0
262,522
1
L
Achilles
12,609
630
51
3
0
338,577
3
W
Cthulhu
12,835
642
47
2
0
307,977
0
W
Izanami
15,839
792
86
4
0
332,940
0
W
Baron Samedi
15,220
761
84
4
0
320,592
0
L
Cupid
13,866
693
57
3
0
291,317
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role