Player Matchup

Nox
Nox
D Riku2712
Nox
Level 20
God Stats
2W - 3L
1,500 SR
Queue Stats
152W - 146L
1,785 Elo+
Solo
Osiris
Osiris
Reclu5
Osiris
Level 26
God Stats
4W - 4L
1,627 SR
Queue Stats
12W - 9L
1,487 Elo+
Solo
Chronos
Chronos
Terrublian
Chronos
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 102L
1,549 Elo+
Party 1
Nemesis
Nemesis
brax1333
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,621 Elo+
Party 1
Cu Chulainn
Cu Chulainn
lolpb1996
Cu Chulainn
Level 29
God Stats
7W - 6L
1,669 SR
Queue Stats
98W - 88L
1,584 Elo+
Solo
Team Averages
Level 38
1,559 SR
1,605 Elo+

VS

Team Averages
Level 50
1,562 SR
1,550 Elo+
Anubis
Anubis
Enkrux
Anubis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
IV YATO VI
Achilles
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
370W - 360L
1,546 Elo+
Party 2
Medusa
Medusa
LAGOM420
Medusa
Level 29
God Stats
42W - 25L
1,708 SR
Queue Stats
112W - 99L
1,622 Elo+
Solo
Guan Yu
Guan Yu
MilesMFDavis
Guan Yu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,554 Elo+
Party 2
Kumbhakarna
Kumbhakarna
bliingg
Kumbhakarna
Level 26
God Stats
8W - 5L
1,601 SR
Queue Stats
93W - 76L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 2
9,293
547
5,108
6,825
2,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Reclu5
Osiris
11
5 / 5 / 2
7,495
441
9,511
11,829
5,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
Terrublian
Chronos
14
1 / 5 / 4
8,646
509
4,988
13,344
3,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
brax1333
Nemesis
9
0 / 8 / 2
6,133
361
918
11,193
2,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cu Chulainn
lolpb1996
Cu Chulainn
15
2 / 2 / 0
9,160
539
8,043
10,474
5,877
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Enkrux
Anubis
16
4 / 1 / 5
9,883
581
8,189
6,858
4,047
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
IV YATO VI
Achilles
16
5 / 1 / 4
9,689
570
7,748
12,031
5,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
LAGOM420
Medusa
15
8 / 4 / 7
10,211
601
8,910
10,770
3,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
MilesMFDavis
Guan Yu
15
3 / 1 / 2
9,411
554
5,266
10,302
8,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
bliingg
Kumbhakarna
12
2 / 2 / 12
8,784
517
4,074
10,409
7,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
9
Kills
22
22
Deaths
9
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
Anubis
Enkrux
Anubis
4
1
5
6.5
W
Achilles
IV YATO VI
Achilles
5
1
4
7
W
Medusa
LAGOM420
Medusa
8
4
7
2.88
W
Guan Yu
MilesMFDavis
Guan Yu
3
1
2
4
L
Osiris
Reclu5
Osiris
5
5
2
1.2
L
Chronos
Terrublian
Chronos
1
5
4
0.6
W
Kumbhakarna
bliingg
Kumbhakarna
2
2
12
4
L
Nemesis
brax1333
Nemesis
0
8
2
0.13
L
Cu Chulainn
lolpb1996
Cu Chulainn
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,568
Damage
34,187
53,665
Taken
50,370
19,834
Mitigated
29,103
11,412
Healing
20,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,108
613
0
184
6,825
2,355
61
2,363
4,462
68,470
0
W
Anubis
Enkrux
Anubis
8,189
674
300
3,718
6,858
4,047
412
3,168
3,690
60,510
0
W
Achilles
IV YATO VI
Achilles
7,748
2,769
0
5,506
12,031
5,280
0
3,096
8,935
0
69,604
W
Medusa
LAGOM420
Medusa
8,910
5,201
0
4,609
10,770
3,794
2,038
1,448
9,322
0
65,803
W
Guan Yu
MilesMFDavis
Guan Yu
5,266
524
770
3,108
10,302
8,147
482
1,891
8,411
213
47,582
L
Osiris
Reclu5
Osiris
9,511
3,570
0
3,984
11,829
5,427
0
3,293
8,511
0
25,066
L
Chronos
Terrublian
Chronos
4,988
1,718
0
4,631
13,344
3,443
516
2,107
11,212
47,704
0
W
Kumbhakarna
bliingg
Kumbhakarna
4,074
582
0
2,227
10,409
7,835
434
1,647
8,762
20,055
0
L
Nemesis
brax1333
Nemesis
918
221
0
1,698
11,193
2,732
0
1,758
9,435
0
12,477
L
Cu Chulainn
lolpb1996
Cu Chulainn
8,043
1,395
0
915
10,474
5,877
171
2,955
7,319
6,883
55,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,727
Gold Earned
47,978
432
Minions Killed
462
0
Camps Cleared
0
1,463,739
Distance Traveled
1,557,178
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,293
547
150
9
0
334,681
8
W
Anubis
9,883
581
122
7
0
295,338
8
W
Achilles
9,689
570
111
7
0
351,938
2
W
Medusa
10,211
601
102
6
0
287,423
1
W
Guan Yu
9,411
554
97
6
0
314,652
0
L
Osiris
7,495
441
30
2
0
252,194
1
L
Chronos
8,646
509
95
6
0
266,249
4
W
Kumbhakarna
8,784
517
30
2
0
307,827
5
L
Nemesis
6,133
361
21
1
0
285,471
0
L
Cu Chulainn
9,160
539
136
8
0
325,144
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role