Player Matchup

Danzaburou
Danzaburou
BigMike2475
Danzaburou
Level 24
God Stats
49W - 48L
1,498 SR
Queue Stats
121W - 117L
1,493 Elo+
Party 1
Skadi
Skadi
EastSideBoy40oz
Skadi
Level 29
God Stats
54W - 43L
1,544 SR
Queue Stats
199W - 181L
1,460 Elo+
Party 1
Jormungandr
Jormungandr
RentalEmperor48
Jormungandr
Level 15
God Stats
2W - 4L
1,295 SR
Queue Stats
3W - 9L
1,230 Elo+
Party 2
Cthulhu
Cthulhu
RentalEmperor49
Cthulhu
Level 7
God Stats
1W - 2L
1,206 SR
Queue Stats
6W - 12L
1,357 Elo+
Party 2
Ra
Ra
TopBotta1211
Ra
Level 14
God Stats
45W - 52L
1,537 SR
Queue Stats
57W - 72L
1,401 Elo+
Solo
Team Averages
Level 18
1,416 SR
1,388 Elo+

VS

Team Averages
Level 13
1,535 SR
1,447 Elo+
Hades
Hades
Majestic Orbit
Hades
Level 16
God Stats
7W - 9L
1,708 SR
Queue Stats
20W - 19L
1,491 Elo+
Solo
Thor
Thor
VouteTonnerre83
Thor
Level 11
God Stats
15W - 13L
1,421 SR
Queue Stats
19W - 16L
1,452 Elo+
Solo
Ymir
Ymir
gmdjd6455
Ymir
Level 21
God Stats
15W - 18L
1,524 SR
Queue Stats
77W - 85L
1,365 Elo+
Solo
Cthulhu
Cthulhu
nakedsnake1995
Cthulhu
Level 7
God Stats
0W - 1L
1,516 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
yammagucci
Guan Yu
Level 9
God Stats
6W - 10L
1,506 SR
Queue Stats
64W - 114L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigMike2475
Danzaburou
20
13 / 2 / 18
16,070
1,236
29,043
13,551
5,520
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
15 / 1 / 12
14,937
1,149
34,566
8,652
3,535
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jormungandr
RentalEmperor48
Jormungandr
20
3 / 4 / 20
13,496
1,038
21,122
13,841
12,720
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
6 / 4 / 17
13,380
1,029
21,404
18,188
20,164
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
1 / 7 / 14
12,413
955
7,626
16,663
15,650
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

188

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 11 / 11
11,840
911
11,165
29,054
15,541
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
4 / 11 / 12
12,606
970
16,116
24,329
11,291
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
18
3 / 4 / 9
12,638
972
8,445
21,883
23,618
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
10 / 4 / 6
15,291
1,176
22,072
24,072
20,609
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
yammagucci
Guan Yu
17
0 / 8 / 7
10,895
838
5,644
25,150
23,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
63
38
Kills
18
18
Deaths
38
81
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BigMike2475
Danzaburou
13
2
18
11
W
15
1
12
21
L
1
11
11
0.59
W
Jormungandr
RentalEmperor48
Jormungandr
3
4
20
3.25
W
6
4
17
3.63
W
1
7
14
1.14
L
4
11
12
0.91
L
Ymir
3
4
9
1.88
L
10
4
6
3.25
L
Guan Yu
yammagucci
Guan Yu
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,761
Damage
63,442
70,895
Taken
124,488
57,589
Mitigated
94,500
10,083
Healing
12,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BigMike2475
Danzaburou
29,043
14,771
0
3,482
13,551
5,520
0
7,716
5,735
0
40,998
W
34,566
20,915
1,245
2,231
8,652
3,535
0
4,948
3,654
0
50,063
L
11,165
1,454
541
1,806
29,054
15,541
0
14,538
14,516
23,379
0
W
Jormungandr
RentalEmperor48
Jormungandr
21,122
5,968
0
0
13,841
12,720
0
7,391
6,197
48,457
0
W
21,404
3,149
1,543
524
18,188
20,164
0
11,311
6,546
37,738
0
W
7,626
764
713
345
16,663
15,650
0
10,316
6,252
24,849
0
L
16,116
2,682
0
0
24,329
11,291
0
8,936
15,393
0
25,642
L
Ymir
8,445
753
0
0
21,883
23,618
0
7,407
14,476
15,047
0
L
22,072
2,160
1,892
2,059
24,072
20,609
0
8,419
15,653
68,904
0
L
Guan Yu
yammagucci
Guan Yu
5,644
1,808
1,581
4,204
25,150
23,441
0
10,852
14,298
0
13,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,296
Gold Earned
63,270
220
Minions Killed
206
12
Camps Cleared
4
1,185,933
Distance Traveled
1,161,378
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
16,070
1,236
24
2
4
258,061
2
W
Skadi
14,937
1,149
28
2
6
239,709
1
L
Hades
11,840
911
33
3
1
192,364
1
W
Jormungandr
13,496
1,038
72
6
0
236,709
2
W
Cthulhu
13,380
1,029
41
3
2
258,789
3
W
Ra
12,413
955
55
4
0
192,665
0
L
Thor
12,606
970
26
2
3
238,124
0
L
Ymir
12,638
972
19
1
0
232,550
0
L
Cthulhu
15,291
1,176
116
9
0
271,248
1
L
Guan Yu
10,895
838
12
1
0
227,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role