Player Matchup

Cerberus
Cerberus
Drobotno21
Cerberus
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 46L
1,686 Elo+
Party 2
Bastet
Bastet
HEXcheesyumalt
Bastet
Level 17
God Stats
11W - 6L
1,743 SR
Queue Stats
40W - 25L
1,666 Elo+
Party 2
Danzaburou
Danzaburou
Pumpkin2
Danzaburou
Level 29
God Stats
4W - 5L
1,506 SR
Queue Stats
83W - 84L
1,626 Elo+
Solo
Khepri
Khepri
Spectral-P
Khepri
Level 17
God Stats
0W - 2L
1,351 SR
Queue Stats
31W - 18L
1,634 Elo+
Party 2
Aphrodite
Aphrodite
TacticalHamstrR
Aphrodite
Level 28
God Stats
26W - 22L
1,607 SR
Queue Stats
75W - 84L
1,618 Elo+
Solo
Team Averages
Level 23
1,541 SR
1,646 Elo+

VS

Team Averages
Level 19
1,476 SR
1,676 Elo+
Ah Puch
Ah Puch
EastATLsanta192
Ah Puch
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,727 Elo+
Party 1
Arachne
Arachne
Im a bot7963
Arachne
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 10L
1,736 Elo+
Party 1
Ares
Ares
PanConHueso20
Ares
Level 26
God Stats
4W - 2L
1,336 SR
Queue Stats
185W - 183L
1,604 Elo+
Solo
Sol
Sol
gime-baby5
Sol
Level 28
God Stats
7W - 3L
1,622 SR
Queue Stats
38W - 26L
1,646 Elo+
Solo
Medusa
Medusa
iheartjakeee
Medusa
Level 29
God Stats
3W - 4L
1,420 SR
Queue Stats
122W - 81L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Drobotno21
Cerberus
13
2 / 3 / 1
7,368
526
5,897
12,283
7,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
4 / 3 / 0
6,963
497
3,628
7,112
2,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
Pumpkin2
Danzaburou
11
0 / 4 / 2
6,976
498
2,558
9,124
2,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
Spectral-P
Khepri
9
2 / 5 / 0
6,099
436
2,276
9,094
6,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Aphrodite
TacticalHamstrR
Aphrodite
14
0 / 0 / 3
7,529
538
7,507
10,285
3,950
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
7,146
510
6,473
6,102
2,382
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
Im a bot7963
Arachne
15
5 / 1 / 1
8,241
589
5,795
9,651
3,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
3 / 2 / 5
7,100
507
5,057
9,947
5,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 3 / 2
6,985
499
5,674
8,156
2,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
14
6 / 0 / 2
8,547
611
9,020
5,132
1,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
8
Kills
15
15
Deaths
8
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Drobotno21
Cerberus
2
3
1
0.83
W
1
2
2
1
L
4
3
0
1.33
W
Arachne
Im a bot7963
Arachne
5
1
1
5.5
W
3
2
5
2.75
L
Danzaburou
Pumpkin2
Danzaburou
0
4
2
0.25
L
Khepri
Spectral-P
Khepri
2
5
0
0.4
L
Aphrodite
TacticalHamstrR
Aphrodite
0
0
3
1.5
W
0
3
2
0.33
W
Medusa
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,866
Damage
32,019
47,898
Taken
38,988
22,503
Mitigated
16,438
18,327
Healing
16,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Drobotno21
Cerberus
5,897
426
0
3,776
12,283
7,315
0
6,473
5,810
41,360
0
W
6,473
415
0
2,028
6,102
2,382
280
4,457
1,351
41,682
0
L
3,628
949
0
2,074
7,112
2,106
0
1,478
5,634
0
26,778
W
Arachne
Im a bot7963
Arachne
5,795
4,438
0
5,571
9,651
3,643
0
2,880
6,651
0
50,434
W
5,057
279
0
1,564
9,947
5,907
95
3,608
6,339
15,997
0
L
Danzaburou
Pumpkin2
Danzaburou
2,558
824
0
2,327
9,124
2,907
0
1,677
7,447
0
38,981
L
Khepri
Spectral-P
Khepri
2,276
606
0
351
9,094
6,225
0
1,471
7,623
14,052
0
L
Aphrodite
TacticalHamstrR
Aphrodite
7,507
309
940
8,859
10,285
3,950
542
6,105
4,180
56,731
0
W
5,674
1,290
0
3,858
8,156
2,927
160
3,798
4,358
51,982
0
W
Medusa
9,020
4,877
0
2,982
5,132
1,579
0
523
4,609
0
57,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,935
Gold Earned
38,019
376
Minions Killed
406
0
Camps Cleared
0
1,344,081
Distance Traveled
1,247,966
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,368
526
103
7
0
250,298
4
W
Ah Puch
7,146
510
76
5
0
203,934
0
L
Bastet
6,963
497
52
4
0
329,503
0
W
Arachne
8,241
589
104
7
0
297,292
2
W
Ares
7,100
507
22
2
0
278,675
2
L
Danzaburou
6,976
498
74
5
0
242,354
5
L
Khepri
6,099
436
21
2
0
261,214
1
L
Aphrodite
7,529
538
126
9
0
260,712
4
W
Sol
6,985
499
95
7
0
221,782
1
W
Medusa
8,547
611
109
8
0
246,283
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role