Player Matchup

Nemesis
Nemesis
AunaSuk
Nemesis
Level 6
God Stats
0W - 1L
1,297 SR
Queue Stats
1W - 4L
1,416 Elo+
Solo
Cu Chulainn
Cu Chulainn
HattoriTYY
Cu Chulainn
Level 24
God Stats
1W - 2L
1,578 SR
Queue Stats
66W - 59L
1,530 Elo+
Solo
Aphrodite
Aphrodite
Hex-Boof
Aphrodite
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
Suumpir Wren
Merlin
Level 8
God Stats
0W - 1L
1,461 SR
Queue Stats
4W - 8L
1,306 Elo+
Solo
Apollo
Apollo
mexapipis
Apollo
Level 28
God Stats
21W - 14L
1,696 SR
Queue Stats
109W - 98L
1,701 Elo+
Solo
Team Averages
Level 15
1,507 SR
1,490 Elo+

VS

Team Averages
Level 11
1,474 SR
1,542 Elo+
Ra
Ra
B-ROyaHERO
Ra
Level 6
God Stats
1W - 2L
1,149 SR
Queue Stats
1W - 2L
1,065 Elo+
Solo
Vamana
Vamana
JewportJesus
Vamana
Level 16
God Stats
5W - 1L
1,723 SR
Queue Stats
17W - 7L
1,613 Elo+
Solo
Ares
Ares
SirJimothyIII
Ares
Level 5
God Stats
5W - 1L
1,500 SR
Queue Stats
31W - 11L
1,736 Elo+
Party 1
Rama
Rama
chunkybuttdaddy
Rama
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 13L
1,736 Elo+
Party 1
Cu Chulainn
Cu Chulainn
l ITz l Knight
Cu Chulainn
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 22L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AunaSuk
Nemesis
7
1 / 6 / 0
4,871
443
882
7,229
1,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
HattoriTYY
Cu Chulainn
10
2 / 3 / 0
5,521
502
3,759
6,110
2,949
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Hex-Boof
Aphrodite
7
0 / 4 / 4
4,921
447
2,006
7,070
3,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Merlin
7
2 / 6 / 1
4,663
424
2,055
6,431
1,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
mexapipis
Apollo
11
1 / 3 / 0
5,945
540
3,430
8,835
2,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 5
5,848
532
4,504
4,362
1,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Vamana
11
5 / 1 / 4
6,824
620
3,207
7,434
3,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
9 / 0 / 7
7,383
671
8,872
6,863
4,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
2 / 1 / 2
6,769
615
4,595
6,482
1,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
l ITz l Knight
Cu Chulainn
12
4 / 0 / 2
6,928
630
4,126
6,862
3,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
6
Kills
22
22
Deaths
6
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AunaSuk
Nemesis
1
6
0
0.17
W
2
4
5
1.13
L
Cu Chulainn
HattoriTYY
Cu Chulainn
2
3
0
0.67
L
Aphrodite
Hex-Boof
Aphrodite
0
4
4
0.5
W
Vamana
5
1
4
7
W
9
0
7
12.5
L
Merlin
2
6
1
0.42
W
2
1
2
3
W
Cu Chulainn
l ITz l Knight
Cu Chulainn
4
0
2
5
L
Apollo
mexapipis
Apollo
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,132
Damage
25,304
35,675
Taken
32,003
12,290
Mitigated
14,617
10,634
Healing
14,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AunaSuk
Nemesis
882
345
0
1,325
7,229
1,655
387
889
6,330
0
15,066
W
4,504
453
203
474
4,362
1,351
228
1,864
2,498
29,746
0
L
Cu Chulainn
HattoriTYY
Cu Chulainn
3,759
1,018
0
1,513
6,110
2,949
0
1,367
4,725
0
17,468
L
Aphrodite
Hex-Boof
Aphrodite
2,006
708
1,484
2,894
7,070
3,185
66
4,564
2,190
15,057
0
W
Vamana
3,207
1,779
0
3,469
7,434
3,192
0
600
6,809
0
38,631
W
8,872
376
0
3,589
6,863
4,517
0
1,558
5,280
18,244
0
L
Merlin
2,055
568
0
0
6,431
1,946
645
4,073
2,134
13,035
0
W
4,595
3,865
0
3,536
6,482
1,914
1,080
0
6,482
0
45,312
W
Cu Chulainn
l ITz l Knight
Cu Chulainn
4,126
1,232
0
3,590
6,862
3,643
0
39
6,648
3,231
33,644
L
Apollo
mexapipis
Apollo
3,430
2,309
0
3,418
8,835
2,555
0
2,241
6,594
0
38,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,921
Gold Earned
33,752
192
Minions Killed
320
0
Camps Cleared
0
929,361
Distance Traveled
1,059,575
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,871
443
35
3
0
179,162
1
W
Ra
5,848
532
65
6
0
198,408
0
L
Cu Chulainn
5,521
502
37
3
0
230,992
0
L
Aphrodite
4,921
447
23
2
0
179,470
0
W
Vamana
6,824
620
71
6
0
233,191
2
W
Ares
7,383
671
17
2
0
225,739
2
L
Merlin
4,663
424
21
2
0
158,950
0
W
Rama
6,769
615
92
8
0
183,749
4
W
Cu Chulainn
6,928
630
75
7
0
218,488
0
L
Apollo
5,945
540
76
7
0
180,787
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role