Player Matchup

Mulan
Mulan
BlazingRevan
Mulan
Level 27
God Stats
13W - 14L
1,539 SR
Queue Stats
45W - 45L
1,588 Elo+
Solo
Pele
Pele
Fugendichter-
Pele
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,654 Elo+
Party 1
Zeus
Zeus
Greindl_1337
Zeus
Level 43
God Stats
1W - 0L
1,708 SR
Queue Stats
2W - 0L
1,654 Elo+
Party 1
Neith
Neith
Kolo210890
Neith
Level 5
God Stats
1W - 0L
1,310 SR
Queue Stats
2W - 0L
1,653 Elo+
Solo
Thanatos
Thanatos
SoySauce0
Thanatos
Level 29
God Stats
23W - 17L
1,855 SR
Queue Stats
72W - 72L
1,577 Elo+
Solo
Team Averages
Level 22
1,582 SR
1,625 Elo+

VS

Team Averages
Level 18
1,608 SR
1,671 Elo+
Skadi
Skadi
Killacambam
Skadi
Level 29
God Stats
8W - 2L
1,627 SR
Queue Stats
24W - 13L
1,828 Elo+
Solo
Thoth
Thoth
Mid0rF6
Thoth
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 53L
1,693 Elo+
Solo
Thor
Thor
chiquibaby23333
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
maizt
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Arachne
Arachne
slabmaster
Arachne
Level 31
God Stats
2W - 1L
1,911 SR
Queue Stats
5W - 5L
1,834 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 7
10,357
545
8,724
13,003
13,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
2 / 7 / 3
8,370
441
2,597
16,554
6,065
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
7 / 10 / 5
9,175
483
12,598
12,069
2,649
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
12
2 / 12 / 5
7,898
416
4,986
12,598
3,476
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
SoySauce0
Thanatos
17
10 / 6 / 5
11,703
616
9,767
17,181
6,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
19 / 5 / 6
11,551
608
25,589
13,748
5,075
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
Mid0rF6
Thoth
18
16 / 2 / 7
12,133
639
15,051
10,792
3,409
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 10 / 8
7,039
370
2,521
10,594
2,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
maizt
Yemoja
14
0 / 5 / 5
8,529
449
1,406
10,360
7,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
slabmaster
Arachne
15
2 / 3 / 1
9,012
474
4,342
11,594
4,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
64
25
Kills
37
38
Deaths
25
25
Assists
27
Player
Kills
Deaths
Assists
KDA
W
4
3
7
2.5
W
2
7
3
0.5
W
7
10
5
0.95
L
19
5
6
4.4
W
Neith
2
12
5
0.38
L
Thoth
Mid0rF6
Thoth
16
2
7
9.75
W
Thanatos
SoySauce0
Thanatos
10
6
5
2.08
L
0
10
8
0.4
L
Yemoja
maizt
Yemoja
0
5
5
0.5
L
Arachne
slabmaster
Arachne
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,672
Damage
48,909
71,405
Taken
57,088
31,831
Mitigated
23,445
27,473
Healing
9,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,724
1,166
0
5,399
13,003
13,545
525
1,585
11,418
0
59,472
W
2,597
816
0
5,461
16,554
6,065
0
3,189
13,365
0
50,243
W
12,598
1,290
0
1,092
12,069
2,649
929
5,037
7,032
30,851
0
L
25,589
14,564
0
2,749
13,748
5,075
3,216
2,920
10,753
0
68,450
W
Neith
4,986
2,774
0
973
12,598
3,476
2,009
1,771
10,827
0
20,699
L
Thoth
Mid0rF6
Thoth
15,051
774
0
3,460
10,792
3,409
136
3,940
6,802
71,352
0
W
Thanatos
SoySauce0
Thanatos
9,767
2,541
0
14,548
17,181
6,096
0
4,875
12,306
0
69,221
L
2,521
595
0
673
10,594
2,998
164
3,148
7,396
0
11,873
L
Yemoja
maizt
Yemoja
1,406
461
903
514
10,360
7,696
757
2,590
7,670
23,008
0
L
Arachne
slabmaster
Arachne
4,342
3,306
0
1,538
11,594
4,267
315
0
11,569
0
62,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,503
Gold Earned
48,264
396
Minions Killed
397
0
Camps Cleared
0
1,563,473
Distance Traveled
1,633,361
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,357
545
113
6
0
302,121
3
W
Pele
8,370
441
83
4
0
321,682
0
W
Zeus
9,175
483
32
2
0
321,315
1
L
Skadi
11,551
608
89
5
0
304,597
1
W
Neith
7,898
416
43
2
0
306,725
2
L
Thoth
12,133
639
128
7
0
390,010
7
W
Thanatos
11,703
616
125
7
0
311,630
3
L
Thor
7,039
370
22
1
0
276,818
2
L
Yemoja
8,529
449
53
3
0
308,101
3
L
Arachne
9,012
474
105
6
0
353,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role