Player Matchup

Chaac
Chaac
Platinum II
BeAManDontGoAFK
Chaac
Platinum II
Level 121
God Stats
15W - 14L
1,748 SR
Queue Stats
164W - 165L
1,886 MMR
Party 1
Ra
Ra
Platinum V
Rodrissj
Ra
Platinum V
Level 122
God Stats
2W - 0L
1,916 SR
Queue Stats
131W - 139L
1,741 MMR
Party 1
Kumbhakarna
Kumbhakarna
Platinum III
Yes_GoAFK
Kumbhakarna
Platinum III
Level 138
God Stats
1W - 3L
1,386 SR
Queue Stats
144W - 140L
1,915 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 127
1,683 SR
1,847 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 126
1,575 SR
1,807 MMR
Thoth
Thoth
Diamond IV
HI REZ AMC
Thoth
Diamond IV
Level 147
God Stats
0W - 5L
1,699 SR
Queue Stats
378W - 287L
2,104 MMR
Party 2
Apollo
Apollo
Bronze III
HitManRed007
Apollo
Bronze III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Cerberus
Cerberus
Gold III
xx Blackwire xx
Cerberus
Gold III
Level 144
God Stats
8W - 7L
1,527 SR
Queue Stats
175W - 164L
1,816 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 8
10,471
654
13,502
15,192
14,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
6 / 2 / 3
11,183
699
11,143
8,886
3,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kumbhakarna
Yes_GoAFK
Kumbhakarna
14
2 / 0 / 9
11,456
716
6,665
19,787
18,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
PersephoneSobekAphroditeTiamatCthulhu

VS

Bans
ScyllaCu ChulainnChang'eGuan YuKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
14
3 / 4 / 0
9,994
625
14,285
9,256
3,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
10
0 / 4 / 2
8,714
545
3,283
10,402
3,706
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
12
0 / 3 / 2
8,934
558
6,655
17,699
12,166
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
11
Kills
3
3
Deaths
11
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
L
Thoth
3
4
0
0.75
L
Apollo
0
4
2
0.25
W
6
2
3
3.75
W
Kumbhakarna
Yes_GoAFK
Kumbhakarna
2
0
9
6.5
L
Cerberus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,310
Damage
24,223
43,865
Taken
37,357
36,456
Mitigated
19,202
21,341
Healing
8,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,502
1,677
0
7,782
15,192
14,388
1,177
5,918
9,274
0
41,529
L
Thoth
14,285
254
0
250
9,256
3,330
0
5,077
4,004
57,476
0
L
Apollo
3,283
2,139
0
908
10,402
3,706
0
5,479
4,773
0
17,106
W
11,143
987
3,965
2,964
8,886
3,487
742
7,066
1,820
83,379
0
W
Kumbhakarna
Yes_GoAFK
Kumbhakarna
6,665
1,108
475
6,155
19,787
18,581
468
8,038
11,749
26,568
0
L
Cerberus
6,655
383
436
7,221
17,699
12,166
0
7,296
10,028
35,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,110
Gold Earned
27,642
192
Minions Killed
188
0
Camps Cleared
0
945,790
Distance Traveled
808,931
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,471
654
32
2
0
318,917
4
L
Thoth
9,994
625
86
5
0
273,157
3
L
Apollo
8,714
545
35
2
0
270,492
1
W
Ra
11,183
699
133
8
0
295,802
2
W
Kumbhakarna
11,456
716
27
2
0
331,071
5
L
Cerberus
8,934
558
67
4
0
265,282
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role