Player Matchup

Aphrodite
Aphrodite
Baumschueler
Aphrodite
Level 17
God Stats
22W - 13L
1,500 SR
Queue Stats
130W - 117L
1,362 Elo+
Party 2
Thor
Thor
Envyinurface
Thor
Level 14
God Stats
10W - 17L
1,299 SR
Queue Stats
108W - 102L
1,237 Elo+
Party 2
Vamana
Vamana
Firebird1107
Vamana
Level 23
God Stats
14W - 3L
1,830 SR
Queue Stats
201W - 156L
1,432 Elo+
Party 2
Merlin
Merlin
M124
Merlin
Level 15
God Stats
21W - 15L
1,182 SR
Queue Stats
144W - 125L
1,271 Elo+
Party 2
Cthulhu
Cthulhu
to118
Cthulhu
Level 16
God Stats
62W - 53L
1,483 SR
Queue Stats
114W - 102L
1,402 Elo+
Party 2
Team Averages
Level 17
1,459 SR
1,341 Elo+

VS

Team Averages
Level 16
1,382 SR
1,234 Elo+
Sol
Sol
CoinPurSe243
Sol
Level 16
God Stats
5W - 9L
1,282 SR
Queue Stats
9W - 23L
1,188 Elo+
Party 1
Jormungandr
Jormungandr
Frekit
Jormungandr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 47L
1,416 Elo+
Solo
Hou Yi
Hou Yi
PertrubedBlack
Hou Yi
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 19L
1,230 Elo+
Party 1
Arachne
Arachne
Phatshlabs
Arachne
Level 7
God Stats
0W - 2L
1,306 SR
Queue Stats
2W - 12L
1,066 Elo+
Party 1
Fenrir
Fenrir
StrozzzyBaby121
Fenrir
Level 18
God Stats
27W - 39L
1,323 SR
Queue Stats
29W - 41L
1,272 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Baumschueler
Aphrodite
19
5 / 1 / 23
11,795
1,072
10,024
13,700
9,283
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
9 / 5 / 14
11,740
1,067
15,316
12,799
5,172
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Vamana
20
12 / 3 / 24
13,543
1,231
22,497
18,122
19,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
M124
Merlin
19
8 / 4 / 24
12,467
1,133
20,936
13,257
5,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
to118
Cthulhu
20
9 / 3 / 26
13,272
1,207
15,781
13,767
14,825
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

202

VS

Team 2 Tickets

64

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 8 / 10
10,319
938
8,637
13,981
5,325
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Frekit
Jormungandr
18
5 / 3 / 9
12,668
1,152
19,380
15,573
9,609
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 14 / 9
10,682
971
9,212
22,016
9,522
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Phatshlabs
Arachne
17
5 / 12 / 5
11,449
1,041
17,620
20,049
9,176
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
4 / 6 / 4
10,870
988
10,476
23,151
9,374
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
53
43
Kills
16
16
Deaths
43
111
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Baumschueler
Aphrodite
5
1
23
16.5
L
0
8
10
0.63
W
9
5
14
3.2
W
Vamana
12
3
24
8
L
Jormungandr
Frekit
Jormungandr
5
3
9
3.17
W
Merlin
M124
Merlin
8
4
24
5
L
2
14
9
0.46
L
Arachne
Phatshlabs
Arachne
5
12
5
0.63
L
4
6
4
1
W
Cthulhu
to118
Cthulhu
9
3
26
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,554
Damage
65,325
71,645
Taken
94,770
54,427
Mitigated
43,006
19,243
Healing
6,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Baumschueler
Aphrodite
10,024
119
5,898
6,586
13,700
9,283
0
6,559
7,141
18,956
0
L
8,637
3,292
0
1,971
13,981
5,325
0
7,794
5,937
30,307
0
W
15,316
3,918
0
0
12,799
5,172
0
4,169
8,113
0
28,055
W
Vamana
22,497
12,255
0
4,178
18,122
19,343
0
7,994
10,128
309
36,626
L
Jormungandr
Frekit
Jormungandr
19,380
3,546
148
796
15,573
9,609
0
7,865
7,605
55,484
0
W
Merlin
M124
Merlin
20,936
2,218
0
0
13,257
5,804
0
2,941
10,316
50,218
0
L
9,212
3,878
0
653
22,016
9,522
0
9,399
12,415
0
19,074
L
Arachne
Phatshlabs
Arachne
17,620
11,820
0
1,750
20,049
9,176
0
8,543
10,511
0
27,650
L
10,476
1,613
146
1,496
23,151
9,374
0
13,449
9,196
0
22,355
W
Cthulhu
to118
Cthulhu
15,781
977
2,425
156
13,767
14,825
0
6,354
7,413
32,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,817
Gold Earned
55,988
194
Minions Killed
174
7
Camps Cleared
3
1,060,935
Distance Traveled
1,057,807
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,795
1,072
26
2
2
233,875
2
L
Sol
10,319
938
33
3
0
174,346
0
W
Thor
11,740
1,067
31
3
0
180,488
0
W
Vamana
13,543
1,231
33
3
2
233,157
0
L
Jormungandr
12,668
1,152
76
7
0
223,384
0
W
Merlin
12,467
1,133
66
6
1
194,343
0
L
Hou Yi
10,682
971
17
2
1
199,542
0
L
Arachne
11,449
1,041
26
2
1
233,530
0
L
Fenrir
10,870
988
22
2
1
227,005
2
W
Cthulhu
13,272
1,207
38
3
2
219,072
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role