Player Matchup

Sun Wukong
Sun Wukong
Gustomatic
Sun Wukong
Level 156
God Stats
7W - 6L
1,413 SR
Queue Stats
565W - 560L
1,601 Elo+
Solo
The Morrigan
The Morrigan
Larsteinn
The Morrigan
Level 149
God Stats
2W - 0L
1,698 SR
Queue Stats
56W - 51L
1,588 Elo+
Solo
Neith
Neith
Limbo047
Neith
Level 146
God Stats
4W - 2L
1,747 SR
Queue Stats
106W - 110L
1,454 Elo+
Solo
Set
Set
Níðhöggг
Set
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
RemnantofAshes
Sobek
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 137
1,572 SR
1,529 Elo+

VS

Team Averages
Level 117
1,602 SR
1,576 Elo+
Nu Wa
Nu Wa
Chorisonoma
Nu Wa
Level 124
God Stats
1W - 3L
1,603 SR
Queue Stats
31W - 32L
1,605 Elo+
Party 1
Erlang Shen
Erlang Shen
CreativelyTrash
Erlang Shen
Level 147
God Stats
1W - 2L
1,671 SR
Queue Stats
106W - 117L
1,537 Elo+
Solo
Skadi
Skadi
Endorphîn
Skadi
Level 101
God Stats
10W - 7L
1,591 SR
Queue Stats
30W - 29L
1,609 Elo+
Party 1
Ravana
Ravana
GyrateTuba72304
Ravana
Level 86
God Stats
65W - 59L
1,520 SR
Queue Stats
447W - 438L
1,546 Elo+
Party 2
Ganesha
Ganesha
nickelfro
Ganesha
Level 126
God Stats
17W - 11L
1,624 SR
Queue Stats
602W - 587L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gustomatic
Sun Wukong
17
1 / 2 / 2
10,008
556
8,411
14,797
8,433
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Morrigan
Larsteinn
The Morrigan
15
2 / 4 / 3
9,481
527
6,924
9,703
2,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Limbo047
Neith
17
3 / 3 / 2
10,098
561
10,474
10,807
3,579
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
8 / 1 / 4
10,529
585
13,620
11,615
4,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 3 / 4
7,715
429
3,980
14,767
7,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 1
10,161
565
14,915
10,352
3,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
CreativelyTrash
Erlang Shen
16
1 / 3 / 1
8,740
486
9,487
15,662
11,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Skadi
13
4 / 4 / 1
8,565
476
6,846
10,851
3,517
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
1 / 3 / 3
9,099
506
4,169
10,481
4,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ganesha
nickelfro
Ganesha
14
1 / 1 / 6
8,750
486
7,383
11,496
8,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
25
14
Kills
13
13
Deaths
14
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
6
3
1
2.17
L
Erlang Shen
CreativelyTrash
Erlang Shen
1
3
1
0.5
L
Skadi
4
4
1
1.13
W
Sun Wukong
Gustomatic
Sun Wukong
1
2
2
1
L
1
3
3
0.83
W
The Morrigan
Larsteinn
The Morrigan
2
4
3
0.88
W
Neith
Limbo047
Neith
3
3
2
1.33
W
8
1
4
10
W
0
3
4
0.67
L
Ganesha
nickelfro
Ganesha
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,409
Damage
42,800
61,689
Taken
58,842
26,452
Mitigated
30,841
17,993
Healing
14,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,915
3,841
0
2,070
10,352
3,569
758
2,720
7,392
81,634
0
L
Erlang Shen
CreativelyTrash
Erlang Shen
9,487
4,408
0
4,754
15,662
11,040
956
755
14,883
0
61,898
L
Skadi
6,846
3,853
0
1,832
10,851
3,517
0
1,357
9,462
0
52,913
W
Sun Wukong
Gustomatic
Sun Wukong
8,411
2,672
0
5,054
14,797
8,433
0
1,473
13,266
109
70,860
L
4,169
781
0
3,370
10,481
4,421
0
1,616
8,766
0
72,953
W
The Morrigan
Larsteinn
The Morrigan
6,924
728
0
2,429
9,703
2,486
0
5,801
3,342
56,587
0
W
Neith
Limbo047
Neith
10,474
3,640
0
3,400
10,807
3,579
1,816
2,675
8,056
0
76,357
W
13,620
5,896
0
3,790
11,615
4,430
552
4,396
7,003
0
61,847
W
3,980
270
0
3,320
14,767
7,524
0
6,800
7,724
20,777
0
L
Ganesha
nickelfro
Ganesha
7,383
428
0
2,493
11,496
8,294
0
4,056
7,266
33,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,831
Gold Earned
45,315
529
Minions Killed
535
0
Camps Cleared
0
1,795,305
Distance Traveled
1,735,956
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,161
565
150
8
0
338,971
3
L
Erlang Shen
8,740
486
116
6
0
313,073
2
L
Skadi
8,565
476
121
7
0
322,561
1
W
Sun Wukong
10,008
556
138
8
0
365,233
4
L
Ravana
9,099
506
127
7
0
391,391
1
W
The Morrigan
9,481
527
126
7
0
327,515
4
W
Neith
10,098
561
141
8
0
323,821
3
W
Set
10,529
585
97
5
0
412,098
0
W
Sobek
7,715
429
27
2
0
366,638
13
L
Ganesha
8,750
486
21
1
0
369,960
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role