Player Matchup

Tsukuyomi
Tsukuyomi
Gold II
Gene29
Tsukuyomi
Gold II
Level 148
God Stats
3W - 1L
1,749 SR
Queue Stats
113W - 116L
1,581 MMR
Solo
Ganesha
Ganesha
Silver I
Kcummings18
Ganesha
Silver I
Level 97
God Stats
4W - 0L
1,708 SR
Queue Stats
40W - 35L
1,598 MMR
Solo
Chiron
Chiron
Platinum V
OSAMAYOURMAMAA
Chiron
Platinum V
Level 144
God Stats
18W - 14L
1,673 SR
Queue Stats
151W - 148L
1,592 MMR
Solo
Nu Wa
Nu Wa
Gold III
PerfectxDreams
Nu Wa
Gold III
Level 143
God Stats
10W - 9L
1,523 SR
Queue Stats
139W - 142L
1,577 MMR
Solo
Guan Yu
Guan Yu
Gold III
odranockmo
Guan Yu
Gold III
Level 142
God Stats
7W - 5L
1,731 SR
Queue Stats
509W - 518L
1,579 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 135
1,677 SR
1,585 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 72
1,553 SR
1,585 MMR
Vamana
Vamana
Gold II
BucK Tan
Vamana
Gold II
Level 80
God Stats
1W - 2L
1,540 SR
Queue Stats
99W - 96L
1,565 MMR
Solo
Nox
Nox
Bronze III
InspectreSnipz
Nox
Bronze III
Level 39
God Stats
0W - 1L
1,574 SR
Queue Stats
1W - 2L
1,600 MMR
Party 1
Ao Kuang
Ao Kuang
Bronze III
Iron_hornet
Ao Kuang
Bronze III
Level 52
God Stats
1W - 1L
1,568 SR
Queue Stats
1W - 2L
1,600 MMR
Party 1
Athena
Athena
Gold III
TuSkilled_4u
Athena
Gold III
Level 88
God Stats
30W - 32L
1,582 SR
Queue Stats
64W - 69L
1,571 MMR
Solo
Chernobog
Chernobog
Platinum V
vI OG lv
Chernobog
Platinum V
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
250W - 233L
1,591 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Gene29
Tsukuyomi
20
5 / 0 / 7
13,163
572
11,371
17,131
8,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
Kcummings18
Ganesha
15
0 / 4 / 19
11,037
480
10,368
18,364
18,399
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
9 / 1 / 5
13,786
599
17,510
17,531
8,587
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
13 / 1 / 8
14,460
629
20,683
11,048
4,687
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
odranockmo
Guan Yu
17
3 / 3 / 8
11,641
506
11,377
24,145
24,993
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
SetAnubisNemesisScyllaCupid

VS

Bans
DanzaburouTiamatCu ChulainnFenrirApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BucK Tan
Vamana
18
2 / 1 / 2
11,557
502
14,202
17,328
16,848
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
1 / 5 / 4
10,498
456
9,926
13,664
7,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Iron_hornet
Ao Kuang
15
0 / 11 / 4
9,349
406
5,697
20,289
4,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
17
4 / 4 / 4
11,008
479
9,453
22,149
16,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
vI OG lv
Chernobog
17
2 / 9 / 3
11,236
489
9,549
20,021
6,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
26
30
Kills
9
9
Deaths
30
47
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Vamana
BucK Tan
Vamana
2
1
2
3
W
Tsukuyomi
Gene29
Tsukuyomi
5
0
7
8.5
L
1
5
4
0.6
L
Ao Kuang
Iron_hornet
Ao Kuang
0
11
4
0.18
W
Ganesha
Kcummings18
Ganesha
0
4
19
2.38
W
9
1
5
11.5
W
13
1
8
17
L
Athena
4
4
4
1.5
W
Guan Yu
odranockmo
Guan Yu
3
3
8
2.33
L
Chernobog
vI OG lv
Chernobog
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,309
Damage
48,827
88,219
Taken
93,451
64,830
Mitigated
51,888
37,799
Healing
16,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
BucK Tan
Vamana
14,202
4,411
0
5,776
17,328
16,848
420
3,738
13,517
0
80,861
W
Tsukuyomi
Gene29
Tsukuyomi
11,371
2,048
0
11,166
17,131
8,164
281
4,192
12,939
0
92,423
L
9,926
798
0
1,712
13,664
7,814
110
4,360
9,243
85,246
0
L
Ao Kuang
Iron_hornet
Ao Kuang
5,697
1,414
0
2,319
20,289
4,535
90
8,802
11,231
68,338
0
W
Ganesha
Kcummings18
Ganesha
10,368
865
0
2,601
18,364
18,399
225
5,827
12,537
30,663
0
W
17,510
8,818
1,252
10,856
17,531
8,587
9,535
5,142
12,389
0
110,533
W
20,683
6,266
0
2,356
11,048
4,687
1,902
5,840
5,208
123,583
0
L
Athena
9,453
2,860
0
1,434
22,149
16,590
0
8,480
13,507
38,524
0
W
Guan Yu
odranockmo
Guan Yu
11,377
807
1,448
8,120
24,145
24,993
296
4,075
20,070
7,598
49,606
L
Chernobog
vI OG lv
Chernobog
9,549
6,058
0
5,324
20,021
6,101
1,024
7,390
12,477
0
90,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,087
Gold Earned
53,648
686
Minions Killed
594
0
Camps Cleared
0
2,225,488
Distance Traveled
2,139,374
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
11,557
502
151
7
0
411,185
0
W
Tsukuyomi
13,163
572
154
7
0
492,569
2
L
Nox
10,498
456
157
7
0
416,059
0
L
Ao Kuang
9,349
406
99
4
0
421,777
2
W
Ganesha
11,037
480
14
1
0
461,871
8
W
Chiron
13,786
599
197
9
0
437,475
2
W
Nu Wa
14,460
629
202
9
0
419,994
6
L
Athena
11,008
479
51
2
0
519,433
6
W
Guan Yu
11,641
506
119
5
0
413,579
0
L
Chernobog
11,236
489
136
6
0
370,920
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role