Player Matchup

Ra
Ra
Silver III
Axeel21000
Ra
Silver III
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 69L
1,422 MMR
Party 1
Rama
Rama
Silver IV
JUGALINO
Rama
Silver IV
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 15L
1,141 MMR
Solo
Osiris
Osiris
Silver I
Mocutuymbo
Osiris
Silver I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver IV
XhinJack
Geb
Silver IV
Level 145
God Stats
45W - 32L
1,509 SR
Queue Stats
261W - 273L
656 MMR
Solo
Susano
Susano
Silver II
agustin2001x
Susano
Silver II
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 121
1,502 SR
1,244 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 87
1,448 SR
1,158 MMR
Anhur
Anhur
Silver V
Grillaaao
Anhur
Silver V
Level 37
God Stats
1W - 4L
1,518 SR
Queue Stats
67W - 93L
1,255 MMR
Solo
Athena
Athena
Silver V
OBarbaRuiva
Athena
Silver V
Level 36
God Stats
0W - 1L
1,479 SR
Queue Stats
7W - 21L
1,009 MMR
Solo
Sun Wukong
Sun Wukong
Bronze IV
Pandmold
Sun Wukong
Bronze IV
Level 47
God Stats
0W - 2L
1,245 SR
Queue Stats
24W - 29L
1,072 MMR
Solo
Janus
Janus
Silver I
PicomanRJ
Janus
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Silver III
pabloccs
Thor
Silver III
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
238W - 223L
957 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 4
7,207
721
3,992
5,051
1,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rama
12
5 / 0 / 2
7,173
717
6,901
4,457
1,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Osiris
Mocutuymbo
Osiris
12
2 / 1 / 1
7,131
713
5,497
8,174
4,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 0 / 6
5,425
543
1,077
5,060
1,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Susano
11
7 / 2 / 3
6,715
672
4,750
7,182
2,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
ApolloDanzaburouTsukuyomiNemesisCu Chulainn

VS

Bans
Ao KuangScyllaPeleArtemisSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Grillaaao
Anhur
7
0 / 4 / 0
4,419
442
1,893
5,957
1,183
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
7
1 / 2 / 0
5,016
502
1,923
6,126
2,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
Pandmold
Sun Wukong
9
1 / 3 / 1
5,384
538
4,376
7,870
3,655
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
PicomanRJ
Janus
11
1 / 5 / 1
6,119
612
4,648
6,573
1,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thor
8
1 / 4 / 0
5,170
517
2,105
7,310
2,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
18
Kills
4
4
Deaths
18
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
L
Anhur
Grillaaao
Anhur
0
4
0
0
W
Rama
5
0
2
6
W
Osiris
Mocutuymbo
Osiris
2
1
1
2.5
L
Athena
1
2
0
0.5
L
Sun Wukong
Pandmold
Sun Wukong
1
3
1
0.5
L
Janus
PicomanRJ
Janus
1
5
1
0.3
W
0
0
6
3
W
Susano
7
2
3
4.25
L
Thor
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,217
Damage
14,945
29,924
Taken
33,836
12,131
Mitigated
10,966
12,691
Healing
4,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,992
551
351
1,942
5,051
1,852
102
3,188
1,655
48,851
0
L
Anhur
Grillaaao
Anhur
1,893
1,204
0
852
5,957
1,183
0
287
5,670
0
20,177
W
Rama
6,901
5,930
0
832
4,457
1,006
312
778
3,679
0
43,219
W
Osiris
Mocutuymbo
Osiris
5,497
2,038
0
5,120
8,174
4,922
282
0
8,174
0
44,547
L
Athena
1,923
468
0
492
6,126
2,124
0
840
5,254
8,440
0
L
Sun Wukong
Pandmold
Sun Wukong
4,376
1,107
0
1,858
7,870
3,655
0
0
7,870
0
25,459
L
Janus
PicomanRJ
Janus
4,648
381
0
1,412
6,573
1,798
0
1,856
4,585
40,158
0
W
1,077
197
0
1,540
5,060
1,904
33
1,641
3,357
7,190
0
W
Susano
4,750
1,441
0
2,906
7,182
2,447
0
628
6,488
0
24,682
L
Thor
2,105
740
0
0
7,310
2,206
0
1,844
5,388
0
29,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,651
Gold Earned
26,108
355
Minions Killed
235
0
Camps Cleared
0
1,077,820
Distance Traveled
998,554
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,207
721
99
10
0
218,575
1
L
Anhur
4,419
442
29
3
0
184,448
3
W
Rama
7,173
717
100
10
0
188,743
3
W
Osiris
7,131
713
98
10
0
218,304
5
L
Athena
5,016
502
19
2
0
200,452
1
L
Sun Wukong
5,384
538
44
4
0
208,152
3
L
Janus
6,119
612
84
8
0
204,812
3
W
Geb
5,425
543
13
1
0
224,178
2
W
Susano
6,715
672
45
5
0
228,020
2
L
Thor
5,170
517
59
6
0
200,690
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role