Player Matchup

Yemoja
Yemoja
Goess
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
JMuller
Anubis
Level 24
God Stats
29W - 47L
1,401 SR
Queue Stats
49W - 88L
1,256 Elo+
Party 1
Heimdallr
Heimdallr
MxGamer789
Heimdallr
Level 34
God Stats
60W - 66L
1,395 SR
Queue Stats
571W - 704L
1,257 Elo+
Party 1
Bellona
Bellona
RodeHxH
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,187 Elo+
Party 2
Pele
Pele
kawirichan
Pele
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,187 Elo+
Party 2
Team Averages
Level 14
1,459 SR
1,277 Elo+

VS

Team Averages
Level 21
1,439 SR
1,302 Elo+
Ymir
Ymir
Fusebomb09
Ymir
Level 29
God Stats
9W - 13L
1,343 SR
Queue Stats
154W - 188L
1,400 Elo+
Solo
Sun Wukong
Sun Wukong
JhossLA
Sun Wukong
Level 22
God Stats
10W - 11L
1,457 SR
Queue Stats
52W - 89L
1,294 Elo+
Solo
Chernobog
Chernobog
M3RR0
Chernobog
Level 25
God Stats
55W - 31L
1,575 SR
Queue Stats
123W - 124L
1,380 Elo+
Solo
Olorun
Olorun
RdzennyTubylec
Olorun
Level 6
God Stats
1W - 0L
1,285 SR
Queue Stats
4W - 8L
1,109 Elo+
Solo
Pele
Pele
thebigBLOOD
Pele
Level 22
God Stats
1W - 1L
1,536 SR
Queue Stats
2W - 7L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Goess
Yemoja
12
1 / 10 / 1
8,781
351
4,898
18,947
12,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
JMuller
Anubis
19
22 / 9 / 2
14,369
575
33,665
28,387
14,260
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
MxGamer789
Heimdallr
17
3 / 12 / 4
11,221
449
14,027
21,328
7,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Bellona
RodeHxH
Bellona
18
8 / 10 / 8
12,607
504
10,360
23,848
20,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
4 / 12 / 6
10,046
402
6,090
22,446
7,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 2 / 12
16,582
663
31,494
22,941
21,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
JhossLA
Sun Wukong
17
5 / 8 / 5
12,094
484
8,269
15,076
14,950
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chernobog
M3RR0
Chernobog
19
8 / 7 / 14
13,671
547
16,190
16,885
7,249
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
5 / 14 / 11
12,176
487
9,899
18,724
4,475
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
10 / 8 / 10
13,953
558
19,298
21,524
7,463
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
100
38
Kills
48
53
Deaths
39
21
Assists
52
Player
Kills
Deaths
Assists
KDA
W
20
2
12
13
L
Yemoja
Goess
Yemoja
1
10
1
0.15
L
Anubis
JMuller
Anubis
22
9
2
2.56
W
Sun Wukong
JhossLA
Sun Wukong
5
8
5
0.94
W
Chernobog
M3RR0
Chernobog
8
7
14
2.14
L
Heimdallr
MxGamer789
Heimdallr
3
12
4
0.42
W
5
14
11
0.75
L
Bellona
RodeHxH
Bellona
8
10
8
1.2
L
4
12
6
0.58
W
10
8
10
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,040
Damage
85,150
114,956
Taken
95,150
61,963
Mitigated
55,901
23,207
Healing
20,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,494
8,596
507
6,309
22,941
21,764
713
7,831
15,110
78,683
0
L
Yemoja
Goess
Yemoja
4,898
1,168
761
1,115
18,947
12,982
320
9,439
9,508
13,375
0
L
Anubis
JMuller
Anubis
33,665
2,713
0
13,108
28,387
14,260
1,385
15,638
12,749
91,827
0
W
Sun Wukong
JhossLA
Sun Wukong
8,269
2,371
0
749
15,076
14,950
1,629
3,766
11,310
0
47,379
W
Chernobog
M3RR0
Chernobog
16,190
11,167
888
3,298
16,885
7,249
5,351
3,962
12,918
0
65,232
L
Heimdallr
MxGamer789
Heimdallr
14,027
7,337
0
2,742
21,328
7,151
884
7,560
13,768
0
63,171
W
9,899
5,301
390
2,863
18,724
4,475
6,372
15,807
2,917
54,482
0
L
Bellona
RodeHxH
Bellona
10,360
2,945
0
818
23,848
20,315
442
7,298
16,550
0
51,972
L
6,090
2,043
0
4,663
22,446
7,255
0
7,332
15,114
0
64,944
W
19,298
5,602
0
5,288
21,524
7,463
1,407
7,197
14,327
0
86,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,024
Gold Earned
68,476
421
Minions Killed
454
0
Camps Cleared
0
1,753,773
Distance Traveled
2,211,952
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
16,582
663
68
3
0
464,322
4
L
Yemoja
8,781
351
19
1
0
323,788
2
L
Anubis
14,369
575
126
5
0
332,713
0
W
Sun Wukong
12,094
484
75
3
0
382,378
0
W
Chernobog
13,671
547
118
5
0
473,493
1
L
Heimdallr
11,221
449
109
4
0
338,575
5
W
Olorun
12,176
487
94
4
0
403,332
0
L
Bellona
12,607
504
92
4
0
445,688
0
L
Pele
10,046
402
75
3
0
313,009
1
W
Pele
13,953
558
99
4
0
488,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role