Player Matchup

Cerberus
Cerberus
Kreeonk
Cerberus
Level 29
God Stats
26W - 42L
1,499 SR
Queue Stats
497W - 533L
1,414 Elo+
Solo
Pele
Pele
MayneMayne
Pele
Level 22
God Stats
2W - 6L
1,196 SR
Queue Stats
20W - 41L
1,175 Elo+
Solo
Hel
Hel
NN Dusk
Hel
Level 31
God Stats
1W - 2L
1,824 SR
Queue Stats
4W - 7L
1,406 Elo+
Solo
Bellona
Bellona
Xerzor
Bellona
Level 22
God Stats
5W - 1L
1,315 SR
Queue Stats
32W - 22L
1,215 Elo+
Solo
Kukulkan
Kukulkan
xleyendax45
Kukulkan
Level 29
God Stats
3W - 2L
1,820 SR
Queue Stats
12W - 9L
1,410 Elo+
Solo
Team Averages
Level 27
1,531 SR
1,324 Elo+

VS

Team Averages
Level 15
1,539 SR
1,399 Elo+
Serqet
Serqet
AAOCarry
Serqet
Level 22
God Stats
3W - 2L
1,482 SR
Queue Stats
13W - 11L
1,555 Elo+
Party 1
Freya
Freya
BSG_The_loc
Freya
Level 17
God Stats
21W - 9L
1,732 SR
Queue Stats
21W - 9L
1,648 Elo+
Party 1
Nemesis
Nemesis
Chrisok286
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,271 Elo+
Solo
Bellona
Bellona
MarkedMedusa584
Bellona
Level 28
God Stats
2W - 4L
1,480 SR
Queue Stats
87W - 116L
1,301 Elo+
Solo
Olorun
Olorun
Squirrelidly
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kreeonk
Cerberus
17
9 / 0 / 23
10,335
1,148
7,920
4,018
2,718
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 0 / 28
9,870
1,097
7,972
4,365
1,640
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hel
17
6 / 1 / 23
10,050
1,117
11,566
7,307
4,055
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bellona
Xerzor
Bellona
18
16 / 0 / 18
11,195
1,244
18,013
9,834
8,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
xleyendax45
Kukulkan
17
9 / 1 / 19
10,260
1,140
13,488
6,495
2,729
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

367

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AAOCarry
Serqet
13
0 / 5 / 1
8,040
893
3,276
7,945
2,849
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 2 / 1
7,907
879
6,324
8,259
2,942
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
Chrisok286
Nemesis
13
1 / 14 / 0
8,125
903
5,065
17,926
6,631
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 14 / 0
7,782
865
11,184
22,357
15,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
13
1 / 9 / 0
7,925
881
2,724
13,144
4,615
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
4
43
Kills
2
2
Deaths
44
111
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Serqet
AAOCarry
Serqet
0
5
1
0.1
L
0
2
1
0.25
L
Nemesis
Chrisok286
Nemesis
1
14
0
0.07
W
Cerberus
Kreeonk
Cerberus
9
0
23
20.5
L
0
14
0
0
W
3
0
28
17
W
Hel
6
1
23
17.5
L
Olorun
1
9
0
0.11
W
Bellona
Xerzor
Bellona
16
0
18
25
W
Kukulkan
xleyendax45
Kukulkan
9
1
19
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,959
Damage
28,573
32,019
Taken
69,631
19,281
Mitigated
32,416
10,293
Healing
3,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
AAOCarry
Serqet
3,276
698
0
641
7,945
2,849
0
2,882
5,063
0
11,756
L
6,324
2,325
0
975
8,259
2,942
0
5,089
3,170
18,140
0
L
Nemesis
Chrisok286
Nemesis
5,065
2,649
0
449
17,926
6,631
0
7,945
9,981
0
18,680
W
Cerberus
Kreeonk
Cerberus
7,920
337
0
678
4,018
2,718
0
1,385
2,283
26,803
0
L
11,184
4,009
0
707
22,357
15,379
0
9,657
12,700
0
29,750
W
7,972
1,273
0
0
4,365
1,640
0
962
3,122
0
25,527
W
Hel
11,566
2,325
4,733
2,728
7,307
4,055
0
2,736
4,471
24,914
0
L
Olorun
2,724
476
0
304
13,144
4,615
0
7,401
5,743
6,438
0
W
Bellona
Xerzor
Bellona
18,013
7,912
0
2,154
9,834
8,139
0
2,632
6,922
0
24,072
W
Kukulkan
xleyendax45
Kukulkan
13,488
2,761
0
0
6,495
2,729
0
1,333
5,037
25,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,710
Gold Earned
39,779
177
Minions Killed
110
4
Camps Cleared
7
814,538
Distance Traveled
601,668
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,040
893
11
1
5
98,056
1
L
Freya
7,907
879
35
4
0
134,864
0
L
Nemesis
8,125
903
28
3
0
144,085
0
W
Cerberus
10,335
1,148
57
6
1
155,257
0
L
Bellona
7,782
865
32
4
1
132,202
0
W
Pele
9,870
1,097
40
4
0
204,823
0
W
Hel
10,050
1,117
29
3
2
138,726
0
L
Olorun
7,925
881
4
0
1
92,461
1
W
Bellona
11,195
1,244
19
2
0
178,160
0
W
Kukulkan
10,260
1,140
32
4
1
137,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role