Player Matchup

Hou Yi
Hou Yi
AgonisingFire9
Hou Yi
Level 108
God Stats
12W - 11L
1,456 SR
Queue Stats
106W - 125L
1,502 Elo+
Solo
Vulcan
Vulcan
Spooker99
Vulcan
Level 121
God Stats
7W - 8L
1,501 SR
Queue Stats
23W - 27L
1,494 Elo+
Solo
Kumbhakarna
Kumbhakarna
b_e_n1-18
Kumbhakarna
Level 83
God Stats
7W - 4L
1,500 SR
Queue Stats
60W - 73L
1,458 Elo+
Solo
Team Averages
Level 104
1,485 SR
1,484 Elo+

VS

Team Averages
Level 101
1,658 SR
1,605 Elo+
Ra
Ra
 
Ra
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Eric_Bloodaxe1
Skadi
Level 121
God Stats
0W - 1L
1,815 SR
Queue Stats
233W - 165L
1,761 Elo+
Party 1
Athena
Athena
xCrazyComanderx
Athena
Level 79
God Stats
6W - 5L
1,659 SR
Queue Stats
319W - 310L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 1
7,462
678
4,437
7,555
2,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Vulcan
Spooker99
Vulcan
10
1 / 1 / 1
7,367
670
4,742
5,771
2,003
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
b_e_n1-18
Kumbhakarna
11
1 / 0 / 2
8,045
731
2,228
9,190
6,029
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
1 / 0 / 2
7,233
658
4,504
3,438
944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 3 / 2
7,538
685
6,925
8,673
3,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

5
0 / 2 / 0
5,904
537
540
3,300
1,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
5
Kills
3
4
Deaths
5
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
0
2
2
W
3
3
1
1.17
L
2
3
2
1
W
Vulcan
Spooker99
Vulcan
1
1
1
1.5
W
Kumbhakarna
b_e_n1-18
Kumbhakarna
1
0
2
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,407
Damage
11,969
22,516
Taken
15,411
10,752
Mitigated
5,349
6,011
Healing
4,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,504
507
608
1,633
3,438
944
100
1,984
1,454
26,521
0
W
4,437
1,354
0
645
7,555
2,720
789
1,418
6,001
0
25,881
L
6,925
2,090
0
1,743
8,673
3,139
0
3,694
4,979
0
32,438
W
Vulcan
Spooker99
Vulcan
4,742
1,503
441
1,276
5,771
2,003
1,435
1,357
4,330
29,844
0
W
Kumbhakarna
b_e_n1-18
Kumbhakarna
2,228
265
489
3,160
9,190
6,029
1,057
1,852
7,148
11,678
0
L
540
202
0
250
3,300
1,266
0
1,296
2,004
3,025
166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,874
Gold Earned
20,675
105
Minions Killed
101
0
Camps Cleared
0
572,604
Distance Traveled
390,432
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,233
658
43
4
0
139,244
3
W
Hou Yi
7,462
678
34
3
0
181,971
0
L
Skadi
7,538
685
51
5
0
176,568
1
W
Vulcan
7,367
670
50
5
0
187,434
2
W
Kumbhakarna
8,045
731
21
2
0
203,199
0
L
Athena
5,904
537
7
1
0
74,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role