Player Matchup

Chang'e
Chang'e
BriKu-7
Chang'e
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 17L
1,195 Elo+
Party 1
Baron Samedi
Baron Samedi
lapa_27
Baron Samedi
Level 20
God Stats
1W - 1L
1,254 SR
Queue Stats
8W - 17L
1,195 Elo+
Party 1
Neith
Neith
mans33817
Neith
Level 67
God Stats
20W - 18L
1,540 SR
Queue Stats
24W - 28L
1,395 Elo+
Solo
Team Averages
Level 41
1,431 SR
1,262 Elo+

VS

Team Averages
Level 40
1,544 SR
1,206 Elo+
Merlin
Merlin
Wallsafe
Merlin
Level 7
God Stats
0W - 1L
1,472 SR
Queue Stats
10W - 28L
937 Elo+
Solo
Danzaburou
Danzaburou
kleinemilan070
Danzaburou
Level 27
God Stats
44W - 43L
1,500 SR
Queue Stats
60W - 75L
1,226 Elo+
Solo
Sylvanus
Sylvanus
megadiet1992
Sylvanus
Level 87
God Stats
26W - 10L
1,659 SR
Queue Stats
363W - 313L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BriKu-7
Chang'e
13
6 / 1 / 13
11,178
658
8,826
14,093
4,958
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
lapa_27
Baron Samedi
14
6 / 2 / 13
11,036
649
12,760
13,962
7,977
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
mans33817
Neith
15
9 / 0 / 11
11,881
699
18,416
8,868
3,337
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Wallsafe
Merlin
11
0 / 10 / 0
8,338
490
4,222
13,163
10,927
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
kleinemilan070
Danzaburou
11
1 / 9 / 2
9,074
534
12,048
16,194
7,162
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sylvanus
megadiet1992
Sylvanus
13
2 / 2 / 1
10,142
597
11,926
21,485
19,346
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
6
21
Kills
3
3
Deaths
21
37
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BriKu-7
Chang'e
6
1
13
12.5
L
Merlin
Wallsafe
Merlin
0
10
0
0
L
Danzaburou
kleinemilan070
Danzaburou
1
9
2
0.22
W
Baron Samedi
lapa_27
Baron Samedi
6
2
13
6.25
W
Neith
mans33817
Neith
9
0
11
14.5
L
Sylvanus
megadiet1992
Sylvanus
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,002
Damage
28,196
36,923
Taken
50,842
16,272
Mitigated
37,435
21,459
Healing
14,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BriKu-7
Chang'e
8,826
2,219
7,307
7,360
14,093
4,958
941
7,193
6,900
32,749
0
L
Merlin
Wallsafe
Merlin
4,222
227
0
0
13,163
10,927
0
4,587
8,576
22,037
0
L
Danzaburou
kleinemilan070
Danzaburou
12,048
4,424
0
807
16,194
7,162
0
5,229
10,965
0
33,113
W
Baron Samedi
lapa_27
Baron Samedi
12,760
2,562
3,213
2,501
13,962
7,977
339
6,050
7,912
33,198
0
W
Neith
mans33817
Neith
18,416
10,523
0
1,078
8,868
3,337
0
2,913
5,955
0
42,287
L
Sylvanus
megadiet1992
Sylvanus
11,926
3,762
3,558
10,115
21,485
19,346
0
11,854
9,631
35,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,095
Gold Earned
27,554
158
Minions Killed
93
0
Camps Cleared
0
846,177
Distance Traveled
664,167
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,178
658
56
3
0
281,251
0
L
Merlin
8,338
490
17
1
0
197,396
1
L
Danzaburou
9,074
534
43
3
0
216,146
0
W
Baron Samedi
11,036
649
45
3
0
291,738
0
W
Neith
11,881
699
57
3
0
273,188
3
L
Sylvanus
10,142
597
33
2
0
250,625
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role