Player Matchup

Odin
Odin
Distryum
Odin
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
149W - 168L
1,430 Elo+
Solo
Sun Wukong
Sun Wukong
McDoylie
Sun Wukong
Level 16
God Stats
12W - 13L
1,551 SR
Queue Stats
467W - 508L
1,437 Elo+
Solo
Cernunnos
Cernunnos
ShloknessMonstr
Cernunnos
Level 14
God Stats
2W - 6L
1,183 SR
Queue Stats
14W - 25L
1,282 Elo+
Party 1
Ravana
Ravana
SturdyMusic3608
Ravana
Level 26
God Stats
20W - 41L
1,330 SR
Queue Stats
53W - 85L
1,292 Elo+
Party 1
Zhong Kui
Zhong Kui
kingMonti212
Zhong Kui
Level 4
God Stats
1W - 2L
1,281 SR
Queue Stats
4W - 6L
1,143 Elo+
Solo
Team Averages
Level 18
1,369 SR
1,317 Elo+

VS

Team Averages
Level 13
1,450 SR
1,370 Elo+
Scylla
Scylla
Chewykeyboard
Scylla
Level 4
God Stats
0W - 1L
1,213 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hades
Hades
OGWeedsmoker4420
Hades
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,218 Elo+
Party 2
Pele
Pele
Rapplexx
Pele
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 33L
1,301 Elo+
Solo
Izanami
Izanami
Shagretor
Izanami
Level 27
God Stats
35W - 36L
1,538 SR
Queue Stats
76W - 87L
1,331 Elo+
Solo
Bellona
Bellona
guessssss
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
8
2 / 0 / 6
5,913
538
1,760
3,526
2,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sun Wukong
McDoylie
Sun Wukong
11
5 / 0 / 0
6,792
617
4,484
4,871
2,019
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
ShloknessMonstr
Cernunnos
10
6 / 2 / 4
6,146
559
6,720
4,768
1,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
7 / 1 / 3
6,455
587
4,446
3,515
1,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
kingMonti212
Zhong Kui
9
3 / 1 / 4
5,971
543
1,555
2,990
2,030
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 6 / 0
3,860
351
1,601
4,077
694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
1 / 6 / 2
4,672
425
1,821
5,647
1,676
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Pele
10
1 / 3 / 0
5,909
537
2,450
8,199
2,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
Shagretor
Izanami
8
2 / 3 / 0
5,578
507
2,519
6,143
1,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
guessssss
Bellona
6
0 / 7 / 3
4,639
422
1,393
6,151
2,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
23
Kills
4
4
Deaths
25
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Odin
2
0
6
5
W
Sun Wukong
McDoylie
Sun Wukong
5
0
0
5
L
1
6
2
0.33
L
Pele
1
3
0
0.33
L
Izanami
Shagretor
Izanami
2
3
0
0.67
W
Cernunnos
ShloknessMonstr
Cernunnos
6
2
4
4
W
7
1
3
8.5
L
Bellona
guessssss
Bellona
0
7
3
0.21
W
Zhong Kui
kingMonti212
Zhong Kui
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,965
Damage
9,784
19,670
Taken
30,217
9,452
Mitigated
8,802
4,522
Healing
5,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,601
546
0
0
4,077
694
0
534
3,543
8,804
0
W
Odin
1,760
718
0
1,324
3,526
2,361
18
415
3,111
0
10,904
W
Sun Wukong
McDoylie
Sun Wukong
4,484
2,025
0
800
4,871
2,019
96
878
3,937
0
29,362
L
1,821
800
83
376
5,647
1,676
0
581
5,066
10,605
0
L
Pele
2,450
754
0
3,100
8,199
2,288
0
144
8,055
0
29,737
L
Izanami
Shagretor
Izanami
2,519
1,362
0
1,699
6,143
1,612
75
144
5,999
0
20,504
W
Cernunnos
ShloknessMonstr
Cernunnos
6,720
3,323
0
99
4,768
1,700
405
568
4,160
0
22,826
W
4,446
1,813
0
976
3,515
1,342
45
621
2,850
0
24,306
L
Bellona
guessssss
Bellona
1,393
585
0
82
6,151
2,532
0
152
5,999
0
9,999
W
Zhong Kui
kingMonti212
Zhong Kui
1,555
250
0
1,323
2,990
2,030
770
756
2,190
20,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,277
Gold Earned
24,658
218
Minions Killed
150
0
Camps Cleared
0
912,425
Distance Traveled
944,940
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
3,860
351
12
1
0
176,521
1
W
Odin
5,913
538
15
1
0
166,455
0
W
Sun Wukong
6,792
617
80
7
0
180,246
3
L
Hades
4,672
425
14
1
0
149,242
0
L
Pele
5,909
537
63
6
0
219,289
4
L
Izanami
5,578
507
47
4
0
179,939
0
W
Cernunnos
6,146
559
37
3
0
190,171
0
W
Ravana
6,455
587
37
3
0
223,702
0
L
Bellona
4,639
422
14
1
0
219,949
2
W
Zhong Kui
5,971
543
49
4
0
151,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role