Player Matchup

Hel
Hel
AndreiBobulev
Hel
Level 27
God Stats
23W - 22L
1,427 SR
Queue Stats
122W - 134L
1,359 Elo+
Solo
Merlin
Merlin
KingPatrick89
Merlin
Level 18
God Stats
1W - 2L
1,299 SR
Queue Stats
33W - 51L
1,224 Elo+
Party 1
Fenrir
Fenrir
Robin_banks9
Fenrir
Level 23
God Stats
8W - 6L
1,554 SR
Queue Stats
67W - 81L
1,247 Elo+
Party 1
King Arthur
King Arthur
YaKuZa94555
King Arthur
Level 6
God Stats
4W - 6L
1,268 SR
Queue Stats
5W - 12L
1,184 Elo+
Solo
Ymir
Ymir
proud-toil
Ymir
Level 22
God Stats
24W - 23L
1,541 SR
Queue Stats
59W - 77L
1,247 Elo+
Party 1
Team Averages
Level 19
1,418 SR
1,252 Elo+

VS

Team Averages
Level 28
1,541 SR
1,365 Elo+
Neith
Neith
PsychoGame656
Neith
Level 7
God Stats
1W - 7L
1,224 SR
Queue Stats
4W - 12L
1,356 Elo+
Party 2
Yemoja
Yemoja
Simba_1036
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,363 Elo+
Solo
King Arthur
King Arthur
antonybtr
King Arthur
Level 16
God Stats
17W - 14L
1,635 SR
Queue Stats
167W - 162L
1,349 Elo+
Solo
Izanami
Izanami
kaptainhuitsix
Izanami
Level 18
God Stats
3W - 3L
1,851 SR
Queue Stats
26W - 41L
1,310 Elo+
Solo
Bakasura
Bakasura
lL_Reaper_Jl
Bakasura
Level 89
God Stats
2W - 1L
1,494 SR
Queue Stats
99W - 104L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 3 / 2
9,030
602
10,837
9,971
2,513
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
0 / 5 / 5
7,211
481
2,355
8,036
1,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
13
4 / 2 / 1
8,208
547
5,589
8,527
3,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

King Arthur
YaKuZa94555
King Arthur
12
2 / 0 / 6
7,669
511
4,488
8,423
3,271
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 0 / 3
7,406
494
1,614
5,782
4,766
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
5,724
382
1,818
5,578
1,720
Yemoja
Simba_1036
Yemoja
3
0 / 2 / 0
4,676
312
291
2,011
719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
antonybtr
King Arthur
13
0 / 0 / 0
7,271
485
3,366
8,022
3,169
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
2 / 7 / 3
7,110
474
7,185
8,499
3,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
lL_Reaper_Jl
Bakasura
14
7 / 4 / 0
8,564
571
8,050
15,621
6,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
15
Kills
10
10
Deaths
16
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
9
3
2
3.33
W
0
5
5
0.5
L
1
3
1
0.5
W
Fenrir
4
2
1
2.25
L
Yemoja
Simba_1036
Yemoja
0
2
0
0
W
King Arthur
YaKuZa94555
King Arthur
2
0
6
5
L
King Arthur
antonybtr
King Arthur
0
0
0
0
L
2
7
3
0.5
L
Bakasura
lL_Reaper_Jl
Bakasura
7
4
0
1.75
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,883
Damage
20,710
40,739
Taken
39,731
15,757
Mitigated
15,017
14,575
Healing
7,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,837
1,357
1,512
5,700
9,971
2,513
1,933
198
9,096
45,498
0
W
2,355
225
0
0
8,036
1,984
2,063
0
7,373
34,170
0
L
1,818
149
0
374
5,578
1,720
0
3,886
1,500
0
13,429
W
Fenrir
5,589
1,021
0
4,104
8,527
3,223
0
29
8,498
0
43,097
L
Yemoja
Simba_1036
Yemoja
291
177
61
84
2,011
719
22
1,084
927
738
0
W
King Arthur
YaKuZa94555
King Arthur
4,488
644
0
2,806
8,423
3,271
452
64
8,283
0
30,574
L
King Arthur
antonybtr
King Arthur
3,366
92
0
1,535
8,022
3,169
710
1,254
6,768
0
38,664
L
7,185
4,395
0
245
8,499
3,223
1,991
2,817
5,608
0
30,056
L
Bakasura
lL_Reaper_Jl
Bakasura
8,050
5,376
0
5,634
15,621
6,186
0
5,347
10,122
0
40,747
W
1,614
142
0
453
5,782
4,766
37
0
5,712
28,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,524
Gold Earned
33,345
325
Minions Killed
229
0
Camps Cleared
0
1,437,391
Distance Traveled
1,091,356
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,030
602
77
5
0
271,972
0
W
Merlin
7,211
481
76
5
0
245,398
0
L
Neith
5,724
382
17
1
0
210,796
0
W
Fenrir
8,208
547
67
4
0
303,294
1
L
Yemoja
4,676
312
0
0
0
54,561
0
W
King Arthur
7,669
511
48
3
0
283,368
2
L
King Arthur
7,271
485
77
5
0
295,110
0
L
Izanami
7,110
474
43
3
0
246,946
0
L
Bakasura
8,564
571
92
6
0
283,943
0
W
Ymir
7,406
494
57
4
0
333,359
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role