Player Matchup

Merlin
Merlin
BozKurT41
Merlin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,626 Elo+
Solo
Terra
Terra
Myrikal
Terra
Level 25
God Stats
8W - 3L
1,537 SR
Queue Stats
12W - 8L
1,511 Elo+
Party 1
Achilles
Achilles
WDPoseidon
Achilles
Level 28
God Stats
2W - 4L
1,286 SR
Queue Stats
76W - 62L
1,527 Elo+
Solo
Sylvanus
Sylvanus
Znemed
Sylvanus
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
redcrimson5
Kukulkan
Level 7
God Stats
7W - 3L
1,674 SR
Queue Stats
41W - 50L
1,561 Elo+
Solo
Team Averages
Level 19
1,499 SR
1,545 Elo+

VS

Team Averages
Level 26
1,511 SR
1,507 Elo+
Merlin
Merlin
DarkDexter2137
Merlin
Level 30
God Stats
4W - 3L
1,441 SR
Queue Stats
69W - 61L
1,597 Elo+
Party 2
Cthulhu
Cthulhu
Kethup
Cthulhu
Level 29
God Stats
2W - 5L
1,469 SR
Queue Stats
222W - 211L
1,520 Elo+
Party 2
Sun Wukong
Sun Wukong
PercyNoMercy
Sun Wukong
Level 12
God Stats
10W - 5L
1,648 SR
Queue Stats
29W - 36L
1,501 Elo+
Solo
Rama
Rama
Stajyerus
Rama
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
346W - 360L
1,417 Elo+
Solo
Janus
Janus
TheVortexDemon
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BozKurT41
Merlin
18
5 / 0 / 11
11,399
1,140
14,372
7,079
3,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
Myrikal
Terra
18
3 / 2 / 22
10,792
1,079
9,892
14,539
16,892
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
WDPoseidon
Achilles
18
17 / 0 / 12
13,430
1,343
25,624
18,003
19,712
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sylvanus
Znemed
Sylvanus
18
5 / 3 / 19
11,500
1,150
15,332
17,808
16,554
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
redcrimson5
Kukulkan
16
5 / 2 / 8
10,440
1,044
11,635
8,714
3,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

246

VS

Team 2 Tickets

104

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 10 / 4
9,432
943
8,954
13,383
4,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Kethup
Cthulhu
16
2 / 7 / 4
9,752
975
13,357
24,753
13,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
PercyNoMercy
Sun Wukong
15
1 / 7 / 6
9,472
947
9,205
18,606
13,892
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
16
1 / 5 / 5
9,521
952
10,832
15,129
5,036
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
3 / 7 / 4
10,198
1,020
17,356
11,994
3,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
30
35
Kills
7
7
Deaths
36
72
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Merlin
BozKurT41
Merlin
5
0
11
10.5
L
0
10
4
0.2
L
Cthulhu
Kethup
Cthulhu
2
7
4
0.57
W
Terra
Myrikal
Terra
3
2
22
7
L
Sun Wukong
PercyNoMercy
Sun Wukong
1
7
6
0.57
L
Rama
1
5
5
0.7
L
3
7
4
0.71
W
Achilles
WDPoseidon
Achilles
17
0
12
23
W
Sylvanus
Znemed
Sylvanus
5
3
19
4.83
W
Kukulkan
redcrimson5
Kukulkan
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,855
Damage
59,704
66,143
Taken
83,865
59,844
Mitigated
40,753
20,120
Healing
9,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BozKurT41
Merlin
14,372
338
0
0
7,079
3,178
0
3,380
3,596
54,148
0
L
8,954
712
0
274
13,383
4,608
0
6,793
6,490
37,082
0
L
Cthulhu
Kethup
Cthulhu
13,357
697
1,612
5,630
24,753
13,265
0
18,590
5,903
24,555
0
W
Terra
Myrikal
Terra
9,892
1,352
3,780
2,620
14,539
16,892
0
7,918
6,304
18,363
0
L
Sun Wukong
PercyNoMercy
Sun Wukong
9,205
2,572
104
746
18,606
13,892
0
10,164
8,311
0
15,833
L
Rama
10,832
8,365
0
978
15,129
5,036
0
9,256
5,847
0
26,821
L
17,356
674
0
0
11,994
3,952
0
5,807
6,083
41,785
0
W
Achilles
WDPoseidon
Achilles
25,624
6,645
0
804
18,003
19,712
0
10,914
6,633
0
37,290
W
Sylvanus
Znemed
Sylvanus
15,332
4,475
6,682
5,991
17,808
16,554
0
10,257
7,212
21,839
0
W
Kukulkan
redcrimson5
Kukulkan
11,635
1,048
0
243
8,714
3,508
0
5,897
2,731
24,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,561
Gold Earned
48,375
179
Minions Killed
212
5
Camps Cleared
4
961,771
Distance Traveled
961,670
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,399
1,140
91
9
2
196,656
1
L
Merlin
9,432
943
73
7
0
170,561
0
L
Cthulhu
9,752
975
37
4
1
217,210
0
W
Terra
10,792
1,079
9
1
1
199,913
0
L
Sun Wukong
9,472
947
19
2
0
203,358
0
L
Rama
9,521
952
22
2
1
171,262
3
L
Janus
10,198
1,020
61
6
2
199,279
0
W
Achilles
13,430
1,343
22
2
1
230,578
0
W
Sylvanus
11,500
1,150
11
1
1
172,562
0
W
Kukulkan
10,440
1,044
46
5
0
162,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role