Player Matchup

Tyr
Tyr
Doomhawks
Tyr
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 26L
1,636 Elo+
Solo
Cupid
Cupid
ILikeYogurt
Cupid
Level 71
God Stats
24W - 27L
1,597 SR
Queue Stats
417W - 405L
1,569 Elo+
Solo
Fenrir
Fenrir
Prexzee
Fenrir
Level 110
God Stats
2W - 3L
1,589 SR
Queue Stats
249W - 218L
1,572 Elo+
Solo
Kumbhakarna
Kumbhakarna
ScavTeamSix
Kumbhakarna
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 34L
1,643 Elo+
Solo
Merlin
Merlin
destructor87
Merlin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 109
1,537 SR
1,584 Elo+

VS

Team Averages
Level 111
1,844 SR
1,595 Elo+
Awilix
Awilix
Abraxillim
Awilix
Level 105
God Stats
14W - 5L
1,830 SR
Queue Stats
313W - 255L
1,626 Elo+
Party 1
Artemis
Artemis
BlueJay8
Artemis
Level 137
God Stats
8W - 7L
1,967 SR
Queue Stats
141W - 148L
1,558 Elo+
Party 2
Sylvanus
Sylvanus
CocBlocula
Sylvanus
Level 140
God Stats
7W - 7L
1,859 SR
Queue Stats
119W - 119L
1,559 Elo+
Party 2
Hades
Hades
TheDarkestLight7
Hades
Level 80
God Stats
18W - 8L
1,885 SR
Queue Stats
264W - 229L
1,605 Elo+
Party 1
Kukulkan
Kukulkan
machomanlyman
Kukulkan
Level 92
God Stats
14W - 4L
1,681 SR
Queue Stats
328W - 270L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 0
8,927
525
8,855
14,587
10,595
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
0 / 8 / 2
7,758
456
3,586
11,619
2,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Prexzee
Fenrir
13
3 / 5 / 3
8,153
480
5,466
15,041
5,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kumbhakarna
ScavTeamSix
Kumbhakarna
13
5 / 5 / 3
9,076
534
4,245
13,094
6,958
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
13
0 / 5 / 5
8,047
473
9,157
10,124
3,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Abraxillim
Awilix
16
10 / 1 / 3
9,787
576
10,146
12,093
4,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
BlueJay8
Artemis
16
10 / 2 / 4
10,276
604
11,640
9,600
4,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
CocBlocula
Sylvanus
13
2 / 4 / 11
8,630
508
6,796
15,288
12,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 1 / 0
9,216
542
9,237
11,080
6,311
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
machomanlyman
Kukulkan
15
1 / 2 / 5
9,012
530
7,379
5,412
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
47
10
Kills
24
24
Deaths
10
13
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Awilix
Abraxillim
Awilix
10
1
3
11.5
W
Artemis
BlueJay8
Artemis
10
2
4
6
W
Sylvanus
CocBlocula
Sylvanus
2
4
11
1.88
L
2
1
0
2
L
0
8
2
0.13
L
Fenrir
Prexzee
Fenrir
3
5
3
0.9
L
Kumbhakarna
ScavTeamSix
Kumbhakarna
5
5
3
1.3
W
1
1
0
1
L
Merlin
0
5
5
0.5
W
Kukulkan
machomanlyman
Kukulkan
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,309
Damage
45,198
64,465
Taken
53,473
29,229
Mitigated
30,467
20,036
Healing
23,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Abraxillim
Awilix
10,146
3,128
0
4,720
12,093
4,934
306
2,441
9,652
0
59,707
W
Artemis
BlueJay8
Artemis
11,640
5,276
0
3,908
9,600
4,722
524
2,447
7,153
0
64,084
W
Sylvanus
CocBlocula
Sylvanus
6,796
2,270
1,221
4,880
15,288
12,243
832
4,846
10,442
27,534
0
L
8,855
2,647
217
8,944
14,587
10,595
0
8,934
5,653
0
60,927
L
3,586
1,986
28
2,044
11,619
2,634
0
1,396
10,223
0
39,356
L
Fenrir
Prexzee
Fenrir
5,466
1,913
0
5,850
15,041
5,337
0
2,927
12,114
0
45,130
L
Kumbhakarna
ScavTeamSix
Kumbhakarna
4,245
376
0
885
13,094
6,958
0
4,611
8,483
30,720
0
W
9,237
2,001
354
7,966
11,080
6,311
433
946
10,134
64,784
0
L
Merlin
9,157
751
0
2,068
10,124
3,705
0
5,544
4,580
60,171
0
W
Kukulkan
machomanlyman
Kukulkan
7,379
749
0
746
5,412
2,257
483
2,722
2,690
64,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,961
Gold Earned
46,921
473
Minions Killed
528
0
Camps Cleared
0
1,636,517
Distance Traveled
1,682,341
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,787
576
92
5
0
411,157
4
W
Artemis
10,276
604
111
7
0
299,278
3
W
Sylvanus
8,630
508
29
2
0
334,246
1
L
Tyr
8,927
525
125
7
0
353,222
2
L
Cupid
7,758
456
99
6
0
292,519
3
L
Fenrir
8,153
480
78
5
0
349,112
1
L
Kumbhakarna
9,076
534
50
3
0
345,643
11
W
Hades
9,216
542
162
10
0
313,919
2
L
Merlin
8,047
473
121
7
0
296,021
5
W
Kukulkan
9,012
530
134
8
0
323,741
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role