Player Matchup

Ra
Ra
Gold V
Alegan239
Ra
Gold V
Level 128
God Stats
16W - 14L
1,632 SR
Queue Stats
777W - 896L
1,401 MMR
Solo
Achilles
Achilles
Silver III
DrxmR
Achilles
Silver III
Level 149
God Stats
13W - 16L
1,504 SR
Queue Stats
307W - 351L
1,350 MMR
Party 1
Neith
Neith
Silver II
xTeacHz
Neith
Silver II
Level 137
God Stats
42W - 48L
1,655 SR
Queue Stats
256W - 269L
1,430 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 138
1,597 SR
1,393 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 81
1,500 SR
1,392 MMR
Ullr
Ullr
Gold V
OtherNOMADIC
Ullr
Gold V
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 33L
1,534 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
XXKAtekyoLambOXx
Sun Wukong
Bronze III
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,295 MMR
Solo
Raijin
Raijin
Bronze III
iEssau2
Raijin
Bronze III
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,348 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 8
12,982
649
12,353
9,429
3,915
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
DrxmR
Achilles
17
9 / 2 / 5
13,586
679
11,997
16,466
19,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
xTeacHz
Neith
17
4 / 2 / 7
13,337
667
12,452
15,526
6,197
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AphroditeKumbhakarnaCthulhuScyllaSobek

VS

Bans
DanzaburouChaacYemojaTerraCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 1
12,279
614
12,177
16,303
6,277
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
XXKAtekyoLambOXx
Sun Wukong
13
0 / 5 / 4
10,355
518
6,439
14,419
9,999
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
iEssau2
Raijin
16
2 / 8 / 4
12,417
621
6,774
12,160
4,233
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
16
Kills
6
6
Deaths
16
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
2
8
3.5
W
Achilles
DrxmR
Achilles
9
2
5
5.75
L
4
3
1
1.5
L
Sun Wukong
XXKAtekyoLambOXx
Sun Wukong
0
5
4
0.4
L
Raijin
iEssau2
Raijin
2
8
4
0.5
W
Neith
xTeacHz
Neith
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,802
Damage
25,390
41,421
Taken
42,882
30,065
Mitigated
20,509
13,819
Healing
2,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,353
841
2,888
3,236
9,429
3,915
386
1,663
7,641
88,230
0
W
Achilles
DrxmR
Achilles
11,997
3,717
0
4,598
16,466
19,953
406
2,756
13,485
0
44,661
L
12,177
5,530
0
947
16,303
6,277
710
5,245
10,883
0
62,090
L
Sun Wukong
XXKAtekyoLambOXx
Sun Wukong
6,439
1,443
0
540
14,419
9,999
0
4,353
9,916
0
23,918
L
Raijin
iEssau2
Raijin
6,774
355
0
1,254
12,160
4,233
0
2,815
9,045
55,868
0
W
Neith
xTeacHz
Neith
12,452
3,784
348
2,749
15,526
6,197
2,903
2,788
12,638
0
87,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,905
Gold Earned
35,051
288
Minions Killed
219
0
Camps Cleared
0
1,037,835
Distance Traveled
978,201
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,982
649
160
8
0
356,018
3
W
Achilles
13,586
679
37
2
0
371,297
2
L
Ullr
12,279
614
98
5
0
335,608
4
L
Sun Wukong
10,355
518
22
1
0
318,041
2
L
Raijin
12,417
621
99
5
0
324,552
8
W
Neith
13,337
667
91
5
0
310,520
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role