Player Matchup

Artio
Artio
KaputRacoon5
Artio
Level 13
God Stats
13W - 11L
1,440 SR
Queue Stats
26W - 26L
1,350 Elo+
Party 1
Bellona
Bellona
Rl Fouchet7
Bellona
Level 8
God Stats
12W - 13L
1,431 SR
Queue Stats
13W - 17L
1,294 Elo+
Party 1
Fenrir
Fenrir
STEEL H11
Fenrir
Level 24
God Stats
56W - 60L
1,450 SR
Queue Stats
66W - 73L
1,359 Elo+
Party 1
Cerberus
Cerberus
THuNDERSHoK282
Cerberus
Level 26
God Stats
23W - 12L
1,597 SR
Queue Stats
66W - 63L
1,420 Elo+
Solo
Izanami
Izanami
TeriTakiTerror
Izanami
Level 10
God Stats
10W - 16L
1,405 SR
Queue Stats
81W - 125L
1,367 Elo+
Solo
Team Averages
Level 16
1,464 SR
1,358 Elo+

VS

Team Averages
Level 15
1,474 SR
1,320 Elo+
Izanami
Izanami
BABYB0Y1337
Izanami
Level 16
God Stats
7W - 9L
1,500 SR
Queue Stats
290W - 315L
1,382 Elo+
Solo
Chaac
Chaac
Colezilla88
Chaac
Level 29
God Stats
4W - 11L
1,195 SR
Queue Stats
291W - 267L
1,486 Elo+
Solo
Baron Samedi
Baron Samedi
FeelMyMuFn
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,256 Elo+
Party 2
Nemesis
Nemesis
OgSkyMuFn
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,074 Elo+
Party 2
Fenrir
Fenrir
tatre18
Fenrir
Level 20
God Stats
3W - 8L
1,672 SR
Queue Stats
82W - 87L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 26
13,028
1,002
14,063
28,226
30,017
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Rl Fouchet7
Bellona
20
12 / 2 / 20
14,283
1,099
17,346
18,528
15,318
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
STEEL H11
Fenrir
19
8 / 2 / 13
12,890
992
8,892
8,777
4,250
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
20
11 / 1 / 25
15,085
1,160
24,277
18,795
23,330
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
7 / 5 / 22
13,871
1,067
22,695
12,462
5,394
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

176

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BABYB0Y1337
Izanami
19
7 / 6 / 4
13,860
1,066
27,752
18,636
6,704
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
0 / 3 / 5
10,503
808
7,609
11,249
8,051
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
FeelMyMuFn
Baron Samedi
18
0 / 5 / 7
11,195
861
9,544
12,164
8,043
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Nemesis
OgSkyMuFn
Nemesis
18
2 / 15 / 3
11,731
902
15,255
24,086
9,844
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
tatre18
Fenrir
18
3 / 14 / 7
12,457
958
18,743
28,936
14,479
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
38
43
Kills
12
12
Deaths
43
106
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Izanami
BABYB0Y1337
Izanami
7
6
4
1.5
L
0
3
5
0.83
L
Baron Samedi
FeelMyMuFn
Baron Samedi
0
5
7
0.7
W
5
2
26
9
L
Nemesis
OgSkyMuFn
Nemesis
2
15
3
0.23
W
Bellona
Rl Fouchet7
Bellona
12
2
20
11
W
Fenrir
STEEL H11
Fenrir
8
2
13
7.25
W
Cerberus
11
1
25
23.5
W
7
5
22
3.6
L
Fenrir
tatre18
Fenrir
3
14
7
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,273
Damage
78,903
86,788
Taken
95,071
78,309
Mitigated
47,121
12,836
Healing
6,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BABYB0Y1337
Izanami
27,752
23,057
0
0
18,636
6,704
0
6,699
11,937
0
64,495
L
7,609
1,490
0
2,259
11,249
8,051
0
5,481
5,768
0
23,833
L
Baron Samedi
FeelMyMuFn
Baron Samedi
9,544
2,251
1,430
795
12,164
8,043
0
5,679
6,485
25,367
0
W
14,063
3,446
3,009
4,822
28,226
30,017
0
3,938
24,288
27,872
0
L
Nemesis
OgSkyMuFn
Nemesis
15,255
8,623
0
632
24,086
9,844
0
8,823
15,263
0
35,361
W
Bellona
Rl Fouchet7
Bellona
17,346
10,235
0
406
18,528
15,318
0
1,529
16,999
0
36,438
W
Fenrir
STEEL H11
Fenrir
8,892
672
0
0
8,777
4,250
0
1,462
7,058
0
14,768
W
Cerberus
24,277
1,809
1,867
2,732
18,795
23,330
0
1,877
16,918
45,455
0
W
22,695
20,622
0
0
12,462
5,394
0
738
11,724
0
61,295
L
Fenrir
tatre18
Fenrir
18,743
6,926
0
1,517
28,936
14,479
0
11,658
17,278
0
33,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,157
Gold Earned
59,746
232
Minions Killed
233
3
Camps Cleared
7
1,192,196
Distance Traveled
1,008,564
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,860
1,066
80
6
1
231,375
0
L
Chaac
10,503
808
34
3
1
148,597
0
L
Baron Samedi
11,195
861
46
4
1
205,039
0
W
Artio
13,028
1,002
26
2
1
256,974
0
L
Nemesis
11,731
902
42
3
2
170,482
3
W
Bellona
14,283
1,099
56
4
0
251,372
2
W
Fenrir
12,890
992
9
1
0
254,649
0
W
Cerberus
15,085
1,160
40
3
0
244,868
6
W
Izanami
13,871
1,067
101
8
2
184,333
2
L
Fenrir
12,457
958
31
2
2
253,071
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role