Player Matchup

Ymir
Ymir
Abarice
Ymir
Level 62
God Stats
3W - 0L
1,938 SR
Queue Stats
135W - 118L
1,448 Elo+
Solo
Kuzenbo
Kuzenbo
Delvonian
Kuzenbo
Level 81
God Stats
7W - 0L
1,725 SR
Queue Stats
92W - 110L
1,438 Elo+
Solo
Neith
Neith
Natayo91
Neith
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,495 Elo+
Party 1
Hercules
Hercules
Stubbs N Jello
Hercules
Level 126
God Stats
4W - 3L
1,568 SR
Queue Stats
62W - 58L
1,483 Elo+
Party 1
Thanatos
Thanatos
iTZ P1NEAPPLES
Thanatos
Level 108
God Stats
2W - 2L
1,285 SR
Queue Stats
106W - 128L
1,408 Elo+
Party 1
Team Averages
Level 90
1,603 SR
1,455 Elo+

VS

Team Averages
Level 92
1,477 SR
1,509 Elo+
Hercules
Hercules
 
Hercules
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Ebruh262
Tsukuyomi
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 84L
1,510 Elo+
Party 3
Ravana
Ravana
ItzMecha
Ravana
Level 64
God Stats
0W - 2L
1,231 SR
Queue Stats
63W - 53L
1,446 Elo+
Party 3
Khepri
Khepri
PsychoMikEO69
Khepri
Level 85
God Stats
4W - 5L
1,651 SR
Queue Stats
220W - 202L
1,587 Elo+
Solo
Hachiman
Hachiman
XCorelxI
Hachiman
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Abarice
Ymir
15
5 / 2 / 12
8,522
1,065
7,591
11,527
13,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kuzenbo
Delvonian
Kuzenbo
14
3 / 3 / 14
8,646
1,081
3,746
15,633
20,182
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
Natayo91
Neith
14
7 / 2 / 11
8,852
1,107
10,623
5,262
2,157
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Hercules
13
1 / 1 / 16
8,095
1,012
7,730
15,608
8,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
14
5 / 2 / 15
8,356
1,045
8,082
7,732
8,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
0 / 5 / 7
6,441
805
5,844
12,018
9,827
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tsukuyomi
Ebruh262
Tsukuyomi
13
5 / 6 / 2
8,131
1,016
9,027
9,644
3,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ravana
ItzMecha
Ravana
11
1 / 4 / 6
6,537
817
7,438
7,271
4,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

13
1 / 5 / 8
7,383
923
7,427
10,868
7,506
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
XCorelxI
Hachiman
13
3 / 2 / 6
7,294
912
7,115
5,101
1,847
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
39
21
Kills
10
10
Deaths
22
68
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
5
7
0.7
W
Ymir
Abarice
Ymir
5
2
12
5.5
W
Kuzenbo
Delvonian
Kuzenbo
3
3
14
3.33
L
Tsukuyomi
Ebruh262
Tsukuyomi
5
6
2
1
L
Ravana
ItzMecha
Ravana
1
4
6
1
W
Neith
Natayo91
Neith
7
2
11
6.25
L
1
5
8
1
W
Hercules
1
1
16
9
L
Hachiman
XCorelxI
Hachiman
3
2
6
3
W
Thanatos
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,772
Damage
36,851
55,762
Taken
44,902
53,143
Mitigated
27,384
27,252
Healing
11,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,844
879
1,078
2,997
12,018
9,827
125
3,290
8,378
0
10,205
W
Ymir
Abarice
Ymir
7,591
863
2,406
3,267
11,527
13,448
256
1,951
9,505
16,865
0
W
Kuzenbo
Delvonian
Kuzenbo
3,746
1,424
1,520
3,368
15,633
20,182
284
1,806
13,609
12,551
0
L
Tsukuyomi
Ebruh262
Tsukuyomi
9,027
1,873
1,419
1,500
9,644
3,954
438
2,419
7,082
0
16,438
L
Ravana
ItzMecha
Ravana
7,438
2,180
793
1,208
7,271
4,250
267
2,099
4,998
0
10,390
W
Neith
Natayo91
Neith
10,623
5,166
2,040
1,141
5,262
2,157
3,936
698
4,564
0
23,759
L
7,427
318
1,104
989
10,868
7,506
16
1,855
8,793
14,697
0
W
Hercules
7,730
1,816
335
8,172
15,608
8,797
926
2,082
13,381
248
11,696
L
Hachiman
XCorelxI
Hachiman
7,115
4,834
0
193
5,101
1,847
699
1,256
3,620
0
16,685
W
Thanatos
8,082
1,498
231
4,772
7,732
8,559
329
890
6,767
0
13,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,471
Gold Earned
35,786
81
Minions Killed
61
0
Camps Cleared
0
756,946
Distance Traveled
833,782
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,441
805
8
1
0
156,169
0
W
Ymir
8,522
1,065
20
3
0
140,883
0
W
Kuzenbo
8,646
1,081
11
1
0
162,102
0
L
Tsukuyomi
8,131
1,016
13
2
0
175,207
0
L
Ravana
6,537
817
15
2
0
172,991
0
W
Neith
8,852
1,107
26
3
0
134,311
0
L
Khepri
7,383
923
4
1
0
156,104
0
W
Hercules
8,095
1,012
9
1
0
154,786
0
L
Hachiman
7,294
912
21
3
0
173,311
0
W
Thanatos
8,356
1,045
15
2
0
164,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role