Player Matchup

Merlin
Merlin
ANUUSI
Merlin
Level 124
God Stats
2W - 1L
1,787 SR
Queue Stats
30W - 30L
1,503 Elo+
Party 2
Xbalanque
Xbalanque
Boyka16
Xbalanque
Level 108
God Stats
2W - 0L
1,553 SR
Queue Stats
18W - 11L
1,644 Elo+
Party 2
Scylla
Scylla
KalisseForAll
Scylla
Level 67
God Stats
1W - 0L
1,808 SR
Queue Stats
26W - 18L
1,563 Elo+
Party 2
Xing Tian
Xing Tian
MadeU
Xing Tian
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
195W - 185L
1,590 Elo+
Party 2
Hercules
Hercules
PROXX25
Hercules
Level 159
God Stats
7W - 3L
1,627 SR
Queue Stats
96W - 68L
1,599 Elo+
Party 2
Team Averages
Level 123
1,655 SR
1,580 Elo+

VS

Team Averages
Level 114
1,668 SR
1,584 Elo+
Loki
Loki
Malzog
Loki
Level 156
God Stats
8W - 13L
1,762 SR
Queue Stats
91W - 85L
1,643 Elo+
Party 1
Sobek
Sobek
SvetnikLeon
Sobek
Level 154
God Stats
0W - 1L
1,852 SR
Queue Stats
40W - 42L
1,545 Elo+
Party 1
Chernobog
Chernobog
Wolfrag
Chernobog
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
hord3n
Ra
Level 62
God Stats
0W - 2L
1,724 SR
Queue Stats
37W - 25L
1,603 Elo+
Solo
Chaac
Chaac
mikswagger901
Chaac
Level 69
God Stats
3W - 3L
1,500 SR
Queue Stats
246W - 234L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ANUUSI
Merlin
19
2 / 3 / 15
11,533
721
13,301
10,031
4,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
Boyka16
Xbalanque
19
7 / 3 / 11
12,766
798
22,726
13,509
6,066
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
9 / 1 / 11
13,629
852
17,747
9,675
4,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
MadeU
Xing Tian
18
5 / 0 / 21
12,576
786
14,496
16,836
18,731
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
PROXX25
Hercules
18
10 / 5 / 15
13,243
828
25,140
28,375
20,046
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Malzog
Loki
16
1 / 8 / 5
9,909
619
6,210
15,229
6,479
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 5 / 4
10,863
679
6,089
24,369
31,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
Wolfrag
Chernobog
18
3 / 5 / 3
11,004
688
10,232
16,764
9,767
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ra
18
4 / 10 / 2
11,409
713
17,487
18,710
9,319
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 5 / 6
10,864
679
13,057
26,878
27,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
32
33
Kills
12
12
Deaths
33
73
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Merlin
ANUUSI
Merlin
2
3
15
3.17
W
Xbalanque
Boyka16
Xbalanque
7
3
11
4.17
W
9
1
11
14.5
W
Xing Tian
MadeU
Xing Tian
5
0
21
15.5
L
Loki
Malzog
Loki
1
8
5
0.44
W
Hercules
PROXX25
Hercules
10
5
15
3.5
L
2
5
4
0.8
L
Chernobog
Wolfrag
Chernobog
3
5
3
0.9
L
Ra
4
10
2
0.5
L
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,410
Damage
53,075
78,426
Taken
101,950
53,557
Mitigated
84,507
16,583
Healing
16,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
ANUUSI
Merlin
13,301
593
0
593
10,031
4,511
1,391
1,889
8,017
62,557
0
W
Xbalanque
Boyka16
Xbalanque
22,726
15,526
0
375
13,509
6,066
2,767
5,455
7,904
0
55,286
W
17,747
1,970
202
2,428
9,675
4,203
675
3,409
6,091
49,343
0
W
Xing Tian
MadeU
Xing Tian
14,496
946
981
692
16,836
18,731
240
4,587
12,149
30,914
0
L
Loki
Malzog
Loki
6,210
1,300
0
460
15,229
6,479
0
6,682
8,447
0
21,921
W
Hercules
PROXX25
Hercules
25,140
9,385
0
11,312
28,375
20,046
0
8,605
19,595
0
39,672
L
6,089
459
0
2,530
24,369
31,778
0
10,710
13,381
14,022
0
L
Chernobog
Wolfrag
Chernobog
10,232
5,757
0
2,337
16,764
9,767
0
6,365
9,718
0
37,185
L
Ra
17,487
1,998
2,247
2,381
18,710
9,319
1
9,090
9,497
56,233
0
L
13,057
1,693
0
6,341
26,878
27,164
1
12,126
14,494
0
39,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,747
Gold Earned
54,049
365
Minions Killed
317
12
Camps Cleared
5
1,608,659
Distance Traveled
1,382,912
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,533
721
122
8
2
295,239
0
W
Xbalanque
12,766
798
91
6
1
291,931
1
W
Scylla
13,629
852
96
6
5
346,081
0
W
Xing Tian
12,576
786
27
2
3
372,424
0
L
Loki
9,909
619
33
2
2
250,021
0
W
Hercules
13,243
828
29
2
1
302,984
0
L
Sobek
10,863
679
19
1
0
266,217
2
L
Chernobog
11,004
688
79
5
1
284,736
2
L
Ra
11,409
713
117
7
1
269,221
0
L
Chaac
10,864
679
69
4
1
312,717
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role