Player Matchup

Athena
Athena
DannyPhantom151
Athena
Level 147
God Stats
7W - 5L
1,635 SR
Queue Stats
117W - 76L
1,686 Elo+
Party 1
Cernunnos
Cernunnos
Dhoxys
Cernunnos
Level 158
God Stats
2W - 0L
1,866 SR
Queue Stats
87W - 45L
1,796 Elo+
Party 1
Achilles
Achilles
Stainkee
Achilles
Level 158
God Stats
17W - 8L
1,795 SR
Queue Stats
555W - 404L
1,700 Elo+
Party 1
Pele
Pele
TwisterGrey
Pele
Level 147
God Stats
1W - 3L
1,670 SR
Queue Stats
121W - 93L
1,711 Elo+
Party 1
Anubis
Anubis
pieisgoodforall
Anubis
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
57W - 7L
1,741 Elo+
Party 1
Team Averages
Level 127
1,693 SR
1,727 Elo+

VS

Team Averages
Level 76
1,595 SR
1,518 Elo+
Neith
Neith
Jayromulus
Neith
Level 7
God Stats
3W - 2L
1,738 SR
Queue Stats
17W - 15L
1,517 Elo+
Party 2
Sobek
Sobek
PopeHarambe
Sobek
Level 158
God Stats
2W - 10L
1,414 SR
Queue Stats
84W - 100L
1,595 Elo+
Party 2
King Arthur
King Arthur
Riskfan
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,349 Elo+
Party 2
Raijin
Raijin
Sigasrygart
Raijin
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 42L
1,492 Elo+
Party 2
Ares
Ares
oNGUNo
Ares
Level 142
God Stats
5W - 4L
1,825 SR
Queue Stats
87W - 76L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 1 / 6
6,077
608
5,113
6,859
3,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
Dhoxys
Cernunnos
11
4 / 0 / 2
6,519
652
6,307
5,696
1,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
Stainkee
Achilles
12
3 / 0 / 4
6,712
671
6,686
8,763
5,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
3 / 2 / 3
6,323
632
2,417
7,017
2,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
5 / 0 / 4
6,462
646
5,402
4,717
2,309
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
7
0 / 5 / 1
4,414
441
4,005
6,238
1,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 3 / 0
4,088
409
2,563
9,314
2,857
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Riskfan
King Arthur
8
1 / 5 / 0
4,722
472
1,895
8,490
4,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
7
0 / 6 / 1
4,194
419
2,559
5,627
2,233
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ares
oNGUNo
Ares
7
0 / 2 / 0
4,525
453
2,952
7,303
2,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
20
Kills
1
3
Deaths
21
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
1
6
8
W
Cernunnos
Dhoxys
Cernunnos
4
0
2
5
L
Neith
0
5
1
0.1
L
0
3
0
0
L
King Arthur
Riskfan
King Arthur
1
5
0
0.2
L
Raijin
0
6
1
0.08
W
Achilles
Stainkee
Achilles
3
0
4
5
W
3
2
3
2.25
L
Ares
oNGUNo
Ares
0
2
0
0
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,925
Damage
13,974
33,052
Taken
36,972
15,693
Mitigated
13,306
17,094
Healing
8,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,113
1,568
0
2,002
6,859
3,613
94
2,331
4,484
13,694
0
W
Cernunnos
Dhoxys
Cernunnos
6,307
3,668
0
3,893
5,696
1,649
284
755
4,941
0
40,749
L
Neith
4,005
1,890
0
1,343
6,238
1,306
0
700
5,513
0
16,341
L
2,563
294
210
3,162
9,314
2,857
0
3,925
5,389
11,244
0
L
King Arthur
Riskfan
King Arthur
1,895
372
0
1,275
8,490
4,156
0
671
7,398
0
11,443
L
Raijin
2,559
355
0
765
5,627
2,233
0
3,978
1,649
18,578
0
W
Achilles
Stainkee
Achilles
6,686
1,033
0
4,561
8,763
5,570
276
1,628
6,860
2,943
32,710
W
2,417
469
0
3,336
7,017
2,552
148
850
6,167
0
38,026
L
Ares
oNGUNo
Ares
2,952
42
0
1,656
7,303
2,754
0
1,709
5,494
21,308
0
W
5,402
393
0
3,302
4,717
2,309
376
2,510
2,207
37,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,093
Gold Earned
21,943
346
Minions Killed
151
0
Camps Cleared
0
963,007
Distance Traveled
871,303
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,077
608
18
2
0
223,880
4
W
Cernunnos
6,519
652
80
8
0
158,759
0
L
Neith
4,414
441
32
3
0
153,488
0
L
Sobek
4,088
409
15
2
0
178,736
2
L
King Arthur
4,722
472
26
3
0
185,221
0
L
Raijin
4,194
419
35
4
0
153,079
2
W
Achilles
6,712
671
80
8
0
216,742
4
W
Pele
6,323
632
81
8
0
189,696
1
L
Ares
4,525
453
43
4
0
200,779
2
W
Anubis
6,462
646
87
9
0
173,930
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role