Player Matchup

Ra
Ra
Awoken_Goyim
Ra
Level 79
God Stats
8W - 9L
1,700 SR
Queue Stats
224W - 216L
1,601 Elo+
Party 1
Khepri
Khepri
BlackBall_Bandit
Khepri
Level 114
God Stats
2W - 2L
1,460 SR
Queue Stats
8W - 12L
1,452 Elo+
Party 1
Athena
Athena
CyberToadz
Athena
Level 48
God Stats
6W - 3L
1,723 SR
Queue Stats
499W - 477L
1,502 Elo+
Solo
Heimdallr
Heimdallr
GutterElo
Heimdallr
Level 14
God Stats
4W - 6L
1,658 SR
Queue Stats
38W - 23L
1,645 Elo+
Party 1
Ymir
Ymir
KhaoticReacts
Ymir
Level 17
God Stats
15W - 10L
1,591 SR
Queue Stats
18W - 16L
1,547 Elo+
Party 1
Team Averages
Level 54
1,627 SR
1,549 Elo+

VS

Team Averages
Level 108
1,582 SR
1,583 Elo+
Khepri
Khepri
CobraSL
Khepri
Level 127
God Stats
4W - 2L
1,500 SR
Queue Stats
56W - 58L
1,500 Elo+
Party 2
Tiamat
Tiamat
De Simbaa
Tiamat
Level 142
God Stats
23W - 14L
1,650 SR
Queue Stats
298W - 249L
1,492 Elo+
Party 2
Nu Wa
Nu Wa
FatEbonyGirl
Nu Wa
Level 100
God Stats
1W - 0L
1,599 SR
Queue Stats
32W - 20L
1,581 Elo+
Party 2
Da Ji
Da Ji
LasT SiRE
Da Ji
Level 25
God Stats
1W - 0L
1,671 SR
Queue Stats
50W - 38L
1,725 Elo+
Party 2
Chiron
Chiron
itsyaboicupid
Chiron
Level 146
God Stats
3W - 1L
1,488 SR
Queue Stats
80W - 67L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 1
9,517
476
7,578
11,167
4,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 2 / 1
8,033
402
3,678
15,569
15,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Athena
CyberToadz
Athena
14
1 / 3 / 1
8,454
423
7,161
22,162
8,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heimdallr
GutterElo
Heimdallr
14
0 / 3 / 0
8,041
402
6,542
11,768
4,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
0 / 1 / 0
7,180
359
384
14,598
8,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CobraSL
Khepri
15
1 / 0 / 8
10,259
513
5,213
8,668
10,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
De Simbaa
Tiamat
19
1 / 0 / 4
11,763
588
13,538
7,511
8,683
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
4 / 1 / 7
11,893
595
18,631
9,063
4,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
LasT SiRE
Da Ji
15
3 / 2 / 5
9,840
492
4,359
12,585
5,433
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
5 / 0 / 1
10,684
534
13,552
11,410
4,871
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
2
Kills
14
14
Deaths
3
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
0
2
1
0.25
W
Khepri
CobraSL
Khepri
1
0
8
5
L
Athena
CyberToadz
Athena
1
3
1
0.5
W
Tiamat
De Simbaa
Tiamat
1
0
4
3
W
4
1
7
7.5
L
Heimdallr
GutterElo
Heimdallr
0
3
0
0
L
0
1
0
0
W
Da Ji
LasT SiRE
Da Ji
3
2
5
2.75
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,343
Damage
55,293
75,264
Taken
49,237
41,007
Mitigated
33,505
23,830
Healing
24,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,578
0
625
3,088
11,167
4,843
0
6,126
5,041
70,621
0
L
3,678
274
0
1,404
15,569
15,219
0
6,398
9,171
26,836
0
W
Khepri
CobraSL
Khepri
5,213
576
0
2,569
8,668
10,096
262
3,659
4,857
30,661
0
L
Athena
CyberToadz
Athena
7,161
1,692
0
9,394
22,162
8,492
0
10,684
11,478
60,069
0
W
Tiamat
De Simbaa
Tiamat
13,538
2,501
0
5,820
7,511
8,683
1,730
2,723
4,705
88,252
0
W
18,631
3,249
274
3,002
9,063
4,422
889
3,845
4,980
108,001
0
L
Heimdallr
GutterElo
Heimdallr
6,542
2,698
0
4,608
11,768
4,171
0
4,696
7,072
0
56,963
L
384
29
0
4,711
14,598
8,282
0
9,478
5,120
25,355
0
W
Da Ji
LasT SiRE
Da Ji
4,359
1,360
0
4,632
12,585
5,433
797
4,280
8,201
0
52,344
W
13,552
6,825
1,134
7,318
11,410
4,871
2,083
3,663
7,693
0
86,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,225
Gold Earned
54,439
501
Minions Killed
635
0
Camps Cleared
0
1,759,903
Distance Traveled
1,984,344
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,517
476
158
8
0
391,181
5
L
Khepri
8,033
402
39
2
0
354,533
13
W
Khepri
10,259
513
43
2
0
388,510
7
L
Athena
8,454
423
113
6
0
381,461
4
W
Tiamat
11,763
588
171
9
0
346,528
5
W
Nu Wa
11,893
595
178
9
0
386,610
1
L
Heimdallr
8,041
402
121
6
0
353,101
2
L
Ymir
7,180
359
70
4
0
279,627
0
W
Da Ji
9,840
492
88
4
0
431,054
0
W
Chiron
10,684
534
155
8
0
431,642
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role