Player Matchup

Hachiman
Hachiman
Isom
Hachiman
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,769 Elo+
Solo
King Arthur
King Arthur
JaffaCakeInn
King Arthur
Level 124
God Stats
2W - 6L
1,635 SR
Queue Stats
205W - 202L
1,689 Elo+
Party 1
Tiamat
Tiamat
The Mystery 651
Tiamat
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
390W - 412L
1,676 Elo+
Party 1
Team Averages
Level 139
1,545 SR
1,711 Elo+

VS

Team Averages
Level 132
1,619 SR
1,576 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
TrippyxKittyx
Chaac
Level 125
God Stats
7W - 4L
1,598 SR
Queue Stats
30W - 23L
1,621 Elo+
Solo
Danzaburou
Danzaburou
xVORSAx
Danzaburou
Level 146
God Stats
1W - 1L
1,759 SR
Queue Stats
168W - 168L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Isom
Hachiman
10
2 / 3 / 0
7,435
676
6,171
10,676
3,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
JaffaCakeInn
King Arthur
9
0 / 4 / 2
6,772
616
3,111
12,669
9,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
0 / 3 / 2
6,895
627
4,371
7,678
4,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
12
2 / 1 / 7
8,136
740
7,800
4,744
1,680
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
7 / 1 / 1
8,785
799
8,719
10,284
6,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
xVORSAx
Danzaburou
11
1 / 0 / 7
8,344
759
8,161
6,966
2,685
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
2
Kills
10
10
Deaths
2
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
2
1
7
5.5
L
Hachiman
Isom
Hachiman
2
3
0
0.67
L
King Arthur
JaffaCakeInn
King Arthur
0
4
2
0.25
L
0
3
2
0.33
W
7
1
1
7.5
W
Danzaburou
xVORSAx
Danzaburou
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,653
Damage
24,680
31,023
Taken
21,994
16,940
Mitigated
11,276
7,744
Healing
8,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
7,800
1,197
0
598
4,744
1,680
235
1,342
3,327
32,553
0
L
Hachiman
Isom
Hachiman
6,171
2,666
0
3,428
10,676
3,242
0
1,904
8,597
0
27,300
L
King Arthur
JaffaCakeInn
King Arthur
3,111
275
331
2,099
12,669
9,007
0
3,494
8,978
0
16,600
L
4,371
573
0
1,886
7,678
4,691
0
2,479
5,142
28,738
0
W
8,719
1,652
806
4,468
10,284
6,911
719
1,806
8,378
0
30,057
W
Danzaburou
xVORSAx
Danzaburou
8,161
3,007
0
2,642
6,966
2,685
1,944
1,312
5,504
0
35,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,102
Gold Earned
25,265
131
Minions Killed
141
0
Camps Cleared
0
599,100
Distance Traveled
652,712
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
8,136
740
40
4
0
213,730
4
L
Hachiman
7,435
676
61
6
0
182,478
0
L
King Arthur
6,772
616
27
2
0
204,816
0
L
Tiamat
6,895
627
43
4
0
211,806
1
W
Chaac
8,785
799
35
3
0
227,036
4
W
Danzaburou
8,344
759
66
6
0
211,946
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role