Player Matchup

Tiamat
Tiamat
JORBA29
Tiamat
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 42L
1,632 Elo+
Party 1
Ganesha
Ganesha
Jolimbo_33
Ganesha
Level 94
God Stats
34W - 15L
1,699 SR
Queue Stats
155W - 117L
1,610 Elo+
Party 1
Chang'e
Chang'e
SSAAIIKKOOKKAA
Chang'e
Level 80
God Stats
10W - 3L
1,718 SR
Queue Stats
349W - 304L
1,549 Elo+
Party 1
Neith
Neith
gonlix
Neith
Level 91
God Stats
2W - 5L
1,489 SR
Queue Stats
220W - 182L
1,565 Elo+
Party 1
King Arthur
King Arthur
joon__p
King Arthur
Level 104
God Stats
9W - 16L
1,461 SR
Queue Stats
294W - 262L
1,568 Elo+
Party 1
Team Averages
Level 79
1,573 SR
1,585 Elo+

VS

Team Averages
Level 57
1,743 SR
1,705 Elo+
Mercury
Mercury
LilDookiStain
Mercury
Level 29
God Stats
108W - 27L
1,965 SR
Queue Stats
621W - 224L
1,916 Elo+
Party 3
Cthulhu
Cthulhu
NoMercyXH
Cthulhu
Level 46
God Stats
12W - 8L
1,552 SR
Queue Stats
357W - 335L
1,562 Elo+
Party 2
Ao Kuang
Ao Kuang
Snap0h
Ao Kuang
Level 48
God Stats
11W - 5L
1,772 SR
Queue Stats
206W - 182L
1,596 Elo+
Solo
Tiamat
Tiamat
StoppedLion6
Tiamat
Level 126
God Stats
31W - 23L
1,699 SR
Queue Stats
407W - 341L
1,638 Elo+
Party 2
Hou Yi
Hou Yi
Yemmm
Hou Yi
Level 34
God Stats
33W - 19L
1,729 SR
Queue Stats
603W - 275L
1,814 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
JORBA29
Tiamat
10
1 / 2 / 0
5,410
492
2,420
7,225
2,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ganesha
Jolimbo_33
Ganesha
9
1 / 4 / 3
5,752
523
2,961
10,203
3,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 4 / 0
5,123
466
2,445
7,730
2,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
gonlix
Neith
11
5 / 5 / 1
6,786
617
8,054
9,406
2,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
joon__p
King Arthur
10
0 / 3 / 0
5,745
522
2,921
7,682
3,329
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
12
5 / 0 / 1
7,215
656
6,208
5,789
1,926
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
NoMercyXH
Cthulhu
10
2 / 3 / 5
6,463
588
4,752
8,825
4,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
Snap0h
Ao Kuang
11
3 / 1 / 2
6,453
587
3,769
9,161
2,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
12
2 / 1 / 2
6,701
609
7,691
4,773
2,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Yemmm
Hou Yi
13
6 / 2 / 2
7,872
716
8,283
7,874
2,304
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
7
Kills
18
18
Deaths
7
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tiamat
JORBA29
Tiamat
1
2
0
0.5
L
Ganesha
Jolimbo_33
Ganesha
1
4
3
0.63
W
Mercury
5
0
1
5.5
W
Cthulhu
NoMercyXH
Cthulhu
2
3
5
1.5
L
0
4
0
0
W
Ao Kuang
Snap0h
Ao Kuang
3
1
2
4
W
Tiamat
2
1
2
3
W
Hou Yi
Yemmm
Hou Yi
6
2
2
3.5
L
Neith
gonlix
Neith
5
5
1
1.1
L
King Arthur
joon__p
King Arthur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,801
Damage
30,703
42,246
Taken
36,422
15,134
Mitigated
13,672
14,103
Healing
16,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
JORBA29
Tiamat
2,420
623
321
2,701
7,225
2,843
36
5,746
1,479
24,324
0
L
Ganesha
Jolimbo_33
Ganesha
2,961
615
187
3,132
10,203
3,945
0
4,435
5,768
16,015
0
W
Mercury
6,208
3,700
0
2,275
5,789
1,926
0
1,476
4,313
0
43,435
W
Cthulhu
NoMercyXH
Cthulhu
4,752
784
0
2,736
8,825
4,078
90
2,744
6,040
17,541
0
L
2,445
289
491
3,423
7,730
2,205
0
1,982
5,748
25,770
0
W
Ao Kuang
Snap0h
Ao Kuang
3,769
602
0
6,252
9,161
2,673
0
1,167
7,906
33,175
0
W
Tiamat
7,691
806
0
1,960
4,773
2,691
592
1,473
3,096
45,590
0
W
Hou Yi
Yemmm
Hou Yi
8,283
6,380
0
3,058
7,874
2,304
760
633
7,241
0
48,054
L
Neith
gonlix
Neith
8,054
4,659
0
2,656
9,406
2,812
90
2,232
7,174
0
41,816
L
King Arthur
joon__p
King Arthur
2,921
71
0
1,192
7,682
3,329
0
1,817
5,865
0
31,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,816
Gold Earned
34,704
301
Minions Killed
387
0
Camps Cleared
0
1,046,882
Distance Traveled
1,155,461
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,410
492
74
7
0
193,214
0
L
Ganesha
5,752
523
6
1
0
215,912
5
W
Mercury
7,215
656
98
9
0
262,357
2
W
Cthulhu
6,463
588
34
3
0
232,233
3
L
Chang'e
5,123
466
55
5
0
235,029
4
W
Ao Kuang
6,453
587
60
5
0
247,861
3
W
Tiamat
6,701
609
105
10
0
219,661
3
W
Hou Yi
7,872
716
90
8
0
193,349
1
L
Neith
6,786
617
99
9
0
193,773
0
L
King Arthur
5,745
522
67
6
0
208,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role