Player Matchup

Khepri
Khepri
 
Khepri
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
DalePuñeta
Neith
Level 17
God Stats
3W - 0L
1,834 SR
Queue Stats
207W - 85L
1,796 Elo+
Party 3
Aphrodite
Aphrodite
L0CH1E
Aphrodite
Level 47
God Stats
6W - 4L
1,626 SR
Queue Stats
498W - 427L
1,602 Elo+
Party 2
Chernobog
Chernobog
PentaKruel
Chernobog
Level 71
God Stats
21W - 22L
1,482 SR
Queue Stats
446W - 374L
1,609 Elo+
Party 2
Awilix
Awilix
kiddō
Awilix
Level 146
God Stats
12W - 4L
1,533 SR
Queue Stats
278W - 126L
1,764 Elo+
Party 3
Team Averages
Level 65
1,595 SR
1,654 Elo+

VS

Team Averages
Level 62
1,546 SR
1,739 Elo+
Anubis
Anubis
Biisii
Anubis
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,616 Elo+
Party 1
Artemis
Artemis
GolimPivo
Artemis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,822 Elo+
Party 1
Chronos
Chronos
cezice
Chronos
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,822 Elo+
Party 1
Vamana
Vamana
cowsaismoo
Vamana
Level 7
God Stats
1W - 1L
1,696 SR
Queue Stats
4W - 2L
1,822 Elo+
Party 1
Horus
Horus
mantis04
Horus
Level 123
God Stats
0W - 3L
1,532 SR
Queue Stats
47W - 38L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
0 / 4 / 19
10,399
520
3,000
13,455
9,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
13 / 2 / 16
13,745
687
17,870
13,067
5,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
L0CH1E
Aphrodite
18
3 / 2 / 9
12,024
601
8,243
14,684
8,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
PentaKruel
Chernobog
18
16 / 2 / 11
12,640
632
22,064
11,937
5,108
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Awilix
kiddō
Awilix
19
8 / 3 / 10
12,577
629
16,380
12,260
6,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Biisii
Anubis
14
4 / 10 / 4
9,565
478
7,823
15,359
6,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
GolimPivo
Artemis
14
3 / 12 / 2
9,215
461
7,751
15,446
5,244
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
cezice
Chronos
18
4 / 5 / 4
11,475
574
12,039
14,063
5,707
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
cowsaismoo
Vamana
13
0 / 5 / 8
8,588
429
4,078
19,769
11,800
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Horus
mantis04
Horus
13
2 / 8 / 5
8,492
425
4,066
20,385
14,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
36
40
Kills
13
13
Deaths
40
65
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
4
19
2.38
L
Anubis
Biisii
Anubis
4
10
4
0.6
W
13
2
16
10.5
L
Artemis
GolimPivo
Artemis
3
12
2
0.33
W
Aphrodite
L0CH1E
Aphrodite
3
2
9
3.75
W
Chernobog
PentaKruel
Chernobog
16
2
11
10.75
L
Chronos
cezice
Chronos
4
5
4
1.2
L
Vamana
cowsaismoo
Vamana
0
5
8
0.8
W
Awilix
kiddō
Awilix
8
3
10
4.33
L
Horus
mantis04
Horus
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,557
Damage
35,757
65,403
Taken
85,022
35,266
Mitigated
43,952
29,662
Healing
17,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,000
129
0
1,799
13,455
9,501
563
2,899
10,493
28,856
0
L
Anubis
Biisii
Anubis
7,823
607
0
3,203
15,359
6,746
0
1,026
14,257
51,462
0
W
17,870
8,638
0
6,332
13,067
5,503
4,318
2,834
10,159
0
106,459
L
Artemis
GolimPivo
Artemis
7,751
3,997
0
470
15,446
5,244
1,182
2,169
13,207
0
37,657
W
Aphrodite
L0CH1E
Aphrodite
8,243
937
4,024
9,818
14,684
8,971
276
3,222
11,258
79,986
0
W
Chernobog
PentaKruel
Chernobog
22,064
13,063
0
2,856
11,937
5,108
1,802
6,304
5,513
0
95,475
L
Chronos
cezice
Chronos
12,039
5,064
0
4,034
14,063
5,707
0
576
13,487
91,592
0
L
Vamana
cowsaismoo
Vamana
4,078
892
0
4,404
19,769
11,800
0
4,243
15,264
0
36,469
W
Awilix
kiddō
Awilix
16,380
7,371
0
4,833
12,260
6,183
788
4,525
7,475
0
93,024
L
Horus
mantis04
Horus
4,066
1,906
1,021
4,795
20,385
14,455
0
2,653
17,564
0
18,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,385
Gold Earned
47,335
631
Minions Killed
432
0
Camps Cleared
0
1,950,000
Distance Traveled
1,721,909
33
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,399
520
47
2
0
399,562
2
L
Anubis
9,565
478
83
4
0
319,854
5
W
Neith
13,745
687
169
8
0
335,407
5
L
Artemis
9,215
461
78
4
0
291,711
0
W
Aphrodite
12,024
601
159
8
0
356,436
9
W
Chernobog
12,640
632
124
6
0
395,986
15
L
Chronos
11,475
574
169
8
0
367,754
3
L
Vamana
8,588
429
76
4
0
383,826
0
W
Awilix
12,577
629
132
7
0
462,609
2
L
Horus
8,492
425
26
1
0
358,764
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role