Player Matchup

Tiamat
Tiamat
Sarrick
Tiamat
Level 113
God Stats
0W - 1L
1,337 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Titan1155881
Kukulkan
Level 18
God Stats
3W - 9L
1,359 SR
Queue Stats
53W - 114L
1,310 Elo+
Party 1
Medusa
Medusa
WOLFMAN 114
Medusa
Level 62
God Stats
16W - 23L
1,538 SR
Queue Stats
83W - 131L
1,315 Elo+
Party 1
Merlin
Merlin
WhatsUpLadiesss
Merlin
Level 141
God Stats
4W - 6L
1,567 SR
Queue Stats
292W - 397L
1,400 Elo+
Party 1
Sun Wukong
Sun Wukong
zaxsa32
Sun Wukong
Level 15
God Stats
0W - 1L
1,692 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 70
1,499 SR
1,405 Elo+

VS

Team Averages
Level 94
1,568 SR
1,297 Elo+
Ymir
Ymir
Carlittoman
Ymir
Level 105
God Stats
1W - 1L
1,537 SR
Queue Stats
13W - 22L
1,051 Elo+
Solo
King Arthur
King Arthur
DuncanDelta13800
King Arthur
Level 109
God Stats
1W - 0L
1,734 SR
Queue Stats
38W - 47L
1,264 Elo+
Solo
Ra
Ra
HALTAB
Ra
Level 91
God Stats
1W - 4L
1,747 SR
Queue Stats
39W - 50L
1,440 Elo+
Solo
Da Ji
Da Ji
mirou97
Da Ji
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 49L
1,250 Elo+
Solo
Cernunnos
Cernunnos
seblass_2
Cernunnos
Level 108
God Stats
9W - 6L
1,323 SR
Queue Stats
100W - 103L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Sarrick
Tiamat
19
3 / 7 / 5
12,096
672
12,588
14,759
10,829
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
Titan1155881
Kukulkan
18
1 / 4 / 5
11,529
641
6,112
10,109
4,535
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
19
4 / 7 / 5
12,540
697
8,878
17,082
7,416
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
6 / 6 / 3
13,604
756
20,373
15,579
6,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
zaxsa32
Sun Wukong
17
1 / 10 / 4
10,595
589
8,544
21,021
16,383
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 10
13,382
743
10,617
20,063
20,242
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

King Arthur
DuncanDelta13800
King Arthur
20
6 / 1 / 12
13,768
765
15,065
20,142
21,460
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ra
20
12 / 2 / 11
16,189
899
18,730
17,817
9,445
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
mirou97
Da Ji
19
6 / 6 / 10
13,299
739
13,548
18,655
8,357
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
seblass_2
Cernunnos
20
6 / 2 / 13
13,870
771
13,284
16,519
8,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
90
15
Kills
34
34
Deaths
15
22
Assists
56
Player
Kills
Deaths
Assists
KDA
W
4
4
10
2.25
W
King Arthur
DuncanDelta13800
King Arthur
6
1
12
12
W
Ra
12
2
11
8.75
L
Tiamat
Sarrick
Tiamat
3
7
5
0.79
L
Kukulkan
Titan1155881
Kukulkan
1
4
5
0.88
L
Medusa
4
7
5
0.93
L
6
6
3
1.25
W
Da Ji
mirou97
Da Ji
6
6
10
1.83
W
Cernunnos
seblass_2
Cernunnos
6
2
13
6.25
L
Sun Wukong
zaxsa32
Sun Wukong
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,495
Damage
71,244
78,550
Taken
93,196
46,083
Mitigated
67,594
5,833
Healing
25,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,617
1,076
0
2,087
20,063
20,242
406
8,048
12,015
43,384
0
W
King Arthur
DuncanDelta13800
King Arthur
15,065
1,991
1,690
3,449
20,142
21,460
542
8,216
11,926
0
43,545
W
Ra
18,730
1,650
2,092
10,152
17,817
9,445
2,972
8,866
8,951
81,807
0
L
Tiamat
Sarrick
Tiamat
12,588
1,462
0
1,505
14,759
10,829
536
3,748
10,954
39,829
0
L
Kukulkan
Titan1155881
Kukulkan
6,112
422
0
0
10,109
4,535
0
5,349
4,724
29,781
0
L
Medusa
8,878
2,260
344
1,044
17,082
7,416
0
6,104
10,847
0
36,880
L
20,373
403
0
2,241
15,579
6,920
0
6,521
8,958
64,575
0
W
Da Ji
mirou97
Da Ji
13,548
4,253
0
761
18,655
8,357
86
6,956
11,699
0
41,210
W
Cernunnos
seblass_2
Cernunnos
13,284
5,268
0
4,907
16,519
8,090
3,241
7,917
8,602
0
61,523
L
Sun Wukong
zaxsa32
Sun Wukong
8,544
1,682
0
699
21,021
16,383
0
7,727
13,178
0
20,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,364
Gold Earned
70,508
367
Minions Killed
483
3
Camps Cleared
13
1,375,731
Distance Traveled
1,657,223
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,382
743
77
4
0
287,058
0
W
King Arthur
13,768
765
77
4
1
369,327
0
W
Ra
16,189
899
165
9
5
365,272
0
L
Tiamat
12,096
672
59
3
1
256,008
0
L
Kukulkan
11,529
641
72
4
1
268,194
2
L
Medusa
12,540
697
76
4
0
309,871
0
L
Merlin
13,604
756
124
7
1
277,275
4
W
Da Ji
13,299
739
50
3
4
316,790
2
W
Cernunnos
13,870
771
114
6
3
318,776
1
L
Sun Wukong
10,595
589
36
2
0
264,383
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role