Player Matchup

Tyr
Tyr
Pizzini2000
Tyr
Level 108
God Stats
0W - 1L
1,601 SR
Queue Stats
12W - 9L
1,692 Elo+
Party 1
Baron Samedi
Baron Samedi
gripitx
Baron Samedi
Level 95
God Stats
1W - 2L
1,753 SR
Queue Stats
154W - 114L
1,578 Elo+
Party 1
Fafnir
Fafnir
hyperpillz
Fafnir
Level 69
God Stats
4W - 2L
1,557 SR
Queue Stats
85W - 71L
1,494 Elo+
Party 1
Team Averages
Level 91
1,637 SR
1,588 Elo+

VS

Team Averages
Level 63
1,614 SR
1,459 Elo+
Medusa
Medusa
Choco_Evolution2
Medusa
Level 77
God Stats
4W - 3L
1,647 SR
Queue Stats
104W - 134L
1,418 Elo+
Party 2
Osiris
Osiris
Kurai wolfX5
Osiris
Level 54
God Stats
7W - 3L
1,658 SR
Queue Stats
64W - 56L
1,505 Elo+
Party 2
Ymir
Ymir
SR_Homunculo-
Ymir
Level 59
God Stats
10W - 10L
1,538 SR
Queue Stats
65W - 89L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 0
9,067
648
8,559
18,532
13,774
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
gripitx
Baron Samedi
11
0 / 5 / 3
8,191
585
8,114
12,732
5,576
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
hyperpillz
Fafnir
11
1 / 6 / 1
7,942
567
5,175
12,864
13,014
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 2 / 6
10,802
772
17,050
9,004
3,688
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Osiris
13
3 / 0 / 11
9,382
670
9,993
10,743
8,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
3 / 2 / 13
9,521
680
9,100
11,842
9,375
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
4
Kills
17
17
Deaths
4
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
11
2
6
7
W
Osiris
3
0
11
8.5
L
3
6
0
0.5
W
3
2
13
4.75
L
Baron Samedi
gripitx
Baron Samedi
0
5
3
0.3
L
Fafnir
hyperpillz
Fafnir
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,848
Damage
36,143
44,128
Taken
31,589
32,364
Mitigated
21,709
10,857
Healing
6,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,050
9,510
0
4,040
9,004
3,688
1,698
3,479
5,478
0
50,473
W
Osiris
9,993
2,816
0
2,265
10,743
8,646
823
4,520
6,111
0
38,689
L
8,559
1,661
207
4,466
18,532
13,774
0
3,328
15,204
0
22,091
W
9,100
1,679
0
0
11,842
9,375
399
5,161
6,601
26,249
0
L
Baron Samedi
gripitx
Baron Samedi
8,114
509
730
3,308
12,732
5,576
0
2,105
10,627
42,508
0
L
Fafnir
hyperpillz
Fafnir
5,175
505
612
1,534
12,864
13,014
0
3,733
9,131
12,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,200
Gold Earned
29,705
97
Minions Killed
156
0
Camps Cleared
0
650,045
Distance Traveled
737,037
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,802
772
70
5
0
223,555
0
W
Osiris
9,382
670
52
4
0
287,808
3
L
Tyr
9,067
648
28
2
0
230,486
1
W
Ymir
9,521
680
34
2
0
225,674
5
L
Baron Samedi
8,191
585
57
4
0
199,157
2
L
Fafnir
7,942
567
12
1
0
220,402
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role