Player Matchup

Olorun
Olorun
Hownowbrowncow
Olorun
Level 8
God Stats
3W - 3L
1,500 SR
Queue Stats
11W - 12L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Shdwslay
Cthulhu
Level 9
God Stats
1W - 2L
1,207 SR
Queue Stats
4W - 9L
1,150 Elo+
Solo
Pele
Pele
Tendolious
Pele
Level 28
God Stats
2W - 1L
1,389 SR
Queue Stats
68W - 47L
1,534 Elo+
Party 1
Neith
Neith
comeslayer9000
Neith
Level 8
God Stats
1W - 2L
1,181 SR
Queue Stats
10W - 8L
1,428 Elo+
Solo
Amaterasu
Amaterasu
zillionbook
Amaterasu
Level 21
God Stats
11W - 7L
1,561 SR
Queue Stats
156W - 111L
1,576 Elo+
Party 1
Team Averages
Level 15
1,368 SR
1,438 Elo+

VS

Team Averages
Level 24
1,554 SR
1,419 Elo+
Anubis
Anubis
Budknight64
Anubis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 50L
1,465 Elo+
Solo
Chaac
Chaac
DieLiePay
Chaac
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
67W - 49L
1,490 Elo+
Solo
Kukulkan
Kukulkan
MiniHuntress
Kukulkan
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Sgt_Uproar121
Artemis
Level 24
God Stats
19W - 22L
1,444 SR
Queue Stats
179W - 212L
1,442 Elo+
Solo
Skadi
Skadi
obgow
Skadi
Level 17
God Stats
2W - 2L
1,825 SR
Queue Stats
41W - 74L
1,198 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 12 / 16
13,629
909
16,501
23,299
7,133
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Shdwslay
Cthulhu
20
1 / 8 / 21
14,209
947
9,859
26,959
28,701
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
20 / 10 / 8
17,043
1,136
37,040
22,486
7,194
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 1 / 18
14,757
984
13,194
9,935
3,611
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Amaterasu
zillionbook
Amaterasu
20
7 / 1 / 19
16,290
1,086
28,206
26,982
25,465
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

45

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
4 / 11 / 16
14,699
980
20,205
24,230
12,268
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
DieLiePay
Chaac
20
3 / 5 / 19
14,224
948
11,390
27,815
15,263
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
MiniHuntress
Kukulkan
20
18 / 1 / 9
17,175
1,145
48,143
16,304
7,068
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
20
7 / 8 / 18
15,047
1,003
21,351
23,372
8,757
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Skadi
obgow
Skadi
19
0 / 10 / 13
12,426
828
3,080
17,740
6,484

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
107
35
Kills
32
32
Deaths
35
82
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Anubis
4
11
16
1.09
L
Chaac
DieLiePay
Chaac
3
5
19
2.5
W
3
12
16
0.92
L
Kukulkan
MiniHuntress
Kukulkan
18
1
9
22.5
L
Artemis
7
8
18
2
W
Cthulhu
Shdwslay
Cthulhu
1
8
21
1.44
W
20
10
8
2.4
W
4
1
18
13
L
Skadi
obgow
Skadi
0
10
13
0.65
W
Amaterasu
zillionbook
Amaterasu
7
1
19
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,800
Damage
104,169
109,661
Taken
109,461
72,104
Mitigated
49,840
16,428
Healing
16,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
20,205
1,630
0
5,630
24,230
12,268
0
4,615
19,615
57,213
0
L
Chaac
DieLiePay
Chaac
11,390
3,200
0
6,264
27,815
15,263
0
6,477
21,338
0
37,979
W
16,501
7,475
1,006
3,868
23,299
7,133
0
16,468
6,583
45,494
0
L
Kukulkan
MiniHuntress
Kukulkan
48,143
4,428
245
1,574
16,304
7,068
0
6,524
9,780
91,403
0
L
Artemis
21,351
12,274
0
3,223
23,372
8,757
0
4,608
18,764
0
31,489
W
Cthulhu
Shdwslay
Cthulhu
9,859
534
463
1,585
26,959
28,701
0
17,251
9,380
41,145
0
W
37,040
8,744
0
1,694
22,486
7,194
0
12,522
9,748
0
57,644
W
13,194
6,108
0
2,495
9,935
3,611
0
5,550
4,319
0
51,636
L
Skadi
obgow
Skadi
3,080
1,010
0
0
17,740
6,484
0
6,276
11,464
0
7,216
W
Amaterasu
zillionbook
Amaterasu
28,206
14,967
0
5,317
26,982
25,465
0
15,399
11,283
2,463
37,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,928
Gold Earned
73,571
304
Minions Killed
279
7
Camps Cleared
7
1,358,084
Distance Traveled
1,306,625
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
14,699
980
82
5
1
221,317
0
L
Chaac
14,224
948
34
2
4
312,758
0
W
Olorun
13,629
909
73
5
0
217,689
0
L
Kukulkan
17,175
1,145
135
9
1
291,409
0
L
Artemis
15,047
1,003
21
1
1
280,794
0
W
Cthulhu
14,209
947
69
5
0
280,417
1
W
Pele
17,043
1,136
57
4
4
275,052
2
W
Neith
14,757
984
67
4
0
276,962
0
L
Skadi
12,426
828
7
0
0
200,347
0
W
Amaterasu
16,290
1,086
38
3
3
307,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role