Player Matchup

Neith
Neith
Gold III
Aksall
Neith
Gold III
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
331W - 326L
1,540 MMR
Solo
Janus
Janus
Gold IV
HmNoor
Janus
Gold IV
Level 149
God Stats
15W - 9L
1,650 SR
Queue Stats
450W - 442L
1,370 MMR
Party 2
Thanatos
Thanatos
Gold IV
Nhus
Thanatos
Gold IV
Level 129
God Stats
30W - 9L
1,792 SR
Queue Stats
323W - 313L
1,716 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold II
SGrool
Kumbhakarna
Gold II
Level 109
God Stats
12W - 9L
1,634 SR
Queue Stats
70W - 67L
1,555 MMR
Solo
Guan Yu
Guan Yu
Gold II
fomania
Guan Yu
Gold II
Level 157
God Stats
2W - 4L
1,443 SR
Queue Stats
199W - 193L
1,549 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 132
1,604 SR
1,546 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 101
1,631 SR
1,537 MMR
King Arthur
King Arthur
Gold III
Ergonth
King Arthur
Gold III
Level 153
God Stats
9W - 9L
1,689 SR
Queue Stats
176W - 172L
1,387 MMR
Party 1
Awilix
Awilix
Platinum V
KaІadin
Awilix
Platinum V
Level 87
God Stats
9W - 8L
1,619 SR
Queue Stats
105W - 87L
1,735 MMR
Party 1
Poseidon
Poseidon
Bronze III
Keweed14
Poseidon
Bronze III
Level 107
God Stats
0W - 1L
1,626 SR
Queue Stats
29W - 35L
1,534 MMR
Solo
Ullr
Ullr
Gold IV
Malic3Striker
Ullr
Gold IV
Level 66
God Stats
4W - 5L
1,722 SR
Queue Stats
114W - 122L
1,528 MMR
Solo
Hercules
Hercules
Bronze III
Morrigank
Hercules
Bronze III
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aksall
Neith
20
5 / 5 / 9
13,514
588
13,484
15,506
6,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
HmNoor
Janus
20
3 / 5 / 10
13,183
573
13,160
13,264
5,234
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Nhus
Thanatos
20
16 / 4 / 6
15,307
666
16,282
19,928
10,855
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
SGrool
Kumbhakarna
18
1 / 1 / 14
11,985
521
6,588
11,434
11,778
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
fomania
Guan Yu
20
4 / 4 / 11
13,804
600
16,793
21,171
32,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
ScyllaTiamatApolloAphrodite

VS

Bans
DanzaburouSetNemesisTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ergonth
King Arthur
20
4 / 4 / 2
12,349
537
11,650
22,735
19,723
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
KaІadin
Awilix
19
4 / 7 / 6
11,641
506
17,524
19,633
7,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Keweed14
Poseidon
17
4 / 10 / 2
11,476
499
9,480
13,677
4,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
4 / 7 / 1
11,640
506
9,465
15,972
6,837
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Morrigank
Hercules
16
3 / 1 / 6
10,831
471
10,292
20,402
14,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
36
29
Kills
19
19
Deaths
29
50
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
Aksall
Neith
5
5
9
1.9
L
King Arthur
Ergonth
King Arthur
4
4
2
1.25
W
Janus
HmNoor
Janus
3
5
10
1.6
L
Awilix
KaІadin
Awilix
4
7
6
1
L
Poseidon
Keweed14
Poseidon
4
10
2
0.5
L
4
7
1
0.64
L
Hercules
Morrigank
Hercules
3
1
6
6
W
Thanatos
Nhus
Thanatos
16
4
6
4.75
W
Kumbhakarna
SGrool
Kumbhakarna
1
1
14
8
W
Guan Yu
fomania
Guan Yu
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,307
Damage
58,411
81,303
Taken
92,419
66,197
Mitigated
53,070
37,842
Healing
24,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Aksall
Neith
13,484
5,922
0
5,989
15,506
6,296
4,798
739
14,737
0
78,542
L
King Arthur
Ergonth
King Arthur
11,650
1,775
0
7,633
22,735
19,723
86
3,591
18,556
0
85,266
W
Janus
HmNoor
Janus
13,160
1,686
240
2,895
13,264
5,234
759
2,868
10,114
113,814
0
L
Awilix
KaІadin
Awilix
17,524
7,226
0
3,913
19,633
7,747
0
3,438
16,095
0
105,654
L
Poseidon
Keweed14
Poseidon
9,480
1,191
0
734
13,677
4,197
81
4,906
8,621
76,509
0
L
9,465
4,104
0
3,369
15,972
6,837
0
2,423
13,549
0
91,224
L
Hercules
Morrigank
Hercules
10,292
2,072
0
9,189
20,402
14,566
0
6,451
13,801
691
30,788
W
Thanatos
Nhus
Thanatos
16,282
6,021
0
15,105
19,928
10,855
2,372
2,028
17,772
0
111,077
W
Kumbhakarna
SGrool
Kumbhakarna
6,588
958
0
3,038
11,434
11,778
232
784
10,544
29,186
0
W
Guan Yu
fomania
Guan Yu
16,793
2,990
1,443
9,132
21,171
32,034
1,021
3,652
17,363
1,071
85,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,793
Gold Earned
57,937
646
Minions Killed
676
0
Camps Cleared
0
2,365,746
Distance Traveled
2,164,212
17
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,514
588
135
6
0
440,943
4
L
King Arthur
12,349
537
171
7
0
467,796
8
W
Janus
13,183
573
192
8
0
473,094
4
L
Awilix
11,641
506
145
6
0
471,752
3
L
Poseidon
11,476
499
164
7
0
402,786
11
L
Ullr
11,640
506
148
6
0
351,055
2
L
Hercules
10,831
471
48
2
0
470,823
3
W
Thanatos
15,307
666
120
5
0
524,049
2
W
Kumbhakarna
11,985
521
31
1
0
479,929
4
W
Guan Yu
13,804
600
168
7
0
447,731
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role