Player Matchup

Discordia
Discordia
Arm1nAr1et
Discordia
Level 7
God Stats
2W - 4L
1,339 SR
Queue Stats
67W - 71L
1,392 Elo+
Party 2
Zeus
Zeus
JEFE D JEFES987
Zeus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
SGBpanda
Sun Wukong
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Skalembeatz
Ah Muzen Cab
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 4L
1,403 Elo+
Solo
Loki
Loki
TotableImpala2
Loki
Level 29
God Stats
6W - 4L
1,719 SR
Queue Stats
99W - 91L
1,481 Elo+
Solo
Team Averages
Level 17
1,512 SR
1,455 Elo+

VS

Team Averages
Level 22
1,554 SR
1,352 Elo+
Hachiman
Hachiman
Dark9Terminator
Hachiman
Level 14
God Stats
5W - 9L
1,556 SR
Queue Stats
215W - 256L
1,364 Elo+
Solo
Cthulhu
Cthulhu
MoNkEyDoG Th1nG
Cthulhu
Level 29
God Stats
24W - 17L
1,518 SR
Queue Stats
72W - 76L
1,371 Elo+
Solo
Merlin
Merlin
TriggerTheGenin
Merlin
Level 17
God Stats
0W - 1L
1,716 SR
Queue Stats
3W - 4L
1,328 Elo+
Solo
Da Ji
Da Ji
princessasha
Da Ji
Level 22
God Stats
5W - 9L
1,500 SR
Queue Stats
93W - 132L
1,337 Elo+
Party 1
Mulan
Mulan
princessasha12
Mulan
Level 27
God Stats
10W - 13L
1,479 SR
Queue Stats
135W - 174L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Arm1nAr1et
Discordia
15
8 / 4 / 6
10,320
516
11,522
11,472
3,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 9 / 3
8,424
421
6,563
10,115
2,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
SGBpanda
Sun Wukong
16
8 / 5 / 4
10,661
533
10,736
13,308
11,556
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Skalembeatz
Ah Muzen Cab
20
15 / 4 / 3
13,154
658
29,861
23,096
9,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
11 / 3 / 7
11,247
562
8,367
11,520
5,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
3 / 10 / 6
9,033
452
6,646
13,704
5,560
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
5 / 9 / 1
9,204
460
13,207
22,821
25,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
4 / 8 / 1
10,141
507
7,140
12,500
4,944
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 8 / 3
7,596
380
4,315
15,447
5,548
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
11 / 8 / 5
9,999
500
14,130
22,428
13,944
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
40
43
Kills
24
25
Deaths
43
23
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Discordia
Arm1nAr1et
Discordia
8
4
6
2.75
L
Hachiman
3
10
6
0.6
W
1
9
3
0.28
L
5
9
1
0.61
W
Sun Wukong
SGBpanda
Sun Wukong
8
5
4
2
W
Ah Muzen Cab
Skalembeatz
Ah Muzen Cab
15
4
3
4.13
W
11
3
7
4.83
L
4
8
1
0.56
L
1
8
3
0.31
L
11
8
5
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,049
Damage
45,438
69,511
Taken
86,900
33,885
Mitigated
55,668
15,918
Healing
15,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Arm1nAr1et
Discordia
11,522
2,076
0
736
11,472
3,942
1,753
3,639
7,833
40,405
0
L
Hachiman
6,646
3,886
0
0
13,704
5,560
194
2,853
10,669
0
32,560
W
6,563
2,192
0
648
10,115
2,785
594
1,074
8,966
22,357
0
L
13,207
476
400
3,617
22,821
25,672
455
1,569
21,016
57,408
0
W
Sun Wukong
SGBpanda
Sun Wukong
10,736
2,020
0
441
13,308
11,556
1,980
455
12,853
0
41,724
W
Ah Muzen Cab
Skalembeatz
Ah Muzen Cab
29,861
19,182
0
13,620
23,096
9,636
4,593
11,024
11,397
0
105,842
W
8,367
1,971
52
421
11,520
5,966
985
3,380
8,115
0
55,721
L
7,140
723
0
1,780
12,500
4,944
686
4,282
7,876
46,917
0
L
4,315
1,181
207
4,186
15,447
5,548
0
4,207
10,920
0
26,977
L
14,130
2,346
255
5,109
22,428
13,944
636
3,954
18,334
0
42,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,806
Gold Earned
45,973
441
Minions Killed
340
0
Camps Cleared
0
1,809,509
Distance Traveled
1,637,870
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,320
516
79
4
0
338,571
1
L
Hachiman
9,033
452
60
3
0
309,549
0
W
Zeus
8,424
421
42
2
0
326,124
2
L
Cthulhu
9,204
460
99
5
0
391,070
3
W
Sun Wukong
10,661
533
65
3
0
393,379
1
W
Ah Muzen Cab
13,154
658
171
9
0
365,129
0
W
Loki
11,247
562
84
4
0
386,306
0
L
Merlin
10,141
507
83
4
0
281,072
1
L
Da Ji
7,596
380
39
2
0
345,369
2
L
Mulan
9,999
500
59
3
0
310,810
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role